Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JONLAMB327
Anubis
Level 109
God Stats
70W - 39L
1,652 SR
Queue Stats
274W - 253L
1,534 Elo+
Solo
Ullr
Ullr
WorstSupEverFU
Ullr
Level 159
God Stats
2W - 1L
1,508 SR
Queue Stats
60W - 51L
1,492 Elo+
Solo
Amaterasu
Amaterasu
ancomi
Amaterasu
Level 46
God Stats
4W - 0L
1,552 SR
Queue Stats
7W - 8L
1,285 Elo+
Solo
Eset
Eset
levytis
Eset
Level 48
God Stats
1W - 2L
1,419 SR
Queue Stats
43W - 36L
1,336 Elo+
Solo
Team Averages
Level 85
1,526 SR
1,429 Elo+

VS

Team Averages
Level 82
1,416 SR
1,389 Elo+
Amaterasu
Amaterasu
DevsNerfedMe
Amaterasu
Level 78
God Stats
23W - 32L
1,352 SR
Queue Stats
74W - 96L
1,290 Elo+
Party 1
Set
Set
GrillDaddyy
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,435 Elo+
Solo
Izanami
Izanami
Junioroiluj
Izanami
Level 97
God Stats
5W - 6L
1,487 SR
Queue Stats
158W - 166L
1,471 Elo+
Solo
Bacchus
Bacchus
LordBarr904
Bacchus
Level 37
God Stats
4W - 10L
1,196 SR
Queue Stats
12W - 25L
1,211 Elo+
Party 1
Baron Samedi
Baron Samedi
llKingWeedll
Baron Samedi
Level 156
God Stats
30W - 24L
1,546 SR
Queue Stats
453W - 443L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
5 / 0 / 1
6,389
639
5,421
6,182
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
JONLAMB327
Anubis
12
4 / 1 / 0
6,946
695
6,810
7,083
3,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 1
5,609
561
2,155
4,903
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
ancomi
Amaterasu
7
0 / 1 / 0
4,516
452
3,767
7,599
5,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
levytis
Eset
10
1 / 1 / 3
6,040
604
2,810
4,504
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DevsNerfedMe
Amaterasu
9
0 / 2 / 0
5,485
549
2,854
7,317
2,668
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 3 / 0
4,921
492
2,232
9,327
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Junioroiluj
Izanami
10
1 / 1 / 0
5,593
559
5,849
7,926
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
LordBarr904
Bacchus
8
1 / 0 / 1
5,460
546
3,214
4,704
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
llKingWeedll
Baron Samedi
8
0 / 4 / 1
5,028
503
2,824
6,155
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
1
5.5
L
Amaterasu
DevsNerfedMe
Amaterasu
0
2
0
0
L
1
3
0
0.33
W
Anubis
JONLAMB327
Anubis
4
1
0
4
L
Izanami
Junioroiluj
Izanami
1
1
0
1
L
Bacchus
LordBarr904
Bacchus
1
0
1
1.5
W
0
0
1
0.5
W
Amaterasu
ancomi
Amaterasu
0
1
0
0
W
Eset
levytis
Eset
1
1
3
2.5
L
Baron Samedi
llKingWeedll
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
16,973
30,271
Taken
35,429
14,311
Mitigated
14,314
11,667
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,421
1,471
0
500
6,182
2,380
770
792
5,390
0
35,915
L
Amaterasu
DevsNerfedMe
Amaterasu
2,854
1,109
0
1,490
7,317
2,668
0
4,420
2,897
0
36,431
L
2,232
809
72
1,922
9,327
3,399
0
1,659
7,668
0
22,451
W
Anubis
JONLAMB327
Anubis
6,810
1,307
0
5,126
7,083
3,450
858
314
6,769
53,922
0
L
Izanami
Junioroiluj
Izanami
5,849
4,533
0
3,295
7,926
2,189
125
0
7,926
0
50,503
L
Bacchus
LordBarr904
Bacchus
3,214
794
0
1,858
4,704
3,323
0
592
4,112
10,172
0
W
2,155
1,088
0
2,934
4,903
1,621
0
1,152
3,751
0
36,140
W
Amaterasu
ancomi
Amaterasu
3,767
2,014
190
1,441
7,599
5,067
0
1,367
6,232
0
11,241
W
Eset
levytis
Eset
2,810
312
168
1,308
4,504
1,793
484
2,413
2,091
35,153
0
L
Baron Samedi
llKingWeedll
Baron Samedi
2,824
270
0
1,005
6,155
2,735
0
2,949
3,206
27,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
26,487
298
Minions Killed
281
0
Camps Cleared
0
982,880
Distance Traveled
985,782
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,389
639
59
6
0
257,177
1
L
Amaterasu
5,485
549
80
8
0
208,062
2
L
Set
4,921
492
43
4
0
216,413
2
W
Anubis
6,946
695
108
11
0
144,608
1
L
Izanami
5,593
559
87
9
0
163,302
2
L
Bacchus
5,460
546
19
2
0
223,907
7
W
Ullr
5,609
561
63
6
0
177,329
3
W
Amaterasu
4,516
452
14
1
0
196,506
2
W
Eset
6,040
604
54
5
0
207,260
2
L
Baron Samedi
5,028
503
52
5
0
174,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role