Player Matchup

Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Froidemort
Osiris
Level 155
God Stats
4W - 1L
1,750 SR
Queue Stats
151W - 156L
1,574 Elo+
Solo
Sobek
Sobek
Fucanl0ng
Sobek
Level 159
God Stats
1W - 0L
1,759 SR
Queue Stats
46W - 32L
1,748 Elo+
Solo
Izanami
Izanami
LordStuhlgang56
Izanami
Level 122
God Stats
7W - 8L
1,617 SR
Queue Stats
46W - 54L
1,507 Elo+
Solo
Janus
Janus
majalera
Janus
Level 152
God Stats
1W - 5L
1,278 SR
Queue Stats
154W - 148L
1,509 Elo+
Solo
Team Averages
Level 142
1,581 SR
1,568 Elo+

VS

Team Averages
Level 127
1,514 SR
1,591 Elo+
Nemesis
Nemesis
CosmoRules09
Nemesis
Level 85
God Stats
4W - 3L
1,539 SR
Queue Stats
282W - 221L
1,626 Elo+
Party 1
Eset
Eset
Fîtzy
Eset
Level 148
God Stats
6W - 10L
1,351 SR
Queue Stats
319W - 281L
1,548 Elo+
Party 1
Geb
Geb
LupusJr
Geb
Level 140
God Stats
17W - 12L
1,635 SR
Queue Stats
197W - 194L
1,620 Elo+
Party 2
King Arthur
King Arthur
OriginOfMorgoth
King Arthur
Level 138
God Stats
2W - 5L
1,545 SR
Queue Stats
350W - 317L
1,628 Elo+
Party 2
Izanami
Izanami
SeekDante
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 1 / 0
7,669
548
3,552
9,835
3,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Froidemort
Osiris
13
0 / 1 / 1
7,990
571
5,712
10,629
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Fucanl0ng
Sobek
12
2 / 0 / 3
7,765
555
5,682
11,317
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 0
8,660
619
6,342
7,159
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
majalera
Janus
15
3 / 1 / 4
8,635
617
8,585
6,697
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CosmoRules09
Nemesis
13
1 / 3 / 0
7,027
502
5,609
11,431
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Fîtzy
Eset
10
1 / 4 / 1
6,460
461
5,282
8,214
4,566
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Geb
10
0 / 0 / 1
6,138
438
2,375
7,938
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
OriginOfMorgoth
King Arthur
14
1 / 1 / 0
7,986
570
7,859
10,577
10,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
SeekDante
Izanami
12
0 / 3 / 1
6,765
483
4,859
8,301
2,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
0
4
L
Nemesis
CosmoRules09
Nemesis
1
3
0
0.33
W
Osiris
Froidemort
Osiris
0
1
1
0.5
W
Sobek
Fucanl0ng
Sobek
2
0
3
3.5
L
Eset
Fîtzy
Eset
1
4
1
0.38
W
2
0
0
2
L
Geb
0
0
1
0.5
L
King Arthur
OriginOfMorgoth
King Arthur
1
1
0
1
L
Izanami
SeekDante
Izanami
0
3
1
0.17
W
Janus
majalera
Janus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,873
Damage
25,984
45,637
Taken
46,461
31,118
Mitigated
28,004
16,650
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,552
1,400
0
375
9,835
3,889
0
1,307
8,528
0
62,626
L
Nemesis
CosmoRules09
Nemesis
5,609
2,421
0
867
11,431
4,758
0
3,388
7,873
0
66,158
W
Osiris
Froidemort
Osiris
5,712
2,506
0
7,142
10,629
10,065
0
0
10,629
0
61,635
W
Sobek
Fucanl0ng
Sobek
5,682
619
0
3,831
11,317
11,276
0
3,527
7,790
16,475
0
L
Eset
Fîtzy
Eset
5,282
741
423
2,004
8,214
4,566
424
5,357
2,692
58,110
0
W
6,342
4,243
0
3,262
7,159
2,502
2,779
312
6,847
0
91,250
L
Geb
2,375
807
0
1,875
7,938
6,001
0
3,602
4,228
9,520
0
L
King Arthur
OriginOfMorgoth
King Arthur
7,859
1,708
0
1,743
10,577
10,224
0
939
9,580
0
65,688
L
Izanami
SeekDante
Izanami
4,859
3,171
0
1,758
8,301
2,455
0
480
7,821
0
58,148
W
Janus
majalera
Janus
8,585
1,046
0
2,040
6,697
3,386
0
2,511
4,186
78,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
34,376
544
Minions Killed
464
0
Camps Cleared
0
1,420,196
Distance Traveled
1,374,752
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,669
548
100
7
0
332,467
1
L
Nemesis
7,027
502
102
7
0
293,386
3
W
Osiris
7,990
571
121
9
0
248,305
3
W
Sobek
7,765
555
17
1
0
295,703
7
L
Eset
6,460
461
101
7
0
234,459
0
W
Izanami
8,660
619
155
11
0
238,858
4
L
Geb
6,138
438
11
1
0
298,679
7
L
King Arthur
7,986
570
133
10
0
278,384
8
L
Izanami
6,765
483
117
8
0
269,844
5
W
Janus
8,635
617
151
11
0
304,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role