Player Matchup

Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Diamond I
IaiIai
The Morrigan
Diamond I
Level 156
God Stats
32W - 28L
1,659 SR
Queue Stats
103W - 87L
2,378 MMR
Solo
Odin
Odin
Diamond IV
Zαnder
Odin
Diamond IV
Level 156
God Stats
3W - 3L
1,619 SR
Queue Stats
241W - 247L
2,126 MMR
Solo
Mercury
Mercury
Diamond I
onaroll
Mercury
Diamond I
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
2,550 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,555 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,847 SR
2,330 MMR
Tsukuyomi
Tsukuyomi
Diamond II
AfricanRuler
Tsukuyomi
Diamond II
Level 106
God Stats
10W - 5L
1,786 SR
Queue Stats
227W - 225L
2,289 MMR
Solo
Hercules
Hercules
Diamond I
Dethhhh
Hercules
Diamond I
Level 160
God Stats
2W - 3L
1,859 SR
Queue Stats
263W - 228L
2,522 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
JCrοs
Erlang Shen
Diamond I
Level 160
God Stats
14W - 11L
1,695 SR
Queue Stats
267W - 235L
2,595 MMR
Party 1
Heimdallr
Heimdallr
Platinum III
Micky
Heimdallr
Platinum III
Level 160
God Stats
0W - 1L
2,072 SR
Queue Stats
20W - 11L
2,259 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
dumgothbich
Baron Samedi
Platinum V
Level 160
God Stats
1W - 1L
1,825 SR
Queue Stats
18W - 12L
1,986 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 7 / 12
14,616
585
24,686
29,756
13,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
 
Fenrir
19
5 / 6 / 12
13,313
533
18,619
33,503
54,186
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
IaiIai
The Morrigan
20
4 / 5 / 18
13,875
555
27,076
18,742
10,028
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Odin
Zαnder
Odin
20
9 / 2 / 12
15,274
611
24,308
26,165
43,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
onaroll
Mercury
20
10 / 2 / 7
15,077
603
27,771
26,942
15,675
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
UllrNemesisRavanaKali

VS

Bans
BakasuraDa JiLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfricanRuler
Tsukuyomi
19
6 / 7 / 5
12,077
483
17,657
24,474
16,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Dethhhh
Hercules
20
5 / 5 / 4
13,464
539
24,702
40,255
67,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Erlang Shen
JCrοs
Erlang Shen
19
5 / 6 / 8
12,415
497
21,003
35,690
36,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Micky
Heimdallr
18
3 / 10 / 6
12,404
496
16,812
27,117
14,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
dumgothbich
Baron Samedi
15
2 / 5 / 7
10,745
430
10,115
24,242
38,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
33
Kills
21
22
Deaths
33
61
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
7
12
1.57
W
Fenrir
 
Fenrir
5
6
12
1.83
L
Tsukuyomi
AfricanRuler
Tsukuyomi
6
7
5
1.21
L
Hercules
Dethhhh
Hercules
5
5
4
1.4
W
The Morrigan
IaiIai
The Morrigan
4
5
18
2.6
L
Erlang Shen
JCrοs
Erlang Shen
5
6
8
1.5
L
Heimdallr
Micky
Heimdallr
3
10
6
0.6
W
Odin
Zαnder
Odin
9
2
12
7.5
L
Baron Samedi
dumgothbich
Baron Samedi
2
5
7
1.1
W
Mercury
onaroll
Mercury
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,460
Damage
90,289
135,108
Taken
151,778
137,098
Mitigated
173,539
36,091
Healing
46,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
24,686
20,362
0
12,328
29,756
13,789
6,255
2,687
26,934
0
155,462
W
Fenrir
 
Fenrir
18,619
5,794
0
6,522
33,503
54,186
0
3,736
29,458
326
48,546
L
Tsukuyomi
AfricanRuler
Tsukuyomi
17,657
3,958
0
6,257
24,474
16,277
0
5,388
19,086
0
102,109
L
Hercules
Dethhhh
Hercules
24,702
8,875
0
16,422
40,255
67,279
0
3,002
37,253
0
114,374
W
The Morrigan
IaiIai
The Morrigan
27,076
3,511
0
4,283
18,742
10,028
1,291
2,032
16,536
115,468
5,111
L
Erlang Shen
JCrοs
Erlang Shen
21,003
11,252
0
10,067
35,690
36,896
0
5,725
29,965
0
113,603
L
Heimdallr
Micky
Heimdallr
16,812
7,727
0
5,595
27,117
14,425
0
3,384
23,733
0
105,108
W
Odin
Zαnder
Odin
24,308
4,785
0
7,773
26,165
43,420
375
2,656
22,604
0
119,737
L
Baron Samedi
dumgothbich
Baron Samedi
10,115
488
2,733
5,013
24,242
38,662
0
6,223
18,019
49,283
0
W
Mercury
onaroll
Mercury
27,771
18,939
0
5,185
26,942
15,675
4,963
1,917
24,885
0
199,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,155
Gold Earned
61,105
751
Minions Killed
717
0
Camps Cleared
0
2,590,391
Distance Traveled
2,253,884
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,616
585
187
7
0
455,853
2
W
Fenrir
13,313
533
40
2
0
516,531
0
L
Tsukuyomi
12,077
483
147
6
0
462,464
6
L
Hercules
13,464
539
190
8
0
430,944
4
W
The Morrigan
13,875
555
151
6
0
458,320
6
L
Erlang Shen
12,415
497
155
6
0
519,326
1
L
Heimdallr
12,404
496
157
6
0
392,260
0
W
Odin
15,274
611
165
7
0
553,155
13
L
Baron Samedi
10,745
430
68
3
0
448,890
4
W
Mercury
15,077
603
208
8
0
606,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role