Player Matchup

Ao Kuang
Ao Kuang
HP_shinobi
Ao Kuang
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 94L
947 Elo+
Party 1
Chronos
Chronos
Hobzz_MakuaSkuxx
Chronos
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
121W - 166L
998 Elo+
Party 1
Anhur
Anhur
Tuvalu_028
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 159L
947 Elo+
Party 1
Yemoja
Yemoja
choppingchoper
Yemoja
Level 78
God Stats
117W - 119L
1,512 SR
Queue Stats
215W - 221L
1,399 Elo+
Solo
Cernunnos
Cernunnos
shacal69
Cernunnos
Level 66
God Stats
43W - 49L
1,405 SR
Queue Stats
1,005W - 1,056L
1,344 Elo+
Solo
Team Averages
Level 46
1,484 SR
1,127 Elo+

VS

Team Averages
Level 49
1,490 SR
1,294 Elo+
Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KingDavis3rd
Chronos
Level 58
God Stats
16W - 19L
1,434 SR
Queue Stats
79W - 91L
1,336 Elo+
Solo
Yemoja
Yemoja
alamortician
Yemoja
Level 62
God Stats
15W - 18L
1,324 SR
Queue Stats
218W - 233L
1,313 Elo+
Party 2
Lancelot
Lancelot
arrow1324
Lancelot
Level 69
God Stats
11W - 10L
1,693 SR
Queue Stats
308W - 360L
1,354 Elo+
Solo
Chaac
Chaac
urmonkeydad
Chaac
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
128W - 150L
964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HP_shinobi
Ao Kuang
10
0 / 4 / 0
6,041
403
3,396
13,327
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 0
5,970
398
2,889
7,264
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
10
0 / 2 / 0
6,323
422
4,645
9,628
3,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,710
447
5,268
11,227
4,972
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
shacal69
Cernunnos
13
2 / 1 / 0
7,801
520
9,395
8,371
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
1
0 / 0 / 0
4,460
297
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
KingDavis3rd
Chronos
14
6 / 0 / 2
8,641
576
11,852
8,548
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
13
2 / 0 / 3
7,212
481
6,284
8,847
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
arrow1324
Lancelot
13
3 / 0 / 2
7,803
520
6,988
10,062
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 2 / 2
7,474
498
4,616
17,316
9,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Ao Kuang
HP_shinobi
Ao Kuang
0
4
0
0
L
0
3
0
0
W
Chronos
KingDavis3rd
Chronos
6
0
2
7
L
Anhur
0
2
0
0
W
Yemoja
2
0
3
3.5
W
Lancelot
arrow1324
Lancelot
3
0
2
4
L
0
1
0
0
L
Cernunnos
shacal69
Cernunnos
2
1
0
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,593
Damage
29,740
49,817
Taken
44,773
20,478
Mitigated
22,227
15,909
Healing
23,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
HP_shinobi
Ao Kuang
3,396
1,299
1
2,267
13,327
4,900
0
2,868
10,267
40,438
0
L
2,889
907
0
936
7,264
3,104
0
4,136
2,860
33,123
0
W
Chronos
KingDavis3rd
Chronos
11,852
3,987
0
3,879
8,548
4,057
1,214
5,439
3,109
60,686
0
L
Anhur
4,645
1,543
1
1,934
9,628
3,859
0
3,809
5,729
0
46,044
W
Yemoja
6,284
1,616
1,229
5,295
8,847
3,991
0
3,628
5,219
35,118
0
W
Lancelot
arrow1324
Lancelot
6,988
956
0
5,168
10,062
4,208
0
1,510
8,552
0
62,104
L
5,268
2,206
2,453
3,698
11,227
4,972
282
6,302
4,851
33,931
0
L
Cernunnos
shacal69
Cernunnos
9,395
5,982
0
4,619
8,371
3,643
888
387
7,974
0
53,545
W
4,616
766
0
8,428
17,316
9,971
247
976
16,340
0
49,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
35,590
340
Minions Killed
345
0
Camps Cleared
0
1,202,629
Distance Traveled
1,158,422
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,460
297
0
0
0
15,903
0
L
Ao Kuang
6,041
403
64
4
0
311,823
0
L
Chronos
5,970
398
51
3
0
201,781
2
W
Chronos
8,641
576
108
7
0
273,632
2
L
Anhur
6,323
422
87
6
0
275,748
0
W
Yemoja
7,212
481
44
3
0
261,335
0
W
Lancelot
7,803
520
107
7
0
327,639
2
L
Yemoja
6,710
447
41
3
0
244,027
1
L
Cernunnos
7,801
520
97
6
0
169,250
1
W
Chaac
7,474
498
86
6
0
279,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role