Player Matchup

King Arthur
King Arthur
BIGBabboDallas
King Arthur
Level 134
God Stats
7W - 3L
1,694 SR
Queue Stats
133W - 115L
1,569 Elo+
Party 1
Hun Batz
Hun Batz
TIGHTBOOTYTY
Hun Batz
Level 118
God Stats
3W - 0L
1,683 SR
Queue Stats
49W - 37L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
toxicxwrld6652
Baron Samedi
Level 117
God Stats
4W - 1L
1,734 SR
Queue Stats
63W - 52L
1,477 Elo+
Party 1
Team Averages
Level 123
1,704 SR
1,525 Elo+

VS

Team Averages
Level 137
1,544 SR
1,428 Elo+
Vamana
Vamana
CurrentlyDerron
Vamana
Level 157
God Stats
14W - 8L
1,652 SR
Queue Stats
360W - 414L
1,429 Elo+
Solo
Medusa
Medusa
Geminii_Airr
Medusa
Level 96
God Stats
8W - 10L
1,438 SR
Queue Stats
134W - 154L
1,448 Elo+
Solo
Janus
Janus
TylerDurden57
Janus
Level 158
God Stats
3W - 3L
1,543 SR
Queue Stats
51W - 80L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGBabboDallas
King Arthur
13
7 / 1 / 4
9,166
833
10,874
13,176
12,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TIGHTBOOTYTY
Hun Batz
14
4 / 0 / 8
9,060
824
11,110
8,322
3,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
toxicxwrld6652
Baron Samedi
13
4 / 4 / 8
8,799
800
7,836
10,195
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,823
711
7,717
13,015
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
1 / 7 / 4
7,687
699
6,035
12,950
4,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 3
7,903
718
5,260
8,062
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
5
5
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGBabboDallas
King Arthur
7
1
4
9
L
2
5
2
0.6
L
Medusa
1
7
4
0.43
W
Hun Batz
TIGHTBOOTYTY
Hun Batz
4
0
8
8
L
2
3
3
1.17
W
Baron Samedi
toxicxwrld6652
Baron Samedi
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,820
Damage
19,012
31,693
Taken
34,027
22,508
Mitigated
15,273
8,315
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGBabboDallas
King Arthur
10,874
499
0
2,695
13,176
12,930
51
1,888
11,007
0
29,193
L
7,717
3,087
0
2,060
13,015
7,752
0
3,341
9,406
0
17,579
L
Medusa
6,035
2,518
0
0
12,950
4,637
0
1,857
10,867
0
17,693
W
Hun Batz
TIGHTBOOTYTY
Hun Batz
11,110
4,061
0
1,001
8,322
3,623
1,351
1,668
6,595
0
33,047
L
5,260
227
0
1,510
8,062
2,884
0
2,312
5,608
27,256
0
W
Baron Samedi
toxicxwrld6652
Baron Samedi
7,836
380
1,233
3,386
10,195
5,955
500
2,459
7,506
25,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,025
Gold Earned
23,413
130
Minions Killed
114
7
Camps Cleared
3
652,005
Distance Traveled
558,576
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,166
833
37
3
3
220,618
2
L
Vamana
7,823
711
25
2
2
201,492
0
L
Medusa
7,687
699
36
3
1
163,204
3
W
Hun Batz
9,060
824
47
4
2
239,376
2
L
Janus
7,903
718
53
5
0
193,880
1
W
Baron Samedi
8,799
800
46
4
2
192,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role