Player Matchup

Mercury
Mercury
 
Mercury
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AmarantoCorriura
Ratatoskr
Level 115
God Stats
6W - 1L
1,705 SR
Queue Stats
120W - 124L
1,442 Elo+
Party 1
Ymir
Ymir
ArturoBP
Ymir
Level 17
God Stats
4W - 2L
1,490 SR
Queue Stats
112W - 121L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
Bravo1y2
Jing Wei
Level 106
God Stats
3W - 5L
1,252 SR
Queue Stats
56W - 57L
1,446 Elo+
Party 1
Poseidon
Poseidon
ignacioMS
Poseidon
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,342 Elo+
Solo
Team Averages
Level 74
1,489 SR
1,424 Elo+

VS

Team Averages
Level 57
1,454 SR
1,442 Elo+
Nemesis
Nemesis
Alexmen105
Nemesis
Level 86
God Stats
0W - 1L
1,255 SR
Queue Stats
35W - 30L
1,286 Elo+
Party 2
Hades
Hades
Beeeaaater
Hades
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
34W - 74L
1,637 Elo+
Solo
Izanami
Izanami
Elpitu14
Izanami
Level 49
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 2L
1,429 Elo+
Party 2
Hera
Hera
GOUMI76
Hera
Level 37
God Stats
2W - 3L
1,770 SR
Queue Stats
138W - 168L
1,402 Elo+
Solo
Horus
Horus
MomosLibra
Horus
Level 83
God Stats
0W - 4L
1,301 SR
Queue Stats
51W - 55L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 2 / 3
7,939
611
3,847
10,593
3,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
14
2 / 0 / 5
8,626
664
7,350
11,431
6,468
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
11
1 / 1 / 4
6,977
537
4,754
10,474
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Bravo1y2
Jing Wei
11
2 / 1 / 2
6,790
522
7,873
5,582
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
ignacioMS
Poseidon
12
2 / 4 / 4
7,534
580
6,244
9,647
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alexmen105
Nemesis
14
5 / 2 / 3
8,181
629
12,833
13,673
5,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
11
1 / 4 / 0
6,151
473
6,203
11,357
5,523
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Elpitu14
Izanami
10
1 / 3 / 2
5,959
458
4,614
8,399
3,175
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
GOUMI76
Hera
1
0 / 0 / 0
2,514
193
0
0
0
Horus
11
1 / 1 / 0
5,844
450
1,629
10,541
7,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
8
8
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
L
Nemesis
Alexmen105
Nemesis
5
2
3
3.25
W
Ratatoskr
2
0
5
4.5
W
Ymir
1
1
4
3
L
Hades
1
4
0
0.25
W
Jing Wei
Bravo1y2
Jing Wei
2
1
2
3
L
Izanami
Elpitu14
Izanami
1
3
2
0.67
L
Hera
GOUMI76
Hera
0
0
0
0
L
Horus
1
1
0
1
W
Poseidon
ignacioMS
Poseidon
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
25,279
47,727
Taken
43,970
24,608
Mitigated
22,635
9,991
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,847
2,158
0
1,089
10,593
3,640
0
675
9,918
0
53,332
L
Nemesis
Alexmen105
Nemesis
12,833
7,272
0
1,143
13,673
5,989
331
3,657
10,016
0
70,592
W
Ratatoskr
7,350
1,249
0
4,263
11,431
6,468
0
3,431
8,000
0
62,186
W
Ymir
4,754
903
0
2,173
10,474
9,408
343
761
9,713
23,970
0
L
Hades
6,203
1,452
154
3,434
11,357
5,523
224
1,227
10,130
37,071
0
W
Jing Wei
Bravo1y2
Jing Wei
7,873
6,450
0
2,046
5,582
2,037
2,491
328
5,254
0
50,365
L
Izanami
Elpitu14
Izanami
4,614
2,544
0
1,158
8,399
3,175
0
2,464
5,935
0
43,775
L
Hera
GOUMI76
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Horus
1,629
808
900
2,273
10,541
7,948
27
3,650
6,891
0
19,034
W
Poseidon
ignacioMS
Poseidon
6,244
1,269
0
420
9,647
3,055
308
1,008
8,639
50,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
28,649
432
Minions Killed
277
0
Camps Cleared
0
1,355,486
Distance Traveled
1,014,569
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,939
611
94
7
0
312,759
0
L
Nemesis
8,181
629
117
9
0
303,029
2
W
Ratatoskr
8,626
664
134
10
0
287,031
3
W
Ymir
6,977
537
34
3
0
259,935
1
L
Hades
6,151
473
65
5
0
237,012
0
W
Jing Wei
6,790
522
89
7
0
233,516
0
L
Izanami
5,959
458
75
6
0
234,168
0
L
Hera
2,514
193
0
0
0
0
0
L
Horus
5,844
450
20
2
0
240,360
6
W
Poseidon
7,534
580
81
6
0
262,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role