Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DotsDots
Persephone
Level 114
God Stats
11W - 6L
1,450 SR
Queue Stats
176W - 225L
1,372 Elo+
Party 2
Neith
Neith
Elmoserpe
Neith
Level 108
God Stats
86W - 104L
1,407 SR
Queue Stats
166W - 213L
1,407 Elo+
Party 2
Ra
Ra
ILCENSORE
Ra
Level 92
God Stats
1W - 3L
1,116 SR
Queue Stats
133W - 171L
1,449 Elo+
Party 2
Awilix
Awilix
fastDoubleX
Awilix
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 153L
1,413 Elo+
Party 2
Team Averages
Level 114
1,395 SR
1,428 Elo+

VS

Team Averages
Level 61
1,388 SR
1,349 Elo+
Skadi
Skadi
BlsckFall
Skadi
Level 86
God Stats
15W - 17L
1,164 SR
Queue Stats
312W - 337L
1,382 Elo+
Solo
Terra
Terra
Datskiy
Terra
Level 65
God Stats
14W - 17L
1,448 SR
Queue Stats
23W - 35L
1,351 Elo+
Party 1
Danzaburou
Danzaburou
VolockaTrovo
Danzaburou
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,209 Elo+
Party 1
Kukulkan
Kukulkan
lame09
Kukulkan
Level 64
God Stats
22W - 21L
1,583 SR
Queue Stats
141W - 174L
1,401 Elo+
Party 3
Camazotz
Camazotz
le_ravageur2020
Camazotz
Level 85
God Stats
1W - 6L
1,245 SR
Queue Stats
154W - 186L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
4 / 0 / 1
6,232
623
3,979
5,745
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
DotsDots
Persephone
10
0 / 0 / 2
5,964
596
1,908
2,962
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Elmoserpe
Neith
11
2 / 1 / 2
6,961
696
4,409
6,601
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 6
6,111
611
2,142
5,117
4,380
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
11
3 / 0 / 3
6,340
634
4,627
6,712
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlsckFall
Skadi
9
0 / 2 / 0
4,794
479
3,026
6,627
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Datskiy
Terra
7
0 / 2 / 0
4,504
450
2,632
6,576
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
VolockaTrovo
Danzaburou
9
1 / 2 / 0
5,408
541
3,782
5,740
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
lame09
Kukulkan
10
0 / 1 / 0
5,288
529
1,081
2,967
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
8
0 / 3 / 0
4,713
471
1,751
9,869
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
1
4.5
L
Skadi
BlsckFall
Skadi
0
2
0
0
L
Terra
Datskiy
Terra
0
2
0
0
W
Persephone
DotsDots
Persephone
0
0
2
1
W
Neith
Elmoserpe
Neith
2
1
2
3
W
1
0
6
4
L
Danzaburou
VolockaTrovo
Danzaburou
1
2
0
0.5
W
Awilix
3
0
3
4.5
L
Kukulkan
lame09
Kukulkan
0
1
0
0
L
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,065
Damage
12,272
27,137
Taken
31,779
12,239
Mitigated
11,993
14,659
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,979
3,336
0
2,211
5,745
2,013
1,284
1,460
4,285
0
39,910
L
Skadi
BlsckFall
Skadi
3,026
1,154
0
2,158
6,627
1,724
0
445
6,182
0
33,358
L
Terra
Datskiy
Terra
2,632
312
135
1,331
6,576
3,829
0
1,061
5,515
10,448
0
W
Persephone
DotsDots
Persephone
1,908
81
0
1,541
2,962
993
0
569
2,393
35,881
0
W
Neith
Elmoserpe
Neith
4,409
740
0
3,611
6,601
2,451
282
194
6,407
0
44,638
W
2,142
531
876
2,649
5,117
4,380
245
941
4,176
23,156
0
L
Danzaburou
VolockaTrovo
Danzaburou
3,782
1,341
0
1,048
5,740
2,024
708
0
5,740
0
26,782
W
Awilix
4,627
1,969
0
3,771
6,712
2,402
0
549
6,163
0
35,378
L
Kukulkan
lame09
Kukulkan
1,081
249
0
500
2,967
1,227
0
1,018
1,949
39,268
0
L
Camazotz
1,751
269
0
4,762
9,869
3,189
0
1,526
8,343
0
24,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,608
Gold Earned
24,707
335
Minions Killed
246
0
Camps Cleared
0
954,060
Distance Traveled
920,320
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,232
623
80
8
0
186,623
4
L
Skadi
4,794
479
58
6
0
124,664
2
L
Terra
4,504
450
10
1
0
217,333
5
W
Persephone
5,964
596
68
7
0
180,815
1
W
Neith
6,961
696
79
8
0
171,725
1
W
Ra
6,111
611
36
4
0
185,734
2
L
Danzaburou
5,408
541
53
5
0
191,532
0
W
Awilix
6,340
634
72
7
0
229,163
7
L
Kukulkan
5,288
529
70
7
0
186,525
3
L
Camazotz
4,713
471
55
6
0
200,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role