Player Matchup

Ganesha
Ganesha
Bamboulaboy
Ganesha
Level 86
God Stats
3W - 1L
1,797 SR
Queue Stats
33W - 31L
1,554 Elo+
Party 1
Loki
Loki
BigNagasaki
Loki
Level 159
God Stats
2W - 0L
1,601 SR
Queue Stats
22W - 21L
1,562 Elo+
Party 3
Chaac
Chaac
Genys69
Chaac
Level 157
God Stats
1W - 0L
1,412 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 3
Tiamat
Tiamat
HopeBlade
Tiamat
Level 83
God Stats
2W - 1L
1,675 SR
Queue Stats
21W - 23L
1,515 Elo+
Party 1
Ullr
Ullr
blacklooky
Ullr
Level 80
God Stats
2W - 1L
1,673 SR
Queue Stats
33W - 31L
1,554 Elo+
Party 1
Team Averages
Level 113
1,631 SR
1,554 Elo+

VS

Team Averages
Level 109
1,560 SR
1,435 Elo+
Chang'e
Chang'e
 
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlfaBrolYbuu
Loki
Level 124
God Stats
0W - 1L
1,601 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 2
Zeus
Zeus
IHATEBANNED
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IndraXalted
Danzaburou
Level 102
God Stats
6W - 4L
1,701 SR
Queue Stats
74W - 52L
1,667 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeNicolBolas
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bamboulaboy
Ganesha
16
0 / 2 / 9
9,773
752
6,248
17,971
22,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
14 / 8 / 1
11,773
906
20,556
15,681
8,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Genys69
Chaac
16
0 / 5 / 9
9,208
708
13,810
18,351
12,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
HopeBlade
Tiamat
16
0 / 2 / 2
8,837
680
8,473
10,694
8,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 4
10,219
786
6,489
10,628
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 4 / 9
10,158
781
15,729
20,206
8,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 4
9,983
768
7,214
11,798
5,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 7
8,608
662
8,249
11,708
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IndraXalted
Danzaburou
16
2 / 2 / 6
9,447
727
10,757
11,565
5,378
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
LeNicolBolas
Ah Muzen Cab
16
3 / 2 / 5
9,238
711
11,396
9,155
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
17
Kills
18
18
Deaths
17
25
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
4
9
2.63
L
7
2
4
4.5
W
Ganesha
Bamboulaboy
Ganesha
0
2
9
2.25
W
14
8
1
1.81
W
Chaac
Genys69
Chaac
0
5
9
0.9
W
Tiamat
HopeBlade
Tiamat
0
2
2
0.5
L
0
7
7
0.5
L
Danzaburou
IndraXalted
Danzaburou
2
2
6
2.5
L
Ah Muzen Cab
LeNicolBolas
Ah Muzen Cab
3
2
5
2.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,576
Damage
53,345
73,325
Taken
64,432
57,342
Mitigated
26,766
9,694
Healing
17,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,729
1,413
2,816
7,242
20,206
8,000
249
5,402
14,804
37,407
0
L
7,214
3,770
0
634
11,798
5,326
606
2,722
9,076
0
21,874
W
Ganesha
Bamboulaboy
Ganesha
6,248
771
0
1,491
17,971
22,824
0
6,105
11,866
22,439
0
W
20,556
6,129
0
339
15,681
8,054
0
5,691
9,990
0
37,678
W
Chaac
Genys69
Chaac
13,810
1,415
0
5,187
18,351
12,544
0
7,408
10,943
0
39,451
W
Tiamat
HopeBlade
Tiamat
8,473
287
0
2,276
10,694
8,370
435
2,823
7,871
33,299
0
L
8,249
817
0
1,652
11,708
3,835
98
1,117
10,591
27,673
0
L
Danzaburou
IndraXalted
Danzaburou
10,757
4,684
0
3,676
11,565
5,378
409
2,936
8,629
0
43,026
L
Ah Muzen Cab
LeNicolBolas
Ah Muzen Cab
11,396
3,655
0
1,435
9,155
4,227
268
2,544
6,611
0
39,063
W
6,489
1,884
0
401
10,628
5,550
1,734
1,951
8,677
0
41,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
47,434
297
Minions Killed
280
0
Camps Cleared
0
1,328,265
Distance Traveled
1,226,502
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,158
781
68
5
0
250,566
3
L
Loki
9,983
768
47
4
0
297,050
0
W
Ganesha
9,773
752
14
1
0
260,725
1
W
Loki
11,773
906
46
4
0
261,230
1
W
Chaac
9,208
708
59
5
0
263,555
3
W
Tiamat
8,837
680
85
7
0
265,812
4
L
Zeus
8,608
662
36
3
0
217,384
0
L
Danzaburou
9,447
727
66
5
0
218,206
2
L
Ah Muzen Cab
9,238
711
63
5
0
243,296
0
W
Ullr
10,219
786
93
7
0
276,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role