Player Matchup

Discordia
Discordia
Elacan
Discordia
Level 127
God Stats
89W - 79L
1,605 SR
Queue Stats
622W - 652L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Karamanoglu
Danzaburou
Level 106
God Stats
7W - 8L
1,517 SR
Queue Stats
308W - 292L
1,557 Elo+
Party 1
Artio
Artio
RaphiElrandos
Artio
Level 107
God Stats
2W - 1L
1,594 SR
Queue Stats
7W - 10L
1,730 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,599 Elo+

VS

Team Averages
Level 81
1,599 SR
1,579 Elo+
Atlas
Atlas
 
Atlas
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
EvilCrotal
Baron Samedi
Level 111
God Stats
12W - 9L
1,659 SR
Queue Stats
329W - 381L
1,463 Elo+
Solo
Hou Yi
Hou Yi
jesumasanto11
Hou Yi
Level 85
God Stats
6W - 2L
1,638 SR
Queue Stats
23W - 11L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elacan
Discordia
17
5 / 2 / 3
11,327
708
18,332
10,653
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Karamanoglu
Danzaburou
14
2 / 9 / 5
10,227
639
17,988
19,918
8,619
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 6
9,758
610
6,303
20,563
26,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
6 / 1 / 10
12,767
798
10,443
17,365
21,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
EvilCrotal
Baron Samedi
16
2 / 5 / 12
11,402
713
10,710
19,255
11,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
8 / 2 / 6
12,294
768
24,799
16,175
8,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
8
Kills
16
16
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
1
10
11
L
Discordia
Elacan
Discordia
5
2
3
3.25
W
Baron Samedi
EvilCrotal
Baron Samedi
2
5
12
1.6
L
Danzaburou
Karamanoglu
Danzaburou
2
9
5
0.5
L
1
5
6
0.8
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,623
Damage
45,952
51,134
Taken
52,795
39,252
Mitigated
41,236
14,199
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,443
3,245
0
4,774
17,365
21,697
130
6,872
10,142
29,932
0
L
Discordia
Elacan
Discordia
18,332
930
0
1,998
10,653
4,480
0
4,670
5,983
48,847
0
W
Baron Samedi
EvilCrotal
Baron Samedi
10,710
929
2,585
8,110
19,255
11,239
420
9,048
9,893
57,665
0
L
Danzaburou
Karamanoglu
Danzaburou
17,988
8,759
0
5,108
19,918
8,619
380
9,355
10,563
0
43,439
L
6,303
130
1,334
5,759
20,563
26,153
84
7,266
13,297
12,553
0
W
24,799
8,493
0
5,367
16,175
8,300
1,991
8,413
7,512
0
63,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
36,463
143
Minions Killed
204
3
Camps Cleared
10
786,990
Distance Traveled
824,709
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,767
798
31
2
2
289,532
1
L
Discordia
11,327
708
80
5
0
267,143
3
W
Baron Samedi
11,402
713
92
6
5
261,990
1
L
Danzaburou
10,227
639
55
3
3
230,642
2
L
Artio
9,758
610
8
1
0
289,205
3
W
Hou Yi
12,294
768
81
5
3
273,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role