Player Matchup

Baron Samedi
Baron Samedi
Gold V
Hxxskyy-
Baron Samedi
Gold V
Level 89
God Stats
8W - 0L
1,676 SR
Queue Stats
22W - 25L
1,594 MMR
Party 2
Chernobog
Chernobog
Silver III
Kuzn3tz_
Chernobog
Silver III
Level 93
God Stats
3W - 4L
1,530 SR
Queue Stats
18W - 13L
1,284 MMR
Party 2
Atlas
Atlas
Gold V
X-_-MirroX-_-X
Atlas
Gold V
Level 103
God Stats
7W - 2L
1,479 SR
Queue Stats
13W - 11L
1,589 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,562 SR
1,489 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,656 SR
1,153 MMR
Nu Wa
Nu Wa
Silver IV
Dado-Scorpion33
Nu Wa
Silver IV
Level 114
God Stats
3W - 4L
1,679 SR
Queue Stats
10W - 21L
1,158 MMR
Party 1
Odin
Odin
Bronze V
EliElo2109
Odin
Bronze V
Level 124
God Stats
1W - 1L
1,811 SR
Queue Stats
5W - 15L
1,151 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
Jotaro21x
Gilgamesh
Bronze V
Level 94
God Stats
1W - 1L
1,477 SR
Queue Stats
5W - 16L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hxxskyy-
Baron Samedi
14
4 / 4 / 7
9,934
662
10,050
13,027
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
Kuzn3tz_
Chernobog
16
6 / 3 / 6
11,083
739
17,057
14,117
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 10
11,457
764
9,248
18,914
24,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AchillesLancelotFenrirChaacVulcan

VS

Bans
BastetHou YiMedusaSkadiChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
11,072
738
17,497
10,185
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 3 / 5
10,093
673
7,417
16,850
18,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Jotaro21x
Gilgamesh
14
3 / 5 / 6
9,994
666
12,559
18,011
14,437
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
9
9
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
2
3
5
1.5
W
Baron Samedi
Hxxskyy-
Baron Samedi
4
4
7
1.88
L
Gilgamesh
Jotaro21x
Gilgamesh
3
5
6
1.2
W
Chernobog
Kuzn3tz_
Chernobog
6
3
6
3
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,355
Damage
37,473
46,058
Taken
45,046
38,511
Mitigated
37,364
14,992
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,497
4,886
0
261
10,185
4,396
0
4,137
6,048
56,762
0
L
7,417
1,383
0
1,851
16,850
18,531
450
8,221
8,629
0
17,486
W
Baron Samedi
Hxxskyy-
Baron Samedi
10,050
916
3,136
4,211
13,027
7,242
351
4,201
8,529
36,458
0
L
Gilgamesh
Jotaro21x
Gilgamesh
12,559
3,134
0
1,941
18,011
14,437
205
7,250
10,761
0
30,755
W
Chernobog
Kuzn3tz_
Chernobog
17,057
9,474
0
3,730
14,117
6,983
2,500
5,314
8,642
0
59,102
W
9,248
2,862
0
3,915
18,914
24,286
36
8,250
10,291
34,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
31,159
180
Minions Killed
140
7
Camps Cleared
6
791,261
Distance Traveled
788,190
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,072
738
71
5
0
241,439
3
L
Odin
10,093
673
35
2
2
289,397
3
W
Baron Samedi
9,934
662
49
3
4
249,580
2
L
Gilgamesh
9,994
666
34
2
4
257,354
2
W
Chernobog
11,083
739
89
6
3
262,987
4
W
Atlas
11,457
764
42
3
0
278,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role