Player Matchup

Ne Zha
Ne Zha
F_a_i_r_e_s_s
Ne Zha
Level 65
God Stats
1W - 5L
1,328 SR
Queue Stats
332W - 356L
1,460 Elo+
Solo
Cthulhu
Cthulhu
JXL Cat
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,367 Elo+
Solo
Artio
Artio
Majorlgam3r
Artio
Level 68
God Stats
2W - 3L
1,262 SR
Queue Stats
118W - 117L
1,412 Elo+
Solo
Lancelot
Lancelot
Master1364
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,340 Elo+
Party 2
Xbalanque
Xbalanque
Skeletel Soul49
Xbalanque
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 47L
1,318 Elo+
Party 2
Team Averages
Level 93
1,418 SR
1,379 Elo+

VS

Team Averages
Level 116
1,517 SR
1,465 Elo+
Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
I Ki snique I
Chernobog
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 138L
1,439 Elo+
Party 1
Awilix
Awilix
PhiloBeddoe25
Awilix
Level 148
God Stats
1W - 2L
1,165 SR
Queue Stats
193W - 197L
1,421 Elo+
Solo
Chaac
Chaac
VOMITHO_BLAZER
Chaac
Level 68
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
xX Aniki 29 Xx
Bacchus
Level 97
God Stats
6W - 3L
1,591 SR
Queue Stats
158W - 150L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 8
10,287
686
14,774
20,038
11,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JXL Cat
Cthulhu
17
2 / 5 / 7
10,650
710
14,505
20,918
25,225
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
1 / 6 / 9
9,883
659
7,633
27,219
33,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Master1364
Lancelot
16
2 / 5 / 6
9,909
661
11,065
15,292
8,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Skeletel Soul49
Xbalanque
17
5 / 7 / 6
11,086
739
27,029
20,141
11,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
6 / 2 / 13
11,452
763
24,238
16,292
9,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
I Ki snique I
Chernobog
18
3 / 1 / 14
10,626
708
17,024
15,530
8,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 4 / 12
12,318
821
21,045
16,943
12,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 4 / 19
11,215
748
12,807
24,757
34,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 2 / 21
11,672
778
10,834
21,639
37,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
13
Kills
26
26
Deaths
13
36
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
13
6.25
L
3
3
8
2.33
W
Chernobog
I Ki snique I
Chernobog
3
1
14
10
L
Cthulhu
JXL Cat
Cthulhu
2
5
7
1.1
L
1
6
9
0.92
L
Lancelot
Master1364
Lancelot
2
5
6
1
W
13
4
12
4.75
L
Xbalanque
Skeletel Soul49
Xbalanque
5
7
6
1.14
W
1
4
19
2.63
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,006
Damage
85,948
103,608
Taken
95,161
91,334
Mitigated
101,658
31,710
Healing
41,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,238
9,134
4,482
5,853
16,292
9,139
3,264
4,725
11,567
0
53,092
L
14,774
4,067
3,014
5,971
20,038
11,826
658
2,808
17,044
0
28,737
W
Chernobog
I Ki snique I
Chernobog
17,024
11,422
2,301
4,383
15,530
8,587
2,649
3,199
12,331
0
32,503
L
Cthulhu
JXL Cat
Cthulhu
14,505
630
2,100
2,908
20,918
25,225
197
1,447
19,250
27,448
0
L
7,633
2,096
4,228
4,729
27,219
33,917
58
2,851
24,042
13,792
0
L
Lancelot
Master1364
Lancelot
11,065
1,182
834
1,775
15,292
8,449
722
1,950
13,185
0
19,739
W
21,045
7,489
2,086
3,387
16,943
12,349
1,705
3,527
13,416
0
30,982
L
Xbalanque
Skeletel Soul49
Xbalanque
27,029
9,184
3,188
2,963
20,141
11,917
3,034
1,778
18,168
0
46,299
W
12,807
1,912
3,580
9,090
24,757
34,207
185
5,716
19,041
0
28,620
W
10,834
2,076
2,069
3,787
21,639
37,376
255
4,971
16,668
17,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
57,283
138
Minions Killed
153
0
Camps Cleared
0
1,339,763
Distance Traveled
1,378,922
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,452
763
60
4
0
266,041
5
L
Ne Zha
10,287
686
26
2
0
264,840
2
W
Chernobog
10,626
708
29
2
0
278,948
0
L
Cthulhu
10,650
710
30
2
0
269,997
0
L
Artio
9,883
659
14
1
0
271,104
5
L
Lancelot
9,909
661
14
1
0
288,887
1
W
Awilix
12,318
821
20
1
0
299,658
0
L
Xbalanque
11,086
739
54
4
0
244,935
2
W
Chaac
11,215
748
26
2
0
248,456
1
W
Bacchus
11,672
778
18
1
0
285,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role