Player Matchup

Thanatos
Thanatos
MíaKhalífa
Thanatos
Level 49
God Stats
1W - 0L
1,838 SR
Queue Stats
59W - 15L
1,943 Elo+
Party 2
Yu Huang
Yu Huang
Vampwood
Yu Huang
Level 127
God Stats
87W - 21L
1,747 SR
Queue Stats
295W - 96L
1,883 Elo+
Party 2
Ymir
Ymir
mondankbuster
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,720 Elo+
Party 2
Team Averages
Level 62
1,695 SR
1,849 Elo+

VS

Team Averages
Level 59
1,756 SR
1,515 Elo+
Izanami
Izanami
LuxCold
Izanami
Level 17
God Stats
9W - 8L
1,778 SR
Queue Stats
41W - 47L
1,466 Elo+
Party 1
Hercules
Hercules
LuxWet
Hercules
Level 56
God Stats
8W - 3L
1,778 SR
Queue Stats
46W - 52L
1,457 Elo+
Party 1
Anubis
Anubis
leo7w7
Anubis
Level 103
God Stats
6W - 7L
1,712 SR
Queue Stats
19W - 25L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MíaKhalífa
Thanatos
17
14 / 4 / 6
12,744
850
20,782
14,894
6,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Vampwood
Yu Huang
17
10 / 1 / 13
12,326
822
28,123
10,312
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 23
12,147
810
11,877
16,237
19,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LuxCold
Izanami
13
1 / 8 / 1
9,550
637
6,265
18,659
5,242
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
LuxWet
Hercules
12
1 / 8 / 2
9,463
631
6,860
28,484
17,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
leo7w7
Anubis
15
3 / 11 / 2
10,812
721
9,917
19,480
7,165
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
27
Kills
5
5
Deaths
27
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
LuxCold
Izanami
1
8
1
0.19
L
Hercules
LuxWet
Hercules
1
8
2
0.25
W
Thanatos
MíaKhalífa
Thanatos
14
4
6
4.25
W
Yu Huang
Vampwood
Yu Huang
10
1
13
16.5
L
Anubis
leo7w7
Anubis
3
11
2
0.36
W
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,782
Damage
23,042
41,443
Taken
66,623
31,408
Mitigated
29,700
17,182
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LuxCold
Izanami
6,265
4,216
0
1,005
18,659
5,242
0
13,802
4,857
0
26,793
L
Hercules
LuxWet
Hercules
6,860
2,286
431
4,074
28,484
17,293
0
16,214
12,270
0
12,793
W
Thanatos
MíaKhalífa
Thanatos
20,782
6,108
0
12,704
14,894
6,970
1,327
6,015
8,879
0
54,997
W
Yu Huang
Vampwood
Yu Huang
28,123
2,854
0
1,661
10,312
5,042
1,482
2,616
7,696
60,725
0
L
Anubis
leo7w7
Anubis
9,917
476
0
4,182
19,480
7,165
0
10,082
9,398
44,287
0
W
11,877
3,089
632
2,185
16,237
19,396
39
1,789
14,448
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
29,825
157
Minions Killed
127
10
Camps Cleared
3
833,873
Distance Traveled
726,545
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,550
637
54
4
0
238,957
2
L
Hercules
9,463
631
8
1
0
269,109
1
W
Thanatos
12,744
850
63
4
5
289,739
2
W
Yu Huang
12,326
822
71
5
4
272,770
1
L
Anubis
10,812
721
65
4
3
218,479
3
W
Ymir
12,147
810
23
2
1
271,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role