Player Matchup

Gilgamesh
Gilgamesh
Platinum I
N1NJ4G41D3N
Gilgamesh
Platinum I
Level 158
God Stats
57W - 19L
1,898 SR
Queue Stats
337W - 136L
1,927 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Pretzo
Cu Chulainn
Platinum III
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
303W - 124L
1,809 MMR
Party 1
Sol
Sol
Diamond V
Stwart
Sol
Diamond V
Level 160
God Stats
25W - 8L
1,794 SR
Queue Stats
330W - 140L
2,119 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,659 SR
1,952 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,531 SR
1,660 MMR
Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Gold III
 
Lancelot
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
LieutenantKitty
Baron Samedi
Masters
Level 146
God Stats
3W - 3L
1,592 SR
Queue Stats
545W - 477L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N1NJ4G41D3N
Gilgamesh
20
1 / 3 / 6
16,167
647
16,764
27,770
32,045
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Pretzo
Cu Chulainn
20
3 / 2 / 4
15,844
634
21,279
31,957
47,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
Stwart
Sol
20
3 / 4 / 2
16,432
657
32,546
21,874
14,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresAchillesGebThothAo Kuang

VS

Bans
Ah Muzen CabHou YiShivaUllrCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 2 / 3
17,162
686
32,444
34,803
54,481
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
 
Lancelot
20
2 / 2 / 7
15,290
612
22,409
29,832
40,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
LieutenantKitty
Baron Samedi
20
1 / 3 / 7
14,735
589
18,112
21,669
16,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
7
Kills
9
9
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
2
3
3.75
L
Lancelot
 
Lancelot
2
2
7
2.75
L
Baron Samedi
LieutenantKitty
Baron Samedi
1
3
7
1.5
W
Gilgamesh
N1NJ4G41D3N
Gilgamesh
1
3
6
1.33
W
Cu Chulainn
Pretzo
Cu Chulainn
3
2
4
2.5
W
Sol
Stwart
Sol
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,589
Damage
72,965
81,601
Taken
86,304
94,340
Mitigated
111,371
29,379
Healing
32,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
32,444
6,731
0
17,111
34,803
54,481
232
11,493
23,310
0
85,748
L
Lancelot
 
Lancelot
22,409
4,505
0
4,875
29,832
40,187
400
12,359
17,473
0
69,671
L
Baron Samedi
LieutenantKitty
Baron Samedi
18,112
1,487
3,920
6,306
21,669
16,703
757
6,774
14,895
92,033
0
W
Gilgamesh
N1NJ4G41D3N
Gilgamesh
16,764
6,112
1,129
8,158
27,770
32,045
1,217
5,316
21,715
0
52,794
W
Cu Chulainn
Pretzo
Cu Chulainn
21,279
4,051
0
11,342
31,957
47,880
454
9,632
21,255
809
78,241
W
Sol
Stwart
Sol
32,546
12,225
0
8,750
21,874
14,415
2,288
3,821
17,788
102,697
8,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
47,187
275
Minions Killed
299
11
Camps Cleared
11
1,456,653
Distance Traveled
1,426,648
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
17,162
686
108
4
3
461,955
2
L
Lancelot
15,290
612
64
3
6
528,279
2
L
Baron Samedi
14,735
589
127
5
2
436,414
4
W
Gilgamesh
16,167
647
60
2
2
518,176
1
W
Cu Chulainn
15,844
634
78
3
3
500,818
5
W
Sol
16,432
657
137
5
6
437,659
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role