Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kasiopa
Ne Zha
Level 9
God Stats
1W - 0L
1,207 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Discordia
Discordia
YammyTanuki
Discordia
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 41
1,402 SR
1,500 Elo+

VS

Team Averages
Level 112
1,546 SR
1,487 Elo+
Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Liverpool8
Neith
Level 58
God Stats
3W - 1L
1,688 SR
Queue Stats
59W - 57L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
bibi76
Kuzenbo
Level 158
God Stats
22W - 28L
1,450 SR
Queue Stats
67W - 86L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
7 / 1 / 5
11,113
855
15,226
12,186
5,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Kasiopa
Ne Zha
12
0 / 5 / 11
8,773
675
7,247
13,033
4,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
YammyTanuki
Discordia
15
5 / 4 / 4
10,089
776
7,998
8,877
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 5 / 5
10,345
796
9,087
12,131
6,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
5 / 4 / 5
9,738
749
12,949
11,337
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
bibi76
Kuzenbo
13
0 / 3 / 10
9,455
727
7,321
13,986
20,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
12
Kills
10
10
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
5
9.5
L
Anubis
 
Anubis
5
5
5
1.5
W
Ne Zha
Kasiopa
Ne Zha
0
5
11
1.1
L
Neith
5
4
5
1.88
W
Discordia
YammyTanuki
Discordia
5
4
4
1.75
L
Kuzenbo
bibi76
Kuzenbo
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,471
Damage
29,357
34,096
Taken
37,454
12,865
Mitigated
32,335
5,552
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,226
7,460
0
4,434
12,186
5,273
1,707
5,137
7,049
0
50,473
L
Anubis
 
Anubis
9,087
197
0
2,802
12,131
6,777
367
2,367
9,764
41,928
0
W
Ne Zha
Kasiopa
Ne Zha
7,247
1,228
0
868
13,033
4,560
762
6,623
6,410
0
12,830
L
Neith
12,949
4,476
281
3,600
11,337
5,151
830
2,857
8,480
0
33,831
W
Discordia
YammyTanuki
Discordia
7,998
662
0
250
8,877
3,032
600
4,668
4,209
23,605
0
L
Kuzenbo
bibi76
Kuzenbo
7,321
2,217
0
2,869
13,986
20,407
243
3,215
10,771
15,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
29,538
154
Minions Killed
150
3
Camps Cleared
7
677,441
Distance Traveled
655,377
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,113
855
101
8
1
217,859
5
L
Anubis
10,345
796
75
6
6
190,057
4
W
Ne Zha
8,773
675
10
1
0
236,604
4
L
Neith
9,738
749
60
5
0
192,824
2
W
Discordia
10,089
776
43
3
2
222,978
1
L
Kuzenbo
9,455
727
15
1
1
272,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role