Player Matchup

Loki
Loki
Daniell2000lol
Loki
Level 107
God Stats
0W - 2L
1,846 SR
Queue Stats
4W - 9L
1,421 Elo+
Party 2
Lancelot
Lancelot
HatingHeart
Lancelot
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 59L
1,413 Elo+
Party 3
Poseidon
Poseidon
Rasta_Jonny
Poseidon
Level 155
God Stats
21W - 24L
1,427 SR
Queue Stats
822W - 882L
1,421 Elo+
Solo
Izanami
Izanami
Rexvel11
Izanami
Level 95
God Stats
0W - 1L
1,624 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
Stega_95
Sylvanus
Level 128
God Stats
14W - 5L
1,700 SR
Queue Stats
62W - 52L
1,487 Elo+
Party 3
Team Averages
Level 120
1,619 SR
1,439 Elo+

VS

Team Averages
Level 114
1,421 SR
1,430 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Larzen_91
Gilgamesh
Level 160
God Stats
70W - 77L
1,479 SR
Queue Stats
591W - 649L
1,431 Elo+
Party 1
Hades
Hades
Nugs--NOT--Drugs
Hades
Level 128
God Stats
115W - 104L
1,419 SR
Queue Stats
665W - 719L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
ObviousChief
Cernunnos
Level 66
God Stats
19W - 11L
1,459 SR
Queue Stats
178W - 191L
1,444 Elo+
Solo
Pele
Pele
Samayouryuu
Pele
Level 109
God Stats
3W - 2L
1,251 SR
Queue Stats
175W - 211L
1,393 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 2
10,754
538
8,667
14,712
6,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
HatingHeart
Lancelot
16
3 / 7 / 5
9,838
492
7,280
19,040
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Rasta_Jonny
Poseidon
13
1 / 2 / 3
8,765
438
10,975
9,436
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Rexvel11
Izanami
17
3 / 1 / 1
10,589
529
8,382
10,195
3,479
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Stega_95
Sylvanus
14
2 / 3 / 6
9,460
473
7,598
15,299
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
5 / 3 / 0
12,192
610
11,902
13,244
13,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Larzen_91
Gilgamesh
15
1 / 1 / 10
9,943
497
7,889
18,039
12,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 3 / 3
11,720
586
14,815
14,765
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ObviousChief
Cernunnos
18
3 / 1 / 2
11,249
562
7,221
11,366
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 2 / 6
10,354
518
5,352
16,415
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
17
17
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
3
0
1.67
L
1
4
2
0.5
L
Lancelot
HatingHeart
Lancelot
3
7
5
0.79
W
Gilgamesh
Larzen_91
Gilgamesh
1
1
10
6
W
7
3
3
2.83
W
Cernunnos
ObviousChief
Cernunnos
3
1
2
4
L
Poseidon
Rasta_Jonny
Poseidon
1
2
3
1.25
L
Izanami
Rexvel11
Izanami
3
1
1
3.5
W
1
2
6
2
L
Sylvanus
Stega_95
Sylvanus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,902
Damage
47,179
68,682
Taken
73,829
38,651
Mitigated
46,045
18,844
Healing
26,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,902
4,275
0
2,590
13,244
13,247
1,191
1,512
11,732
95,135
0
L
8,667
1,956
0
2,129
14,712
6,492
0
9,779
4,933
0
93,039
L
Lancelot
HatingHeart
Lancelot
7,280
1,480
0
4,016
19,040
8,991
0
6,685
12,355
0
71,587
W
Gilgamesh
Larzen_91
Gilgamesh
7,889
2,295
3,335
6,593
18,039
12,486
1,263
6,967
11,072
0
40,861
W
14,815
1,761
1,604
6,209
14,765
8,950
2,133
7,658
7,107
105,300
0
W
Cernunnos
ObviousChief
Cernunnos
7,221
3,365
0
5,500
11,366
4,196
1,560
466
10,900
0
99,005
L
Poseidon
Rasta_Jonny
Poseidon
10,975
1,792
0
1,964
9,436
4,088
285
3,770
5,666
84,493
0
L
Izanami
Rexvel11
Izanami
8,382
5,655
0
2,308
10,195
3,479
218
365
9,830
0
92,194
W
5,352
1,865
0
982
16,415
7,166
0
2,362
14,053
0
97,189
L
Sylvanus
Stega_95
Sylvanus
7,598
1,980
3,459
4,968
15,299
15,601
380
6,118
9,181
30,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
55,458
621
Minions Killed
743
0
Camps Cleared
0
1,778,776
Distance Traveled
1,930,062
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,192
610
184
9
0
357,858
4
L
Loki
10,754
538
187
9
0
389,775
0
L
Lancelot
9,838
492
103
5
0
417,846
5
W
Gilgamesh
9,943
497
47
2
0
405,198
10
W
Hades
11,720
586
192
10
0
350,973
4
W
Cernunnos
11,249
562
168
8
0
378,687
3
L
Poseidon
8,765
438
128
6
0
272,740
5
L
Izanami
10,589
529
169
8
0
371,499
5
W
Pele
10,354
518
152
8
0
437,346
3
L
Sylvanus
9,460
473
34
2
0
326,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role