Player Matchup

Jing Wei
Jing Wei
Jorbdaj
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,044 Elo+
Solo
Odin
Odin
LilCrackThaJunk
Odin
Level 43
God Stats
0W - 2L
1,237 SR
Queue Stats
64W - 64L
1,250 Elo+
Solo
Hel
Hel
M-A-S--M
Hel
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Bastet
Bastet
Reyskywalker797
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,302 Elo+
Solo
Tiamat
Tiamat
xMr614DagreeZx
Tiamat
Level 160
God Stats
2W - 7L
1,147 SR
Queue Stats
492W - 555L
1,368 Elo+
Solo
Team Averages
Level 51
1,377 SR
1,293 Elo+

VS

Team Averages
Level 60
1,528 SR
1,422 Elo+
Hel
Hel
BackWoodsKi11er
Hel
Level 64
God Stats
3W - 1L
1,544 SR
Queue Stats
221W - 220L
1,388 Elo+
Solo
Neith
Neith
CrakenSR1
Neith
Level 126
God Stats
4W - 2L
1,282 SR
Queue Stats
85W - 69L
1,420 Elo+
Solo
Hachiman
Hachiman
Donat0_Alons0_0
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,201 Elo+
Solo
Chronos
Chronos
GranatenGottJoey
Chronos
Level 63
God Stats
16W - 7L
1,813 SR
Queue Stats
383W - 421L
1,467 Elo+
Solo
Persephone
Persephone
merlinsdead14
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jorbdaj
Jing Wei
18
4 / 9 / 10
11,291
627
18,936
20,449
21,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 6 / 13
10,890
605
12,267
22,491
28,071
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 10
8,957
498
634
8,681
4,860
18
5 / 7 / 7
10,981
610
19,305
22,721
13,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 9
12,843
714
28,672
18,229
17,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 17
13,089
727
15,193
15,170
7,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
CrakenSR1
Neith
20
10 / 5 / 15
13,264
737
29,595
22,204
11,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
19
4 / 5 / 18
12,229
679
14,319
21,413
10,481
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 19
12,930
718
12,045
16,383
8,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
merlinsdead14
Persephone
17
2 / 5 / 13
11,803
656
12,477
16,692
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
19
Kills
30
30
Deaths
19
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
9
3
17
5.83
W
Neith
CrakenSR1
Neith
10
5
15
3.5
W
Hachiman
4
5
18
2.6
W
5
1
19
14.5
L
Jing Wei
Jorbdaj
Jing Wei
4
9
10
1
L
2
6
13
1.42
L
0
3
10
1.67
L
5
7
7
1.21
W
Persephone
merlinsdead14
Persephone
2
5
13
1.7
L
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,814
Damage
83,629
92,571
Taken
91,862
84,582
Mitigated
46,295
22,513
Healing
49,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,193
1,764
21,171
8,071
15,170
7,906
807
4,480
10,690
33,584
0
W
Neith
CrakenSR1
Neith
29,595
20,821
1,437
8,162
22,204
11,852
3,294
9,406
12,798
0
47,371
W
Hachiman
14,319
6,371
560
2,190
21,413
10,481
1,814
6,017
15,396
0
28,160
W
12,045
3,446
1,280
3,202
16,383
8,995
1,817
5,810
10,573
37,135
0
L
Jing Wei
Jorbdaj
Jing Wei
18,936
12,132
0
3,482
20,449
21,267
0
7,698
12,751
0
34,684
L
12,267
2,133
2,392
3,035
22,491
28,071
0
9,366
13,125
999
28,182
L
634
530
1,146
2,462
8,681
4,860
0
5,039
3,642
1,358
0
L
19,305
5,659
350
5,071
22,721
13,003
0
11,124
11,597
0
30,648
W
Persephone
merlinsdead14
Persephone
12,477
1,101
405
2,885
16,692
7,061
391
4,520
12,167
30,950
0
L
28,672
916
136
4,439
18,229
17,381
0
6,488
11,741
55,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
63,315
156
Minions Killed
232
0
Camps Cleared
0
1,446,891
Distance Traveled
1,562,951
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,089
727
48
3
0
338,986
0
W
Neith
13,264
737
55
3
0
224,464
0
W
Hachiman
12,229
679
32
2
0
324,051
2
W
Chronos
12,930
718
64
4
0
343,221
5
L
Jing Wei
11,291
627
39
2
0
276,040
0
L
Odin
10,890
605
37
2
0
302,874
4
L
Hel
8,957
498
2
0
0
267,364
3
L
Bastet
10,981
610
30
2
0
327,664
1
W
Persephone
11,803
656
33
2
0
332,229
0
L
Tiamat
12,843
714
48
3
0
272,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role