Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DJ PANDALORD398
He Bo
Level 126
God Stats
2W - 5L
1,402 SR
Queue Stats
340W - 324L
1,489 Elo+
Solo
Cabrakan
Cabrakan
Meowssolini7993
Cabrakan
Level 66
God Stats
6W - 1L
1,702 SR
Queue Stats
210W - 215L
1,467 Elo+
Solo
Izanami
Izanami
X C r a c k a X
Izanami
Level 89
God Stats
7W - 6L
1,577 SR
Queue Stats
295W - 289L
1,507 Elo+
Solo
Odin
Odin
Yummyv2
Odin
Level 69
God Stats
119W - 107L
1,613 SR
Queue Stats
183W - 190L
1,534 Elo+
Solo
Team Averages
Level 98
1,559 SR
1,499 Elo+

VS

Team Averages
Level 111
1,484 SR
1,522 Elo+
Cupid
Cupid
Germangalvis27
Cupid
Level 42
God Stats
7W - 12L
1,346 SR
Queue Stats
52W - 55L
1,497 Elo+
Solo
Janus
Janus
ShiroMitsuka
Janus
Level 84
God Stats
5W - 5L
1,778 SR
Queue Stats
183W - 172L
1,529 Elo+
Solo
Ah Puch
Ah Puch
Sirfattrick
Ah Puch
Level 143
God Stats
7W - 5L
1,611 SR
Queue Stats
127W - 120L
1,539 Elo+
Solo
Fafnir
Fafnir
xENRAGEMENTx
Fafnir
Level 145
God Stats
4W - 3L
1,474 SR
Queue Stats
71W - 75L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
xPAWGSx
Cernunnos
Level 141
God Stats
1W - 2L
1,212 SR
Queue Stats
132W - 130L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 2 / 0
6,304
485
5,899
11,578
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,704
439
4,548
7,700
2,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
11
1 / 5 / 1
7,140
549
5,734
13,444
10,468
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 3 / 0
6,195
477
3,444
8,648
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odin
Yummyv2
Odin
8
0 / 1 / 0
5,720
440
2,855
7,823
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
7,988
614
6,298
7,232
2,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 2 / 1
6,276
483
2,660
8,561
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Sirfattrick
Ah Puch
14
7 / 1 / 0
8,615
663
11,054
9,787
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
10
1 / 1 / 3
6,065
467
4,074
10,850
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
xPAWGSx
Cernunnos
13
1 / 0 / 2
7,208
554
5,532
6,941
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
13
13
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
0
1
L
0
2
1
0.25
W
3
0
0
3
L
Cabrakan
1
5
1
0.3
W
1
2
1
0.75
W
Ah Puch
Sirfattrick
Ah Puch
7
1
0
7
L
0
3
0
0
L
Odin
Yummyv2
Odin
0
1
0
0
W
Fafnir
1
1
3
2.5
W
Cernunnos
xPAWGSx
Cernunnos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
29,618
49,193
Taken
43,371
25,819
Mitigated
22,119
17,339
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,899
723
0
6,806
11,578
4,704
0
3,209
8,117
0
44,583
L
4,548
417
0
2,599
7,700
2,896
0
1,341
6,183
39,377
0
W
6,298
3,178
59
3,204
7,232
2,522
1,386
0
7,232
0
69,664
L
Cabrakan
5,734
555
0
3,542
13,444
10,468
0
9,361
3,424
45,147
0
W
2,660
103
0
2,560
8,561
2,677
0
2,076
6,485
35,625
0
W
Ah Puch
Sirfattrick
Ah Puch
11,054
984
0
3,178
9,787
5,510
691
4,659
5,128
57,616
0
L
3,444
2,143
0
2,730
8,648
2,930
0
999
7,547
0
53,146
L
Odin
Yummyv2
Odin
2,855
609
0
1,662
7,823
4,821
60
1,586
6,134
0
15,990
W
Fafnir
4,074
1,201
679
4,748
10,850
7,951
49
1,097
9,753
12,393
0
W
Cernunnos
xPAWGSx
Cernunnos
5,532
1,760
0
1,640
6,941
3,459
102
2,450
4,491
0
57,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,063
Gold Earned
36,152
351
Minions Killed
410
0
Camps Cleared
0
1,167,901
Distance Traveled
1,265,802
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,304
485
84
6
0
279,345
2
L
He Bo
5,704
439
58
4
0
213,756
4
W
Cupid
7,988
614
127
10
0
234,512
1
L
Cabrakan
7,140
549
85
7
0
217,190
3
W
Janus
6,276
483
74
6
0
283,444
3
W
Ah Puch
8,615
663
108
8
0
253,517
0
L
Izanami
6,195
477
106
8
0
215,797
0
L
Odin
5,720
440
18
1
0
241,813
1
W
Fafnir
6,065
467
10
1
0
256,836
4
W
Cernunnos
7,208
554
91
7
0
237,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role