Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
IReatZ
Olorun
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,828 Elo+
Solo
Tyr
Tyr
RastaTV
Tyr
Level 157
God Stats
5W - 6L
1,408 SR
Queue Stats
217W - 219L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sarodar
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
milachek
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,818 Elo+
Party 1
Team Averages
Level 96
1,482 SR
1,637 Elo+

VS

Team Averages
Level 84
1,441 SR
1,477 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BombaStrong
Zeus
Level 77
God Stats
3W - 7L
1,328 SR
Queue Stats
116W - 135L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Riskit4aBskit
Danzaburou
Level 148
God Stats
32W - 23L
1,634 SR
Queue Stats
254W - 252L
1,560 Elo+
Solo
Odin
Odin
Toresoul
Odin
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
asveme
Mercury
Level 17
God Stats
1W - 3L
1,240 SR
Queue Stats
15W - 23L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 9
6,271
784
9,541
6,001
2,489
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
IReatZ
Olorun
14
2 / 0 / 3
7,402
925
4,925
4,661
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyr
12
5 / 0 / 5
6,826
853
6,261
8,604
7,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Sarodar
Ah Muzen Cab
14
3 / 0 / 7
7,084
886
7,976
4,427
1,942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
milachek
Thanatos
12
4 / 2 / 7
6,748
844
4,941
8,807
8,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 1
6,655
832
4,769
10,553
9,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 1
6,260
783
7,382
6,511
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Riskit4aBskit
Danzaburou
12
0 / 1 / 2
6,201
775
5,216
7,028
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
11
0 / 3 / 0
5,664
708
2,467
5,978
3,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
asveme
Mercury
10
0 / 6 / 1
5,559
695
2,129
10,114
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
14
Kills
2
2
Deaths
14
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
9
4.5
L
Geb
 
Geb
1
1
1
1.5
L
1
3
1
0.5
W
Olorun
IReatZ
Olorun
2
0
3
3.5
W
Tyr
5
0
5
7.5
L
Danzaburou
Riskit4aBskit
Danzaburou
0
1
2
1
W
Ah Muzen Cab
Sarodar
Ah Muzen Cab
3
0
7
6.5
L
Odin
0
3
0
0
L
Mercury
asveme
Mercury
0
6
1
0.08
W
Thanatos
milachek
Thanatos
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,644
Damage
21,963
32,500
Taken
40,184
23,208
Mitigated
21,742
11,713
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,541
309
0
819
6,001
2,489
556
2,352
3,649
23,299
0
L
Geb
 
Geb
4,769
149
0
1,598
10,553
9,110
0
3,682
6,814
18,936
0
L
7,382
679
0
0
6,511
2,598
0
2,522
3,989
21,308
0
W
Olorun
IReatZ
Olorun
4,925
2,056
79
1,894
4,661
2,605
1,237
1,097
3,564
26,090
1,777
W
Tyr
6,261
243
0
2,192
8,604
7,248
273
2,358
6,246
0
10,840
L
Danzaburou
Riskit4aBskit
Danzaburou
5,216
1,634
0
3,368
7,028
2,761
0
2,463
4,501
0
18,511
W
Ah Muzen Cab
Sarodar
Ah Muzen Cab
7,976
1,902
0
1,312
4,427
1,942
733
2,729
1,698
0
25,092
L
Odin
2,467
514
0
500
5,978
3,217
0
1,991
3,963
0
10,144
L
Mercury
asveme
Mercury
2,129
1,229
0
320
10,114
4,056
0
3,253
6,634
0
5,025
W
Thanatos
milachek
Thanatos
4,941
320
0
5,417
8,807
8,924
140
3,615
5,192
0
9,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
30,339
164
Minions Killed
155
0
Camps Cleared
0
916,307
Distance Traveled
839,643
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,271
784
30
4
0
181,302
4
L
Geb
6,655
832
22
3
0
195,375
1
L
Zeus
6,260
783
38
5
0
161,542
3
W
Olorun
7,402
925
62
8
0
156,242
0
W
Tyr
6,826
853
13
2
0
208,368
1
L
Danzaburou
6,201
775
67
8
0
166,788
0
W
Ah Muzen Cab
7,084
886
46
6
0
181,930
0
L
Odin
5,664
708
14
2
0
138,674
0
L
Mercury
5,559
695
14
2
0
177,264
4
W
Thanatos
6,748
844
13
2
0
188,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role