Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold II
DjAzael
Khepri
Gold II
Level 115
God Stats
44W - 32L
1,659 SR
Queue Stats
490W - 494L
1,478 MMR
Solo
Chiron
Chiron
Gold III
Matty55
Chiron
Gold III
Level 153
God Stats
3W - 7L
1,312 SR
Queue Stats
383W - 381L
1,481 MMR
Solo
Mulan
Mulan
Gold III
SoFunnyMaK
Mulan
Gold III
Level 104
God Stats
126W - 91L
1,577 SR
Queue Stats
464W - 470L
1,431 MMR
Solo
Sol
Sol
Gold II
yourik6
Sol
Gold II
Level 153
God Stats
23W - 14L
1,666 SR
Queue Stats
365W - 360L
1,514 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,543 SR
1,481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,589 SR
1,485 MMR
Anhur
Anhur
Bronze V
 
Anhur
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
PrincOfFrost
Sobek
Bronze III
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
SmiteGirlxxx
Arachne
Silver I
Level 58
God Stats
14W - 13L
1,557 SR
Queue Stats
81W - 88L
1,423 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
WindyPenguin
Morgan Le Fay
Bronze III
Level 116
God Stats
3W - 2L
1,886 SR
Queue Stats
23W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
7 / 1 / 6
7,943
611
10,351
8,916
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
DjAzael
Khepri
10
1 / 0 / 12
7,227
556
3,759
8,690
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Matty55
Chiron
12
5 / 1 / 3
7,672
590
9,612
8,265
3,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
13
3 / 2 / 3
7,968
613
8,771
14,868
7,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
6 / 2 / 6
8,445
650
9,522
9,860
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AtlasFreyaBakasura

VS

Bans
RaijinRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 6 / 2
6,109
470
6,475
10,796
3,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
 
Amaterasu
9
1 / 6 / 0
6,002
462
3,757
11,717
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 4 / 3
5,795
446
3,039
12,366
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
SmiteGirlxxx
Arachne
10
1 / 4 / 1
6,104
470
3,565
14,208
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
WindyPenguin
Morgan Le Fay
12
2 / 2 / 1
7,133
549
7,162
7,921
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
5
6
Deaths
22
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
1
6
10
L
Anhur
 
Anhur
1
6
2
0.33
L
Amaterasu
 
Amaterasu
1
6
0
0.17
W
Khepri
DjAzael
Khepri
1
0
12
7
W
Chiron
Matty55
Chiron
5
1
3
6.5
L
0
4
3
0.38
L
Arachne
SmiteGirlxxx
Arachne
1
4
1
0.38
W
Mulan
3
2
3
2.25
L
Morgan Le Fay
WindyPenguin
Morgan Le Fay
2
2
1
1.25
W
Sol
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
23,998
50,599
Taken
57,008
24,806
Mitigated
32,421
21,686
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,351
1,803
0
3,333
8,916
4,155
255
2,761
6,155
0
52,178
L
Anhur
 
Anhur
6,475
3,892
0
1,534
10,796
3,499
0
4,297
6,499
0
31,445
L
Amaterasu
 
Amaterasu
3,757
1,386
0
1,937
11,717
10,208
152
499
11,218
0
32,775
W
Khepri
DjAzael
Khepri
3,759
695
0
1,063
8,690
6,071
0
848
7,698
13,492
0
W
Chiron
Matty55
Chiron
9,612
3,896
851
2,747
8,265
3,461
1,287
4,199
4,066
0
58,930
L
3,039
513
0
2,592
12,366
9,854
0
6,188
6,178
10,995
0
L
Arachne
SmiteGirlxxx
Arachne
3,565
2,411
0
3,970
14,208
5,262
0
1,097
13,111
0
42,415
W
Mulan
8,771
1,368
0
8,453
14,868
7,542
57
746
14,122
0
61,684
L
Morgan Le Fay
WindyPenguin
Morgan Le Fay
7,162
598
0
1,102
7,921
3,598
0
111
7,810
49,669
0
W
Sol
9,522
3,567
0
5,239
9,860
3,577
1,870
1,647
8,213
55,579
9,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
31,143
417
Minions Killed
267
0
Camps Cleared
0
1,331,570
Distance Traveled
1,179,495
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,943
611
89
7
0
332,064
0
L
Anhur
6,109
470
49
4
0
208,990
4
L
Amaterasu
6,002
462
54
4
0
217,919
1
W
Khepri
7,227
556
33
3
0
274,748
6
W
Chiron
7,672
590
102
8
0
258,921
6
L
Sobek
5,795
446
13
1
0
262,345
3
L
Arachne
6,104
470
63
5
0
248,523
2
W
Mulan
7,968
613
90
7
0
233,825
1
L
Morgan Le Fay
7,133
549
88
7
0
241,718
9
W
Sol
8,445
650
103
8
0
232,012
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role