Player Matchup

Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Alandrumd
Odin
Level 112
God Stats
16W - 8L
1,753 SR
Queue Stats
473W - 519L
1,494 Elo+
Solo
Ra
Ra
Gurdion
Ra
Level 80
God Stats
8W - 15L
1,343 SR
Queue Stats
74W - 90L
1,446 Elo+
Solo
Xbalanque
Xbalanque
LuhvLif
Xbalanque
Level 78
God Stats
4W - 3L
1,511 SR
Queue Stats
217W - 245L
1,394 Elo+
Solo
Anhur
Anhur
UGotGodsmack5d
Anhur
Level 109
God Stats
1W - 0L
1,732 SR
Queue Stats
21W - 24L
1,378 Elo+
Solo
Team Averages
Level 95
1,568 SR
1,442 Elo+

VS

Team Averages
Level 73
1,436 SR
1,466 Elo+
Arachne
Arachne
Chrisq0516
Arachne
Level 100
God Stats
2W - 7L
1,350 SR
Queue Stats
406W - 394L
1,487 Elo+
Solo
Discordia
Discordia
DougZ8554
Discordia
Level 28
God Stats
18W - 13L
1,562 SR
Queue Stats
187W - 224L
1,415 Elo+
Solo
Vamana
Vamana
LSDlion
Vamana
Level 108
God Stats
1W - 1L
1,424 SR
Queue Stats
8W - 9L
1,529 Elo+
Solo
The Morrigan
The Morrigan
Tunel_vital2
The Morrigan
Level 66
God Stats
4W - 6L
1,331 SR
Queue Stats
110W - 155L
1,456 Elo+
Solo
Cthulhu
Cthulhu
VINOchePASSIONE
Cthulhu
Level 61
God Stats
104W - 129L
1,513 SR
Queue Stats
467W - 566L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
4 / 6 / 9
12,655
744
17,894
12,955
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
20
5 / 4 / 10
13,749
809
11,783
20,272
18,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
5 / 1 / 9
12,920
760
16,619
14,837
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
LuhvLif
Xbalanque
20
5 / 1 / 7
13,407
789
18,539
12,058
6,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 9
11,922
701
6,044
16,154
7,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chrisq0516
Arachne
14
2 / 2 / 1
9,938
585
3,730
5,185
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Discordia
DougZ8554
Discordia
20
4 / 5 / 5
12,620
742
17,756
16,239
7,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
LSDlion
Vamana
19
4 / 4 / 4
12,531
737
11,489
28,357
27,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
Tunel_vital2
The Morrigan
15
0 / 8 / 1
10,051
591
2,188
12,948
7,170
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 2 / 7
12,518
736
20,231
25,463
32,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
32
21
Kills
14
14
Deaths
21
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
6
9
1.42
W
Odin
5
4
10
2.5
L
Arachne
Chrisq0516
Arachne
2
2
1
1.25
L
Discordia
DougZ8554
Discordia
4
5
5
1.3
W
5
1
9
9.5
L
Vamana
LSDlion
Vamana
4
4
4
1.5
W
Xbalanque
LuhvLif
Xbalanque
5
1
7
8.5
L
The Morrigan
Tunel_vital2
The Morrigan
0
8
1
0.06
W
2
2
9
3.25
L
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,879
Damage
55,394
76,276
Taken
88,192
45,740
Mitigated
77,316
19,979
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,894
2,494
0
1,362
12,955
5,981
1,929
8,485
4,248
54,244
0
W
Odin
11,783
2,125
0
3,007
20,272
18,792
1,267
7,065
12,933
0
39,197
L
Arachne
Chrisq0516
Arachne
3,730
2,348
0
969
5,185
2,703
0
1,891
3,178
0
8,150
L
Discordia
DougZ8554
Discordia
17,756
655
0
968
16,239
7,527
0
4,307
11,724
53,026
0
W
16,619
1,661
2,627
6,128
14,837
7,315
218
9,473
5,092
51,490
0
L
Vamana
LSDlion
Vamana
11,489
5,564
1,987
9,513
28,357
27,400
804
11,895
15,558
0
31,107
W
Xbalanque
LuhvLif
Xbalanque
18,539
4,942
0
1,507
12,058
6,142
3,998
3,907
7,917
0
77,481
L
The Morrigan
Tunel_vital2
The Morrigan
2,188
611
206
1,919
12,948
7,170
310
4,095
8,262
21,345
653
W
6,044
3,180
0
5,348
16,154
7,510
2,709
9,234
6,564
0
17,982
L
20,231
907
1,670
4,820
25,463
32,516
162
10,402
14,523
53,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,653
Gold Earned
57,658
314
Minions Killed
246
0
Camps Cleared
0
1,803,003
Distance Traveled
1,336,463
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,655
744
65
4
0
333,899
2
W
Odin
13,749
809
59
3
0
395,572
3
L
Arachne
9,938
585
13
1
0
128,212
0
L
Discordia
12,620
742
83
5
0
304,501
1
W
Ra
12,920
760
76
4
0
406,059
2
L
Vamana
12,531
737
39
2
0
345,980
0
W
Xbalanque
13,407
789
92
5
0
333,954
0
L
The Morrigan
10,051
591
36
2
0
220,708
1
W
Anhur
11,922
701
22
1
0
333,519
4
L
Cthulhu
12,518
736
75
4
0
337,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role