Player Matchup

Sobek
Sobek
Jokarr12
Sobek
Level 24
God Stats
10W - 5L
1,521 SR
Queue Stats
157W - 101L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
KlapKlap
Baron Samedi
Level 89
God Stats
15W - 4L
1,719 SR
Queue Stats
530W - 372L
1,641 Elo+
Party 2
Lancelot
Lancelot
cancerbeef
Lancelot
Level 104
God Stats
33W - 15L
2,002 SR
Queue Stats
873W - 762L
1,609 Elo+
Party 2
Team Averages
Level 72
1,748 SR
1,605 Elo+

VS

Team Averages
Level 38
1,434 SR
1,295 Elo+
Anhur
Anhur
Chaotic132
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,258 Elo+
Party 1
Bellona
Bellona
Luxxiin
Bellona
Level 8
God Stats
0W - 1L
1,198 SR
Queue Stats
9W - 13L
1,258 Elo+
Party 1
Agni
Agni
womstalker
Agni
Level 59
God Stats
2W - 4L
1,605 SR
Queue Stats
27W - 48L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jokarr12
Sobek
14
1 / 0 / 9
9,449
727
4,591
16,501
23,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
KlapKlap
Baron Samedi
14
2 / 1 / 7
8,552
658
11,602
9,864
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
cancerbeef
Lancelot
14
7 / 3 / 3
9,080
698
9,096
10,770
6,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 3 / 3
7,978
614
7,725
8,809
4,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Luxxiin
Bellona
10
0 / 6 / 3
7,198
554
3,761
14,660
12,413
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 1
8,560
658
14,660
6,517
2,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
4
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
3
0.83
W
Sobek
Jokarr12
Sobek
1
0
9
5.5
W
Baron Samedi
KlapKlap
Baron Samedi
2
1
7
5.5
L
Bellona
Luxxiin
Bellona
0
6
3
0.25
W
Lancelot
cancerbeef
Lancelot
7
3
3
2.83
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,289
Damage
26,146
37,135
Taken
29,986
35,770
Mitigated
19,277
18,783
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
7,725
3,160
0
866
8,809
4,023
100
5,306
3,503
0
23,674
W
Sobek
Jokarr12
Sobek
4,591
707
0
6,555
16,501
23,475
156
6,186
10,315
16,494
0
W
Baron Samedi
KlapKlap
Baron Samedi
11,602
442
3,146
5,575
9,864
6,203
555
4,213
5,651
48,235
0
L
Bellona
Luxxiin
Bellona
3,761
582
0
1,981
14,660
12,413
0
7,248
7,412
0
10,519
W
Lancelot
cancerbeef
Lancelot
9,096
1,026
0
3,507
10,770
6,092
0
4,572
6,198
0
24,101
L
14,660
1,545
65
777
6,517
2,841
0
3,897
2,620
41,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,081
Gold Earned
23,736
148
Minions Killed
125
9
Camps Cleared
3
763,725
Distance Traveled
665,296
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,978
614
35
3
2
223,492
5
W
Sobek
9,449
727
22
2
1
255,328
1
W
Baron Samedi
8,552
658
95
7
4
234,006
3
L
Bellona
7,198
554
23
2
0
211,794
1
W
Lancelot
9,080
698
31
2
4
274,391
3
L
Agni
8,560
658
67
5
1
230,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role