Player Matchup

Chang'e
Chang'e
Burtauro
Chang'e
Level 121
God Stats
6W - 6L
1,500 SR
Queue Stats
259W - 272L
1,481 Elo+
Party 1
Bacchus
Bacchus
MaggusRule
Bacchus
Level 23
God Stats
24W - 20L
1,539 SR
Queue Stats
56W - 53L
1,468 Elo+
Party 2
Chronos
Chronos
Xcanji92
Chronos
Level 34
God Stats
3W - 1L
1,928 SR
Queue Stats
11W - 13L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
felemiah
Hou Yi
Level 70
God Stats
14W - 12L
1,740 SR
Queue Stats
84W - 72L
1,511 Elo+
Party 2
Ne Zha
Ne Zha
lncunabula
Ne Zha
Level 45
God Stats
0W - 4L
1,530 SR
Queue Stats
14W - 19L
1,457 Elo+
Solo
Team Averages
Level 59
1,648 SR
1,486 Elo+

VS

Team Averages
Level 44
1,536 SR
1,449 Elo+
Susano
Susano
 
Susano
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
JinkoMamba
Amaterasu
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 53L
1,314 Elo+
Solo
Ymir
Ymir
SBIGamer
Ymir
Level 46
God Stats
3W - 2L
1,828 SR
Queue Stats
72W - 78L
1,422 Elo+
Solo
Izanami
Izanami
siddetmakinesi
Izanami
Level 12
God Stats
3W - 4L
1,352 SR
Queue Stats
13W - 9L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Burtauro
Chang'e
16
1 / 1 / 0
9,679
509
9,665
14,470
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
MaggusRule
Bacchus
10
1 / 5 / 2
7,515
396
5,977
16,574
23,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Xcanji92
Chronos
17
2 / 2 / 0
9,738
513
7,233
12,342
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
felemiah
Hou Yi
12
2 / 4 / 1
7,640
402
11,218
10,515
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
lncunabula
Ne Zha
12
0 / 3 / 2
7,666
403
5,630
16,990
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
2 / 1 / 6
10,364
545
8,887
12,788
6,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
 
Thanatos
15
5 / 1 / 3
9,497
500
6,472
15,381
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
JinkoMamba
Amaterasu
16
2 / 1 / 2
10,290
542
13,956
20,071
15,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
0 / 2 / 12
8,733
460
6,463
16,694
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 1 / 6
10,338
544
13,581
13,393
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
6
Kills
15
15
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
1
6
5
W
Thanatos
 
Thanatos
5
1
3
6.5
L
Chang'e
Burtauro
Chang'e
1
1
0
1
W
Amaterasu
JinkoMamba
Amaterasu
2
1
2
3
L
Bacchus
MaggusRule
Bacchus
1
5
2
0.4
W
Ymir
0
2
12
3
L
Chronos
Xcanji92
Chronos
2
2
0
1
L
Hou Yi
felemiah
Hou Yi
2
4
1
0.63
L
Ne Zha
lncunabula
Ne Zha
0
3
2
0.33
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,723
Damage
49,359
70,891
Taken
78,327
46,118
Mitigated
54,505
24,794
Healing
40,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,887
2,722
0
5,823
12,788
6,534
0
4,467
8,321
0
92,772
W
Thanatos
 
Thanatos
6,472
1,068
0
15,344
15,381
8,609
0
2,257
13,124
0
85,208
L
Chang'e
Burtauro
Chang'e
9,665
1,587
391
8,719
14,470
6,019
1,180
0
14,470
78,429
0
W
Amaterasu
JinkoMamba
Amaterasu
13,956
4,742
0
10,089
20,071
15,654
345
8,866
11,205
0
89,790
L
Bacchus
MaggusRule
Bacchus
5,977
1,246
0
1,183
16,574
23,261
78
2,890
13,684
10,338
0
W
Ymir
6,463
2,230
0
3,529
16,694
17,517
190
3,791
12,903
19,775
0
L
Chronos
Xcanji92
Chronos
7,233
2,353
0
5,253
12,342
5,892
0
440
11,902
88,370
0
L
Hou Yi
felemiah
Hou Yi
11,218
5,047
0
1,738
10,515
4,401
419
2,851
7,664
0
56,770
L
Ne Zha
lncunabula
Ne Zha
5,630
1,706
0
7,510
16,990
6,545
0
282
16,708
0
49,031
W
13,581
9,192
0
5,755
13,393
6,191
1,307
3,494
9,899
0
104,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
49,222
458
Minions Killed
648
0
Camps Cleared
0
1,754,081
Distance Traveled
1,895,711
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,364
545
170
9
0
413,612
2
W
Thanatos
9,497
500
106
6
0
399,026
4
L
Chang'e
9,679
509
143
8
0
337,796
6
W
Amaterasu
10,290
542
174
9
0
373,194
4
L
Bacchus
7,515
396
9
0
0
368,627
13
W
Ymir
8,733
460
24
1
0
376,322
3
L
Chronos
9,738
513
156
8
0
319,062
3
L
Hou Yi
7,640
402
80
4
0
355,984
3
L
Ne Zha
7,666
403
70
4
0
372,612
5
W
Izanami
10,338
544
174
9
0
333,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role