Player Matchup

Osiris
Osiris
DiabloGigante
Osiris
Level 129
God Stats
0W - 1L
1,307 SR
Queue Stats
8W - 18L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
GeoTheHero249
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,171 Elo+
Solo
Discordia
Discordia
Horik5
Discordia
Level 148
God Stats
0W - 2L
1,442 SR
Queue Stats
130W - 148L
1,445 Elo+
Solo
Anhur
Anhur
MiizNiinja
Anhur
Level 127
God Stats
0W - 1L
1,893 SR
Queue Stats
5W - 11L
1,447 Elo+
Party 1
Janus
Janus
MonsieurMoisture
Janus
Level 27
God Stats
2W - 5L
1,513 SR
Queue Stats
22W - 17L
1,577 Elo+
Solo
Team Averages
Level 91
1,531 SR
1,405 Elo+

VS

Team Averages
Level 83
1,492 SR
1,431 Elo+
Tyr
Tyr
ArticStorm22
Tyr
Level 115
God Stats
8W - 3L
1,797 SR
Queue Stats
143W - 152L
1,480 Elo+
Party 2
Zhong Kui
Zhong Kui
Clan_Sasquatch
Zhong Kui
Level 145
God Stats
1W - 2L
1,348 SR
Queue Stats
99W - 104L
1,543 Elo+
Solo
Ganesha
Ganesha
Lonewolf532
Ganesha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 83L
1,347 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
frilly-straw21
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,525 Elo+
Party 2
He Bo
He Bo
magixx10
He Bo
Level 10
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,035
704
5,123
10,907
9,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
14
0 / 3 / 0
7,046
705
6,228
9,946
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Horik5
Discordia
9
0 / 0 / 0
6,050
605
0
0
0
Anhur
15
0 / 1 / 1
7,485
749
4,590
8,732
3,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 1 / 0
6,954
695
4,365
3,270
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
7,820
782
2,788
9,386
6,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Clan_Sasquatch
Zhong Kui
16
2 / 0 / 3
8,203
820
6,782
4,512
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Lonewolf532
Ganesha
13
0 / 0 / 3
7,846
785
4,946
8,476
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
frilly-straw21
Ah Muzen Cab
14
1 / 0 / 0
7,373
737
6,671
2,890
1,544
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
magixx10
He Bo
12
0 / 1 / 1
6,681
668
3,779
4,687
1,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
5
5
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Zhong Kui
Clan_Sasquatch
Zhong Kui
2
0
3
3.5
L
1
0
0
1
L
Cthulhu
0
3
0
0
L
Discordia
Horik5
Discordia
0
0
0
0
W
Ganesha
Lonewolf532
Ganesha
0
0
3
1.5
L
Anhur
0
1
1
0.5
L
0
1
0
0
W
Ah Muzen Cab
frilly-straw21
Ah Muzen Cab
1
0
0
1
W
He Bo
magixx10
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,306
Damage
24,966
32,855
Taken
29,951
20,122
Mitigated
21,594
6,396
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,788
401
0
3,195
9,386
6,396
241
5,144
3,920
0
15,610
W
Zhong Kui
Clan_Sasquatch
Zhong Kui
6,782
1,206
0
3,348
4,512
3,474
478
1,646
2,624
42,194
0
L
5,123
1,709
0
1,646
10,907
9,313
0
5,896
5,011
0
18,316
L
Cthulhu
6,228
491
158
2,287
9,946
6,156
0
4,506
5,440
21,033
0
L
Discordia
Horik5
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
Lonewolf532
Ganesha
4,946
540
284
2,814
8,476
8,476
616
1,894
6,544
19,360
0
L
Anhur
4,590
1,802
0
1,805
8,732
3,450
0
3,214
5,518
0
34,528
L
4,365
158
0
500
3,270
1,203
0
1,891
1,379
20,160
0
W
Ah Muzen Cab
frilly-straw21
Ah Muzen Cab
6,671
1,357
0
645
2,890
1,544
1,393
611
2,241
0
26,039
W
He Bo
magixx10
He Bo
3,779
395
74
866
4,687
1,704
405
620
4,029
12,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,570
Gold Earned
37,923
190
Minions Killed
211
0
Camps Cleared
0
840,531
Distance Traveled
1,026,156
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,820
782
26
3
0
215,108
2
W
Zhong Kui
8,203
820
94
9
0
187,700
1
L
Osiris
7,035
704
42
4
0
217,921
2
L
Cthulhu
7,046
705
30
3
0
206,750
3
L
Discordia
6,050
605
0
0
0
0
0
W
Ganesha
7,846
785
5
1
0
193,699
3
L
Anhur
7,485
749
70
7
0
204,400
4
L
Janus
6,954
695
48
5
0
211,460
0
W
Ah Muzen Cab
7,373
737
47
5
0
222,083
0
W
He Bo
6,681
668
39
4
0
207,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role