Player Matchup

Mulan
Mulan
Platinum III
Fenaticc-_-
Mulan
Platinum III
Level 97
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 228L
1,976 MMR
Solo
Khepri
Khepri
Gold I
InTheDarkk
Khepri
Gold I
Level 108
God Stats
3W - 1L
1,733 SR
Queue Stats
105W - 104L
1,755 MMR
Solo
Da Ji
Da Ji
Diamond IV
TpY Bug5079
Da Ji
Diamond IV
Level 136
God Stats
4W - 0L
1,572 SR
Queue Stats
88W - 75L
2,221 MMR
Solo
Cupid
Cupid
Platinum IV
Wild-JES
Cupid
Platinum IV
Level 160
God Stats
2W - 0L
1,723 SR
Queue Stats
84W - 59L
1,826 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
YungKillaKev
Morgan Le Fay
Platinum I
Level 133
God Stats
2W - 1L
1,478 SR
Queue Stats
106W - 96L
1,903 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,601 SR
1,936 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,781 SR
1,952 MMR
Baba Yaga
Baba Yaga
Diamond I
B lR O W N Y
Baba Yaga
Diamond I
Level 160
God Stats
1W - 1L
1,924 SR
Queue Stats
193W - 157L
2,701 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Guns Ali
Sylvanus
Platinum V
Level 136
God Stats
7W - 10L
1,722 SR
Queue Stats
72W - 74L
1,836 MMR
Solo
Cthulhu
Cthulhu
Platinum V
KinkyLogic
Cthulhu
Platinum V
Level 101
God Stats
20W - 21L
1,595 SR
Queue Stats
138W - 131L
1,648 MMR
Party 1
Chiron
Chiron
Gold I
ReebokRosy
Chiron
Gold I
Level 69
God Stats
3W - 1L
1,875 SR
Queue Stats
77W - 77L
1,697 MMR
Solo
Hun Batz
Hun Batz
Gold II
SadBoyDior-_
Hun Batz
Gold II
Level 129
God Stats
1W - 1L
1,789 SR
Queue Stats
32W - 11L
1,879 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 5
16,444
632
25,527
27,518
30,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Khepri
InTheDarkk
Khepri
17
1 / 1 / 17
13,264
510
5,362
21,920
29,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 2 / 5
16,040
617
22,024
27,247
18,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Wild-JES
Cupid
20
6 / 2 / 9
16,354
629
17,671
21,994
10,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
YungKillaKev
Morgan Le Fay
20
1 / 2 / 9
15,008
577
15,123
17,392
10,029
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiAtlasAresAthenaRavana

VS

Bans
LancelotBakasuraFreyaGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
B lR O W N Y
Baba Yaga
17
2 / 5 / 3
10,837
417
14,913
13,325
5,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Guns Ali
Sylvanus
17
0 / 4 / 4
10,360
398
5,704
27,085
35,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
KinkyLogic
Cthulhu
17
2 / 7 / 0
11,815
454
15,854
26,890
25,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
ReebokRosy
Chiron
19
0 / 6 / 2
11,463
441
13,913
24,944
13,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SadBoyDior-_
Hun Batz
19
4 / 5 / 2
12,276
472
13,024
21,573
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
27
Kills
8
8
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
B lR O W N Y
Baba Yaga
2
5
3
0.7
W
6
1
5
8.5
L
Sylvanus
Guns Ali
Sylvanus
0
4
4
0.5
W
Khepri
InTheDarkk
Khepri
1
1
17
9.5
L
Cthulhu
KinkyLogic
Cthulhu
2
7
0
0.29
L
Chiron
ReebokRosy
Chiron
0
6
2
0.17
L
Hun Batz
SadBoyDior-_
Hun Batz
4
5
2
1
W
13
2
5
7.75
W
Cupid
Wild-JES
Cupid
6
2
9
5.25
W
Morgan Le Fay
YungKillaKev
Morgan Le Fay
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,707
Damage
63,408
116,071
Taken
113,817
98,498
Mitigated
89,984
54,773
Healing
30,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
B lR O W N Y
Baba Yaga
14,913
245
0
2,032
13,325
5,562
0
3,077
10,062
102,217
0
W
25,527
3,165
0
17,696
27,518
30,033
6,216
11,816
14,937
0
139,391
L
Sylvanus
Guns Ali
Sylvanus
5,704
1,438
2,515
7,638
27,085
35,546
0
8,486
18,225
38,409
0
W
Khepri
InTheDarkk
Khepri
5,362
1,079
732
6,409
21,920
29,571
1,440
6,108
15,652
21,446
0
L
Cthulhu
KinkyLogic
Cthulhu
15,854
2,495
0
2,413
26,890
25,507
894
3,064
23,779
80,931
0
L
Chiron
ReebokRosy
Chiron
13,913
3,565
284
11,140
24,944
13,795
0
1,348
23,530
0
115,452
L
Hun Batz
SadBoyDior-_
Hun Batz
13,024
4,212
0
4,953
21,573
9,574
0
3,565
17,722
0
102,333
W
22,024
7,510
0
9,514
27,247
18,389
0
7,101
19,960
0
147,017
W
Cupid
Wild-JES
Cupid
17,671
10,786
1,738
11,079
21,994
10,476
4,205
3,806
18,154
0
181,220
W
Morgan Le Fay
YungKillaKev
Morgan Le Fay
15,123
964
195
7,410
17,392
10,029
5,118
8,172
9,190
145,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,110
Gold Earned
56,751
841
Minions Killed
671
0
Camps Cleared
0
2,504,229
Distance Traveled
2,224,177
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,837
417
168
6
0
437,421
3
W
Mulan
16,444
632
235
9
0
469,213
5
L
Sylvanus
10,360
398
32
1
0
448,614
2
W
Khepri
13,264
510
32
1
0
517,729
10
L
Cthulhu
11,815
454
157
6
0
422,070
2
L
Chiron
11,463
441
159
6
0
384,122
4
L
Hun Batz
12,276
472
155
6
0
531,950
11
W
Da Ji
16,040
617
144
6
0
525,689
7
W
Cupid
16,354
629
215
8
0
492,369
7
W
Morgan Le Fay
15,008
577
215
8
0
499,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role