Player Matchup

Hercules
Hercules
Kvltvrkampf
Hercules
Level 137
God Stats
50W - 50L
1,596 SR
Queue Stats
307W - 339L
1,549 Elo+
Solo
Izanami
Izanami
LM237509
Izanami
Level 106
God Stats
2W - 2L
1,505 SR
Queue Stats
98W - 113L
1,584 Elo+
Solo
Arachne
Arachne
TRROxIlllIF
Arachne
Level 138
God Stats
9W - 10L
1,584 SR
Queue Stats
299W - 263L
1,547 Elo+
Solo
Nox
Nox
iyaam
Nox
Level 149
God Stats
8W - 15L
1,228 SR
Queue Stats
438W - 473L
1,507 Elo+
Solo
Lancelot
Lancelot
xXGGXxSoIJL
Lancelot
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,494 Elo+
Solo
Team Averages
Level 134
1,483 SR
1,536 Elo+

VS

Team Averages
Level 111
1,470 SR
1,535 Elo+
Raijin
Raijin
Danger751997
Raijin
Level 91
God Stats
13W - 12L
1,542 SR
Queue Stats
69W - 68L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
Naysan990
Cu Chulainn
Level 121
God Stats
12W - 6L
1,473 SR
Queue Stats
167W - 153L
1,553 Elo+
Solo
Skadi
Skadi
Robq1995
Skadi
Level 129
God Stats
5W - 11L
1,492 SR
Queue Stats
46W - 50L
1,589 Elo+
Solo
Ares
Ares
TheGreenP
Ares
Level 95
God Stats
11W - 7L
1,492 SR
Queue Stats
63W - 66L
1,445 Elo+
Solo
Bellona
Bellona
jeaperso
Bellona
Level 119
God Stats
1W - 5L
1,352 SR
Queue Stats
110W - 115L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kvltvrkampf
Hercules
18
2 / 0 / 17
13,566
522
17,839
31,676
34,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
LM237509
Izanami
20
11 / 1 / 7
17,661
679
32,305
29,769
14,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TRROxIlllIF
Arachne
20
7 / 5 / 6
14,807
570
22,167
36,113
19,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
iyaam
Nox
20
3 / 3 / 9
14,272
549
11,541
17,757
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
xXGGXxSoIJL
Lancelot
20
7 / 6 / 12
14,084
542
19,458
26,071
12,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
3 / 5 / 4
11,192
430
22,492
21,038
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Naysan990
Cu Chulainn
16
5 / 6 / 4
11,058
425
19,715
29,521
22,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Robq1995
Skadi
19
0 / 5 / 1
11,827
455
13,756
21,569
10,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
13
2 / 10 / 2
9,642
371
7,218
29,710
44,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
jeaperso
Bellona
20
4 / 4 / 1
12,978
499
23,383
33,980
63,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
30
Kills
14
15
Deaths
30
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
4
1
W
Hercules
Kvltvrkampf
Hercules
2
0
17
10.5
W
Izanami
LM237509
Izanami
11
1
7
14.5
L
Cu Chulainn
Naysan990
Cu Chulainn
5
6
4
1.17
L
Skadi
Robq1995
Skadi
0
5
1
0.1
W
Arachne
TRROxIlllIF
Arachne
7
5
6
2
L
Ares
2
10
2
0.3
W
Nox
iyaam
Nox
3
3
9
2.5
L
Bellona
jeaperso
Bellona
4
4
1
1.13
W
Lancelot
xXGGXxSoIJL
Lancelot
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,310
Damage
86,564
141,386
Taken
135,818
90,852
Mitigated
151,912
71,717
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
22,492
2,738
0
3,346
21,038
11,304
0
3,110
17,928
107,549
0
W
Hercules
Kvltvrkampf
Hercules
17,839
7,428
1,024
16,032
31,676
34,715
1,213
10,264
21,412
0
72,619
W
Izanami
LM237509
Izanami
32,305
24,868
0
19,102
29,769
14,430
13,601
9,294
20,475
0
224,585
L
Cu Chulainn
Naysan990
Cu Chulainn
19,715
4,958
0
7,004
29,521
22,082
26
2,257
27,264
0
96,829
L
Skadi
Robq1995
Skadi
13,756
4,669
0
7,289
21,569
10,419
54
1,620
19,949
0
136,440
W
Arachne
TRROxIlllIF
Arachne
22,167
14,726
0
20,870
36,113
19,844
4,422
3,279
32,834
0
114,123
L
Ares
7,218
613
0
1,843
29,710
44,138
0
3,104
26,606
25,503
0
W
Nox
iyaam
Nox
11,541
1,491
0
5,948
17,757
9,166
1,433
5,600
12,157
103,657
0
L
Bellona
jeaperso
Bellona
23,383
9,112
0
11,506
33,980
63,969
55
1,450
32,530
0
135,629
W
Lancelot
xXGGXxSoIJL
Lancelot
19,458
5,370
0
8,741
26,071
12,697
2,368
4,250
21,821
0
100,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,390
Gold Earned
56,697
748
Minions Killed
793
0
Camps Cleared
0
2,483,735
Distance Traveled
2,277,519
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,192
430
161
6
0
412,344
10
W
Hercules
13,566
522
81
3
0
514,016
8
W
Izanami
17,661
679
266
10
0
498,408
5
L
Cu Chulainn
11,058
425
129
5
0
496,570
5
L
Skadi
11,827
455
203
8
0
477,519
8
W
Arachne
14,807
570
163
6
0
441,458
0
L
Ares
9,642
371
29
1
0
474,744
4
W
Nox
14,272
549
152
6
0
454,320
6
L
Bellona
12,978
499
271
10
0
416,342
3
W
Lancelot
14,084
542
86
3
0
575,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role