Player Matchup

Khepri
Khepri
Rokovoko
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,397 Elo+
Solo
Sol
Sol
ShadowPhoenix727
Sol
Level 122
God Stats
1W - 0L
1,250 SR
Queue Stats
28W - 21L
1,405 Elo+
Party 1
Thor
Thor
Ulledan
Thor
Level 41
God Stats
2W - 1L
1,511 SR
Queue Stats
22W - 38L
1,370 Elo+
Solo
Tiamat
Tiamat
jay play21
Tiamat
Level 69
God Stats
1W - 0L
1,321 SR
Queue Stats
17W - 17L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
xXcristinitax
Heimdallr
Level 124
God Stats
2W - 0L
1,679 SR
Queue Stats
46W - 48L
1,334 Elo+
Solo
Team Averages
Level 85
1,452 SR
1,391 Elo+

VS

Team Averages
Level 72
1,478 SR
1,343 Elo+
Hou Yi
Hou Yi
BJP
Hou Yi
Level 108
God Stats
6W - 8L
1,575 SR
Queue Stats
412W - 414L
1,447 Elo+
Solo
Loki
Loki
LORDTIMON
Loki
Level 123
God Stats
3W - 8L
1,314 SR
Queue Stats
278W - 293L
1,326 Elo+
Solo
Agni
Agni
TSUR_RUST
Agni
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,256 Elo+
Solo
Bacchus
Bacchus
TheD-wolf13
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,209 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zombigame59
Morgan Le Fay
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 200L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rokovoko
Khepri
16
0 / 3 / 22
10,687
763
5,318
13,302
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 19
12,004
857
21,739
17,028
9,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Ulledan
Thor
18
14 / 3 / 14
12,078
863
15,397
13,481
7,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
jay play21
Tiamat
17
2 / 2 / 16
10,463
747
8,785
10,928
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
xXcristinitax
Heimdallr
19
9 / 3 / 16
11,490
821
16,132
11,038
7,249
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BJP
Hou Yi
17
9 / 7 / 3
10,524
752
17,376
15,713
8,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
12
1 / 7 / 2
8,046
575
7,277
11,420
4,978
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
16
0 / 6 / 7
8,954
640
10,793
12,500
5,502
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TheD-wolf13
Bacchus
17
1 / 6 / 5
9,165
655
5,245
20,469
26,869
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
zombigame59
Morgan Le Fay
16
1 / 8 / 8
8,851
632
13,026
16,641
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
34
Kills
12
13
Deaths
34
87
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
BJP
Hou Yi
9
7
3
1.5
L
Loki
1
7
2
0.29
W
Khepri
Rokovoko
Khepri
0
3
22
3.67
W
9
2
19
9.25
L
Agni
0
6
7
0.58
L
Bacchus
TheD-wolf13
Bacchus
1
6
5
0.58
W
Thor
Ulledan
Thor
14
3
14
7
W
Tiamat
jay play21
Tiamat
2
2
16
5
W
Heimdallr
xXcristinitax
Heimdallr
9
3
16
5.67
L
Morgan Le Fay
zombigame59
Morgan Le Fay
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,371
Damage
53,717
65,777
Taken
76,743
49,945
Mitigated
54,396
26,601
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
BJP
Hou Yi
17,376
6,934
1,430
2,431
15,713
8,331
0
7,566
8,147
0
35,450
L
Loki
7,277
2,496
1,229
626
11,420
4,978
0
4,796
6,624
0
11,667
W
Khepri
Rokovoko
Khepri
5,318
444
1,057
1,892
13,302
17,164
758
5,735
7,567
9,487
0
W
21,739
9,221
326
10,327
17,028
9,278
4,305
7,812
9,216
53,962
0
L
Agni
10,793
877
570
1,682
12,500
5,502
205
5,614
6,886
31,155
0
L
Bacchus
TheD-wolf13
Bacchus
5,245
254
456
3,688
20,469
26,869
0
9,597
10,872
11,589
0
W
Thor
Ulledan
Thor
15,397
3,453
2,178
3,112
13,481
7,705
1,105
4,897
8,584
0
22,259
W
Tiamat
jay play21
Tiamat
8,785
297
731
2,915
10,928
8,549
1,289
5,942
4,986
17,215
0
W
Heimdallr
xXcristinitax
Heimdallr
16,132
8,903
1,040
3,023
11,038
7,249
2,372
4,678
6,360
0
37,647
L
Morgan Le Fay
zombigame59
Morgan Le Fay
13,026
852
671
1,705
16,641
8,716
220
8,269
8,372
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,722
Gold Earned
45,540
128
Minions Killed
132
0
Camps Cleared
0
1,271,754
Distance Traveled
1,117,718
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,524
752
35
3
0
195,320
1
L
Loki
8,046
575
21
2
0
248,210
1
W
Khepri
10,687
763
6
0
0
266,256
0
W
Sol
12,004
857
58
4
0
247,458
0
L
Agni
8,954
640
46
3
0
237,984
2
L
Bacchus
9,165
655
5
0
0
240,737
0
W
Thor
12,078
863
8
1
0
259,475
0
W
Tiamat
10,463
747
16
1
0
270,486
0
W
Heimdallr
11,490
821
40
3
0
228,079
0
L
Morgan Le Fay
8,851
632
25
2
0
195,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role