Player Matchup

Sobek
Sobek
HKYesChef
Sobek
Level 156
God Stats
2W - 2L
1,601 SR
Queue Stats
248W - 271L
1,474 Elo+
Party 1
Medusa
Medusa
not_QuiteHuman
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,547 Elo+
Solo
Poseidon
Poseidon
xAVxL3g3nds
Poseidon
Level 81
God Stats
6W - 6L
1,471 SR
Queue Stats
496W - 502L
1,489 Elo+
Party 1
Team Averages
Level 99
1,524 SR
1,504 Elo+

VS

Team Averages
Level 85
1,282 SR
1,531 Elo+
Sol
Sol
GirthVaderrr
Sol
Level 67
God Stats
3W - 9L
1,114 SR
Queue Stats
255W - 306L
1,416 Elo+
Solo
Achilles
Achilles
TheHickUncle
Achilles
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
262W - 177L
1,632 Elo+
Solo
Rama
Rama
UgoinDIE1
Rama
Level 122
God Stats
2W - 2L
1,230 SR
Queue Stats
158W - 181L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
HKYesChef
Sobek
13
1 / 3 / 4
9,421
673
8,345
20,742
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 5 / 5
8,498
607
9,751
15,257
6,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
xAVxL3g3nds
Poseidon
14
4 / 4 / 1
9,400
671
15,010
11,307
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
9,012
644
12,488
13,212
6,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
TheHickUncle
Achilles
15
6 / 2 / 6
10,529
752
12,456
15,472
16,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
16
5 / 1 / 7
10,445
746
14,917
11,026
5,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
12
12
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Sobek
HKYesChef
Sobek
1
3
4
1
W
Achilles
TheHickUncle
Achilles
6
2
6
4.5
W
Rama
5
1
7
8.5
L
0
5
5
0.5
L
Poseidon
xAVxL3g3nds
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
39,861
47,306
Taken
39,710
29,596
Mitigated
28,025
9,761
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,488
3,858
0
4,994
13,212
6,298
565
7,837
5,375
37,665
3,499
L
Sobek
HKYesChef
Sobek
8,345
542
0
7,206
20,742
18,419
0
4,589
16,153
18,427
0
W
Achilles
TheHickUncle
Achilles
12,456
2,194
0
823
15,472
16,483
828
8,786
6,686
0
24,529
W
Rama
14,917
13,436
0
4,030
11,026
5,244
335
7,046
3,980
0
33,762
L
9,751
3,839
0
2,055
15,257
6,848
607
4,801
10,456
0
32,010
L
Poseidon
xAVxL3g3nds
Poseidon
15,010
2,097
0
500
11,307
4,329
98
2,278
9,029
48,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
29,986
156
Minions Killed
139
7
Camps Cleared
5
803,094
Distance Traveled
763,632
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,012
644
60
4
5
218,715
0
L
Sobek
9,421
673
21
2
0
276,761
0
W
Achilles
10,529
752
26
2
0
294,039
2
W
Rama
10,445
746
53
4
0
250,878
1
L
Medusa
8,498
607
58
4
2
263,449
6
L
Poseidon
9,400
671
77
6
5
262,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role