Player Matchup

Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SaneacuentasONE
Ra
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,667 Elo+
Solo
Ymir
Ymir
ducky156
Ymir
Level 64
God Stats
8W - 8L
1,585 SR
Queue Stats
90W - 97L
1,419 Elo+
Solo
Thanatos
Thanatos
kmurdocs85
Thanatos
Level 81
God Stats
19W - 29L
1,402 SR
Queue Stats
88W - 102L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
rage117
Baron Samedi
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
211W - 226L
1,409 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,481 Elo+

VS

Team Averages
Level 76
1,442 SR
1,420 Elo+
Yemoja
Yemoja
 
Yemoja
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Iwantoplay
Izanami
Level 37
God Stats
1W - 6L
1,274 SR
Queue Stats
74W - 91L
1,397 Elo+
Solo
Bakasura
Bakasura
RapD
Bakasura
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 128L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
SeluluH
Nu Wa
Level 127
God Stats
32W - 35L
1,437 SR
Queue Stats
243W - 308L
1,375 Elo+
Solo
Medusa
Medusa
Аббу
Medusa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 2
7,974
498
5,090
3,745
1,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 4 / 5
7,793
487
7,236
9,130
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
0 / 0 / 9
7,916
495
4,276
11,202
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
kmurdocs85
Thanatos
15
4 / 1 / 4
8,864
554
10,000
11,619
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
rage117
Baron Samedi
15
2 / 1 / 3
8,711
544
6,281
8,894
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 2 / 2
7,566
473
3,586
9,757
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Iwantoplay
Izanami
11
2 / 3 / 2
7,443
465
5,801
9,285
3,431
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
RapD
Bakasura
13
1 / 4 / 3
8,140
509
4,032
14,470
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SeluluH
Nu Wa
14
3 / 2 / 2
8,335
521
9,433
9,570
3,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Аббу
Medusa
13
0 / 2 / 0
7,987
499
5,031
11,390
4,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
7
7
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
L
Yemoja
 
Yemoja
1
2
2
1
L
Izanami
Iwantoplay
Izanami
2
3
2
1
L
Bakasura
RapD
Bakasura
1
4
3
0.63
W
2
4
5
1.13
L
Nu Wa
SeluluH
Nu Wa
3
2
2
2
W
Ymir
0
0
9
4.5
W
Thanatos
kmurdocs85
Thanatos
4
1
4
6
W
Baron Samedi
rage117
Baron Samedi
2
1
3
3.5
L
Medusa
Аббу
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
27,883
44,590
Taken
54,472
29,184
Mitigated
23,417
27,669
Healing
16,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,090
1,064
0
2,017
3,745
1,465
172
850
2,794
0
30,461
L
Yemoja
 
Yemoja
3,586
524
3,362
2,234
9,757
5,735
0
4,221
5,312
24,437
0
L
Izanami
Iwantoplay
Izanami
5,801
4,247
0
665
9,285
3,431
1,018
2,330
6,897
0
48,364
L
Bakasura
RapD
Bakasura
4,032
2,927
0
6,709
14,470
6,129
881
2,095
12,321
0
45,733
W
7,236
1,103
775
1,666
9,130
3,778
912
6,095
2,960
54,022
0
L
Nu Wa
SeluluH
Nu Wa
9,433
2,744
1
2,331
9,570
3,435
57
3,802
5,549
62,856
0
W
Ymir
4,276
496
0
2,116
11,202
12,369
0
3,874
7,328
36,540
0
W
Thanatos
kmurdocs85
Thanatos
10,000
2,855
0
16,423
11,619
5,280
0
1,602
9,837
0
75,305
W
Baron Samedi
rage117
Baron Samedi
6,281
646
0
4,672
8,894
6,292
0
598
8,056
68,138
0
L
Medusa
Аббу
Medusa
5,031
1,709
0
1,172
11,390
4,687
230
4,790
6,600
0
55,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,258
Gold Earned
39,471
438
Minions Killed
457
0
Camps Cleared
0
1,312,722
Distance Traveled
1,466,574
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,974
498
58
4
0
163,679
1
L
Yemoja
7,566
473
34
2
0
280,918
5
L
Izanami
7,443
465
102
6
0
294,542
0
L
Bakasura
8,140
509
109
7
0
338,145
3
W
Ra
7,793
487
93
6
0
295,009
3
L
Nu Wa
8,335
521
95
6
0
277,091
3
W
Ymir
7,916
495
50
3
0
282,527
5
W
Thanatos
8,864
554
122
8
0
315,607
3
W
Baron Samedi
8,711
544
115
7
0
255,900
2
L
Medusa
7,987
499
117
7
0
275,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role