Player Matchup

Anubis
Anubis
Cptn Hindsiight
Anubis
Level 127
God Stats
4W - 2L
1,692 SR
Queue Stats
618W - 585L
1,491 Elo+
Solo
Cthulhu
Cthulhu
MOE_SHADOW99
Cthulhu
Level 127
God Stats
40W - 32L
1,619 SR
Queue Stats
216W - 194L
1,468 Elo+
Party 2
Izanami
Izanami
Marwan_AL3bd
Izanami
Level 69
God Stats
8W - 11L
1,544 SR
Queue Stats
127W - 124L
1,495 Elo+
Party 2
Thanatos
Thanatos
Psycho-Rexy
Thanatos
Level 146
God Stats
12W - 5L
1,672 SR
Queue Stats
372W - 304L
1,511 Elo+
Party 2
Nox
Nox
Ranger_MJ99
Nox
Level 154
God Stats
2W - 3L
1,412 SR
Queue Stats
408W - 344L
1,526 Elo+
Party 2
Team Averages
Level 125
1,588 SR
1,498 Elo+

VS

Team Averages
Level 110
1,625 SR
1,522 Elo+
Ymir
Ymir
SkimpyBAST
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
V1k1nG92
Ullr
Level 157
God Stats
15W - 19L
1,584 SR
Queue Stats
734W - 753L
1,506 Elo+
Solo
Jormungandr
Jormungandr
XxDordysluGxX
Jormungandr
Level 82
God Stats
2W - 1L
1,935 SR
Queue Stats
12W - 13L
1,611 Elo+
Party 3
Janus
Janus
iTp_Snafous
Janus
Level 148
God Stats
7W - 8L
1,429 SR
Queue Stats
102W - 78L
1,528 Elo+
Party 1
Serqet
Serqet
lINemezis
Serqet
Level 158
God Stats
3W - 2L
1,675 SR
Queue Stats
56W - 48L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 3
7,961
531
7,406
8,797
4,879
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MOE_SHADOW99
Cthulhu
14
0 / 1 / 1
8,439
563
7,937
9,883
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Marwan_AL3bd
Izanami
13
4 / 0 / 4
7,918
528
8,681
5,793
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Psycho-Rexy
Thanatos
14
7 / 1 / 3
8,393
560
9,931
10,016
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 9
7,410
494
4,112
9,639
8,386
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
6,161
411
2,088
13,899
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
10
1 / 4 / 1
6,083
406
3,170
10,921
3,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
XxDordysluGxX
Jormungandr
13
1 / 2 / 0
7,402
493
6,850
14,947
12,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 2
6,866
458
8,421
5,982
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
lINemezis
Serqet
10
1 / 2 / 2
6,642
443
4,491
12,321
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
5
5
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Cthulhu
MOE_SHADOW99
Cthulhu
0
1
1
0.5
W
Izanami
Marwan_AL3bd
Izanami
4
0
4
6
W
Thanatos
Psycho-Rexy
Thanatos
7
1
3
8.5
W
1
2
9
2.75
L
1
5
0
0.2
L
Ullr
1
4
1
0.38
L
Jormungandr
XxDordysluGxX
Jormungandr
1
2
0
0.5
L
1
3
2
0.67
L
Serqet
lINemezis
Serqet
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
25,020
44,128
Taken
58,070
27,266
Mitigated
31,724
29,482
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,406
189
0
5,478
8,797
4,879
98
3,272
5,183
66,212
0
W
Cthulhu
MOE_SHADOW99
Cthulhu
7,937
726
0
4,701
9,883
7,475
168
6,309
3,574
63,098
0
W
Izanami
Marwan_AL3bd
Izanami
8,681
6,214
0
3,076
5,793
2,116
0
1,780
4,013
0
64,522
W
Thanatos
Psycho-Rexy
Thanatos
9,931
4,246
0
13,494
10,016
4,410
0
2,854
7,162
0
61,623
W
4,112
1,029
0
2,733
9,639
8,386
36
3,144
6,387
12,004
0
L
2,088
469
0
1,806
13,899
9,977
448
3,176
10,723
18,111
0
L
Ullr
3,170
1,638
0
1,332
10,921
3,492
0
1,582
9,339
0
43,435
L
Jormungandr
XxDordysluGxX
Jormungandr
6,850
3,620
0
2,604
14,947
12,266
0
6,879
7,308
57,316
0
L
8,421
391
0
1,000
5,982
1,850
0
3,219
2,757
51,181
0
L
Serqet
lINemezis
Serqet
4,491
947
0
4,546
12,321
4,139
0
3,793
8,488
0
42,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,121
Gold Earned
33,154
511
Minions Killed
353
0
Camps Cleared
0
1,449,288
Distance Traveled
1,319,172
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,961
531
112
7
0
270,937
2
W
Cthulhu
8,439
563
146
10
0
302,008
1
W
Izanami
7,918
528
131
9
0
273,528
4
W
Thanatos
8,393
560
106
7
0
328,406
2
W
Nox
7,410
494
16
1
0
274,409
1
L
Ymir
6,161
411
21
1
0
256,567
2
L
Ullr
6,083
406
66
4
0
244,658
4
L
Jormungandr
7,402
493
103
7
0
228,754
4
L
Janus
6,866
458
77
5
0
261,677
3
L
Serqet
6,642
443
86
6
0
327,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role