Player Matchup

Nemesis
Nemesis
Akatsuk1Mc
Nemesis
Level 127
God Stats
13W - 3L
1,526 SR
Queue Stats
149W - 126L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Impulsevr117
Tsukuyomi
Level 49
God Stats
10W - 10L
1,438 SR
Queue Stats
153W - 183L
1,455 Elo+
Solo
Sylvanus
Sylvanus
PresumedRhino9
Sylvanus
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,237 Elo+
Solo
Skadi
Skadi
porsupollo12
Skadi
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 218L
1,506 Elo+
Solo
Discordia
Discordia
valentinianotti-
Discordia
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 102L
1,283 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,395 Elo+

VS

Team Averages
Level 93
1,497 SR
1,387 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BIGMIND300
Medusa
Level 88
God Stats
0W - 4L
1,215 SR
Queue Stats
135W - 148L
1,448 Elo+
Party 1
Da Ji
Da Ji
LuksJung
Da Ji
Level 144
God Stats
29W - 35L
1,501 SR
Queue Stats
202W - 238L
1,362 Elo+
Solo
Yemoja
Yemoja
MoonReddy
Yemoja
Level 7
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 9L
1,208 Elo+
Party 1
Ratatoskr
Ratatoskr
TtkDoritos
Ratatoskr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 53L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akatsuk1Mc
Nemesis
20
9 / 3 / 6
11,933
597
13,488
17,176
8,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Impulsevr117
Tsukuyomi
19
9 / 2 / 2
12,493
625
18,480
17,863
11,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
15
1 / 1 / 7
9,733
487
3,852
12,043
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 3
9,584
479
11,838
9,795
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
16
3 / 4 / 8
10,306
515
6,283
11,470
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 6 / 0
9,761
488
10,061
14,694
8,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
BIGMIND300
Medusa
15
0 / 3 / 3
8,577
429
8,015
11,504
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
LuksJung
Da Ji
13
3 / 9 / 4
8,755
438
8,547
18,507
9,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MoonReddy
Yemoja
13
0 / 2 / 2
8,246
412
2,382
9,506
12,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
TtkDoritos
Ratatoskr
16
2 / 6 / 3
9,735
487
9,470
20,642
10,852
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
26
Kills
11
12
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
6
0
1
W
Nemesis
Akatsuk1Mc
Nemesis
9
3
6
4
L
Medusa
BIGMIND300
Medusa
0
3
3
0.5
W
Tsukuyomi
Impulsevr117
Tsukuyomi
9
2
2
5
L
Da Ji
LuksJung
Da Ji
3
9
4
0.56
L
Yemoja
MoonReddy
Yemoja
0
2
2
0.5
W
Sylvanus
1
1
7
4.5
L
Ratatoskr
TtkDoritos
Ratatoskr
2
6
3
0.58
W
4
2
3
2.75
W
Discordia
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,941
Damage
38,475
68,347
Taken
74,853
42,058
Mitigated
46,221
21,332
Healing
18,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,061
397
0
4,683
14,694
8,365
709
3,143
11,551
73,688
0
W
Nemesis
Akatsuk1Mc
Nemesis
13,488
7,128
0
2,768
17,176
8,326
2,869
2,599
14,577
0
109,435
L
Medusa
BIGMIND300
Medusa
8,015
3,486
0
2,199
11,504
4,913
0
2,155
9,349
0
75,551
W
Tsukuyomi
Impulsevr117
Tsukuyomi
18,480
4,648
0
7,953
17,863
11,666
1,330
1,565
16,298
0
103,988
L
Da Ji
LuksJung
Da Ji
8,547
2,180
0
3,204
18,507
9,908
0
1,205
17,302
0
47,257
L
Yemoja
MoonReddy
Yemoja
2,382
589
1,289
2,329
9,506
12,183
183
2,682
6,824
17,869
0
W
Sylvanus
3,852
1,795
1,421
5,411
12,043
13,252
677
2,747
9,296
14,808
0
L
Ratatoskr
TtkDoritos
Ratatoskr
9,470
3,934
0
4,522
20,642
10,852
659
950
19,692
0
73,767
W
11,838
5,970
0
1,730
9,795
4,423
88
1,843
7,952
0
84,359
W
Discordia
6,283
516
0
2,049
11,470
4,391
0
3,689
7,781
75,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,049
Gold Earned
45,074
577
Minions Killed
453
0
Camps Cleared
0
1,882,194
Distance Traveled
1,628,415
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,761
488
110
6
0
283,075
2
W
Nemesis
11,933
597
155
8
0
440,819
8
L
Medusa
8,577
429
123
6
0
345,729
6
W
Tsukuyomi
12,493
625
172
9
0
388,239
4
L
Da Ji
8,755
438
60
3
0
331,787
6
L
Yemoja
8,246
412
38
2
0
309,959
0
W
Sylvanus
9,733
487
14
1
0
338,623
2
L
Ratatoskr
9,735
487
122
6
0
357,865
8
W
Skadi
9,584
479
135
7
0
374,621
4
W
Discordia
10,306
515
101
5
0
339,892
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role