Player Matchup

Atlas
Atlas
Derek2018
Atlas
Level 68
God Stats
44W - 42L
1,210 SR
Queue Stats
255W - 273L
1,436 Elo+
Party 1
Hachiman
Hachiman
Flockaveli
Hachiman
Level 69
God Stats
30W - 34L
1,437 SR
Queue Stats
71W - 89L
1,420 Elo+
Solo
Bellona
Bellona
HidinginDarknes
Bellona
Level 69
God Stats
6W - 4L
1,753 SR
Queue Stats
104W - 110L
1,565 Elo+
Solo
Arachne
Arachne
RidgeeFellow
Arachne
Level 57
God Stats
19W - 15L
1,539 SR
Queue Stats
41W - 35L
1,515 Elo+
Solo
Danzaburou
Danzaburou
anelk21
Danzaburou
Level 47
God Stats
3W - 5L
1,259 SR
Queue Stats
219W - 235L
1,434 Elo+
Party 1
Team Averages
Level 62
1,439 SR
1,474 Elo+

VS

Team Averages
Level 79
1,542 SR
1,446 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
MarshalDutch
Thor
Level 29
God Stats
4W - 2L
1,861 SR
Queue Stats
27W - 28L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
MaryMonnk
Aphrodite
Level 58
God Stats
86W - 71L
1,473 SR
Queue Stats
380W - 411L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Max5
Jing Wei
Level 108
God Stats
1W - 3L
1,375 SR
Queue Stats
50W - 43L
1,467 Elo+
Solo
Hercules
Hercules
Shienz
Hercules
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 57L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Derek2018
Atlas
17
2 / 0 / 12
12,071
1,097
12,659
13,035
19,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Flockaveli
Hachiman
17
6 / 0 / 5
11,096
1,009
16,454
7,447
4,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 9
12,124
1,102
12,532
13,240
15,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
RidgeeFellow
Arachne
17
5 / 1 / 6
11,679
1,062
11,899
11,150
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
anelk21
Danzaburou
16
0 / 1 / 9
10,164
924
5,668
5,224
3,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

272

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
1 / 0 / 1
10,524
957
7,720
4,013
2,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 3 / 1
10,436
949
8,267
13,356
6,492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
MaryMonnk
Aphrodite
15
0 / 2 / 1
9,916
901
4,708
10,091
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Max5
Jing Wei
15
1 / 7 / 1
10,014
910
15,144
15,821
7,683
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Shienz
Hercules
15
0 / 4 / 2
9,678
880
8,067
19,107
24,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
16
Kills
3
3
Deaths
16
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
0
1
1.5
W
Atlas
Derek2018
Atlas
2
0
12
8
W
Hachiman
Flockaveli
Hachiman
6
0
5
8.5
W
3
1
9
7.5
L
1
3
1
0.5
L
Aphrodite
MaryMonnk
Aphrodite
0
2
1
0.25
L
Jing Wei
Max5
Jing Wei
1
7
1
0.21
W
Arachne
RidgeeFellow
Arachne
5
1
6
8
L
Hercules
Shienz
Hercules
0
4
2
0.25
W
Danzaburou
anelk21
Danzaburou
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
43,906
50,096
Taken
62,388
50,532
Mitigated
46,404
9,629
Healing
13,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,720
553
63
1,118
4,013
2,250
0
735
3,278
42,354
0
W
Atlas
Derek2018
Atlas
12,659
3,266
0
1,342
13,035
19,396
0
3,561
9,138
29,609
0
W
Hachiman
Flockaveli
Hachiman
16,454
8,592
0
1,081
7,447
4,004
0
1,406
6,041
0
28,692
W
12,532
2,183
2,094
2,338
13,240
15,767
0
3,151
9,915
4,610
24,864
L
8,267
1,123
0
374
13,356
6,492
0
3,338
10,018
0
26,712
L
Aphrodite
MaryMonnk
Aphrodite
4,708
123
3,199
4,153
10,091
5,751
0
2,652
7,439
20,226
0
L
Jing Wei
Max5
Jing Wei
15,144
12,516
0
689
15,821
7,683
0
3,845
11,976
0
29,436
W
Arachne
RidgeeFellow
Arachne
11,899
8,385
0
2,257
11,150
8,363
0
3,215
7,802
0
28,026
L
Hercules
Shienz
Hercules
8,067
2,245
0
4,164
19,107
24,228
0
3,637
15,470
0
15,317
W
Danzaburou
anelk21
Danzaburou
5,668
1,860
0
517
5,224
3,002
0
1,095
4,048
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,134
Gold Earned
50,568
185
Minions Killed
216
9
Camps Cleared
7
1,121,259
Distance Traveled
1,011,803
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,524
957
84
8
1
156,757
0
W
Atlas
12,071
1,097
19
2
0
233,912
0
W
Hachiman
11,096
1,009
35
3
2
167,408
0
W
Bellona
12,124
1,102
38
3
1
247,202
0
L
Thor
10,436
949
50
5
4
223,936
0
L
Aphrodite
9,916
901
45
4
0
231,187
1
L
Jing Wei
10,014
910
23
2
2
206,934
0
W
Arachne
11,679
1,062
35
3
6
241,416
2
L
Hercules
9,678
880
14
1
0
192,989
0
W
Danzaburou
10,164
924
58
5
0
231,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role