Player Matchup

Chaac
Chaac
Dotis
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,471 Elo+
Party 2
Merlin
Merlin
JesusWhale
Merlin
Level 118
God Stats
3W - 0L
1,290 SR
Queue Stats
21W - 15L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Koffy
Danzaburou
Level 115
God Stats
4W - 1L
1,679 SR
Queue Stats
20W - 16L
1,446 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,471 Elo+

VS

Team Averages
Level 64
1,439 SR
1,298 Elo+
Tiamat
Tiamat
Dedobor
Tiamat
Level 47
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Atlas
Atlas
ImSMOrc
Atlas
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,154 Elo+
Party 1
Neith
Neith
Seysar
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dotis
Chaac
14
3 / 0 / 7
9,661
743
9,554
16,964
14,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
JesusWhale
Merlin
14
1 / 2 / 7
9,095
700
11,320
8,894
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Koffy
Danzaburou
16
7 / 1 / 4
10,510
808
15,332
11,854
5,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dedobor
Tiamat
11
0 / 4 / 2
7,393
569
4,221
7,478
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ImSMOrc
Atlas
13
1 / 2 / 2
9,233
710
7,731
20,451
25,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Seysar
Neith
12
2 / 5 / 1
8,545
657
12,679
13,127
6,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
3
3
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dedobor
Tiamat
0
4
2
0.25
W
Chaac
Dotis
Chaac
3
0
7
6.5
L
Atlas
ImSMOrc
Atlas
1
2
2
1
W
Merlin
JesusWhale
Merlin
1
2
7
2.25
W
Danzaburou
Koffy
Danzaburou
7
1
4
9
L
Neith
Seysar
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,206
Damage
24,631
37,712
Taken
41,056
23,972
Mitigated
36,443
17,582
Healing
4,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dedobor
Tiamat
4,221
419
0
914
7,478
4,324
0
1,341
6,106
9,780
0
W
Chaac
Dotis
Chaac
9,554
679
0
8,754
16,964
14,758
0
5,110
11,356
0
26,036
L
Atlas
ImSMOrc
Atlas
7,731
2,176
0
1,918
20,451
25,651
0
6,799
13,219
19,545
0
W
Merlin
JesusWhale
Merlin
11,320
282
866
3,188
8,894
3,702
622
3,216
5,678
36,416
0
W
Danzaburou
Koffy
Danzaburou
15,332
7,203
444
4,330
11,854
5,512
1,224
4,514
7,340
0
60,670
L
Neith
Seysar
Neith
12,679
2,442
0
1,696
13,127
6,468
0
3,180
9,595
0
33,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
25,171
174
Minions Killed
83
10
Camps Cleared
1
775,811
Distance Traveled
660,475
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,393
569
15
1
0
178,604
2
W
Chaac
9,661
743
34
3
6
273,129
3
L
Atlas
9,233
710
16
1
0
248,135
2
W
Merlin
9,095
700
47
4
0
259,604
1
W
Danzaburou
10,510
808
93
7
4
243,078
4
L
Neith
8,545
657
52
4
1
233,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role