Player Matchup

Awilix
Awilix
DerKanzler99
Awilix
Level 155
God Stats
6W - 6L
1,543 SR
Queue Stats
161W - 197L
1,435 Elo+
Party 2
Vulcan
Vulcan
Eren jager4K
Vulcan
Level 33
God Stats
5W - 8L
1,501 SR
Queue Stats
15W - 35L
1,385 Elo+
Party 2
Sylvanus
Sylvanus
TinyPhantom2943
Sylvanus
Level 98
God Stats
27W - 36L
1,491 SR
Queue Stats
268W - 368L
1,492 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,437 Elo+

VS

Team Averages
Level 43
1,475 SR
1,247 Elo+
Kukulkan
Kukulkan
Samboy57
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,167 Elo+
Party 1
Cthulhu
Cthulhu
cedephone
Cthulhu
Level 60
God Stats
4W - 5L
1,421 SR
Queue Stats
29W - 51L
1,241 Elo+
Party 1
Charybdis
Charybdis
invinciblus57070
Charybdis
Level 67
God Stats
7W - 9L
1,504 SR
Queue Stats
24W - 37L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 5 / 6
10,002
714
14,559
14,333
6,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
17
9 / 0 / 5
11,474
820
27,810
8,869
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
14
0 / 1 / 10
10,028
716
5,888
12,768
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Samboy57
Kukulkan
11
1 / 8 / 2
8,000
571
4,735
13,125
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
cedephone
Cthulhu
15
3 / 2 / 2
10,149
725
14,034
24,466
11,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
12
1 / 5 / 4
8,476
605
3,079
16,305
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
6
5
6
1.8
W
Vulcan
9
0
5
11.5
L
Kukulkan
Samboy57
Kukulkan
1
8
2
0.25
W
Sylvanus
0
1
10
5
L
Cthulhu
cedephone
Cthulhu
3
2
2
2
L
Charybdis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,257
Damage
21,848
35,970
Taken
53,896
25,387
Mitigated
20,799
9,532
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
14,559
5,295
0
344
14,333
6,529
0
6,491
7,842
0
37,776
W
Vulcan
27,810
8,601
0
1,266
8,869
4,795
642
6,285
2,584
66,914
0
L
Kukulkan
Samboy57
Kukulkan
4,735
0
0
512
13,125
4,094
0
7,856
5,269
14,579
0
W
Sylvanus
5,888
699
1,622
6,300
12,768
14,063
0
6,420
6,348
19,172
0
L
Cthulhu
cedephone
Cthulhu
14,034
862
359
9,293
24,466
11,844
0
16,514
7,952
39,817
0
L
Charybdis
3,079
1,419
1,409
4,633
16,305
4,861
0
9,725
6,580
0
22,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,504
Gold Earned
26,625
146
Minions Killed
144
8
Camps Cleared
3
778,323
Distance Traveled
769,308
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,002
714
33
2
4
264,511
1
W
Vulcan
11,474
820
90
6
3
293,654
5
L
Kukulkan
8,000
571
24
2
0
204,316
0
W
Sylvanus
10,028
716
23
2
1
220,158
2
L
Cthulhu
10,149
725
70
5
2
306,354
1
L
Charybdis
8,476
605
50
4
1
258,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role