Player Matchup

Ao Kuang
Ao Kuang
IsCrooksy
Ao Kuang
Level 149
God Stats
1W - 2L
1,372 SR
Queue Stats
182W - 172L
1,542 Elo+
Party 1
Bellona
Bellona
XArrow550
Bellona
Level 105
God Stats
1W - 3L
1,471 SR
Queue Stats
79W - 80L
1,513 Elo+
Solo
Serqet
Serqet
Zee97
Serqet
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,574 Elo+
Party 1
Vamana
Vamana
imnotdmbrandon
Vamana
Level 112
God Stats
2W - 3L
1,262 SR
Queue Stats
58W - 39L
1,742 Elo+
Solo
Merlin
Merlin
moxiea
Merlin
Level 149
God Stats
15W - 20L
1,528 SR
Queue Stats
263W - 286L
1,563 Elo+
Solo
Team Averages
Level 122
1,427 SR
1,587 Elo+

VS

Team Averages
Level 114
1,657 SR
1,553 Elo+
Vamana
Vamana
ImTriixX
Vamana
Level 124
God Stats
4W - 2L
1,694 SR
Queue Stats
300W - 308L
1,532 Elo+
Solo
Xing Tian
Xing Tian
PHKarpinski
Xing Tian
Level 60
God Stats
5W - 3L
1,615 SR
Queue Stats
301W - 320L
1,517 Elo+
Solo
Agni
Agni
XxLimbergxX25
Agni
Level 143
God Stats
17W - 3L
1,588 SR
Queue Stats
317W - 313L
1,549 Elo+
Solo
Shiva
Shiva
thenegusayo
Shiva
Level 138
God Stats
6W - 3L
1,648 SR
Queue Stats
25W - 33L
1,530 Elo+
Solo
Medusa
Medusa
xxbouchardxx
Medusa
Level 107
God Stats
106W - 60L
1,742 SR
Queue Stats
317W - 254L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IsCrooksy
Ao Kuang
17
4 / 2 / 0
10,672
485
8,188
17,057
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XArrow550
Bellona
15
1 / 8 / 4
9,756
443
7,764
23,976
26,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Zee97
Serqet
14
0 / 3 / 5
8,974
408
4,603
17,670
20,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 1 / 5
12,209
555
12,315
18,531
12,712
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
moxiea
Merlin
17
2 / 5 / 3
10,878
494
12,794
15,030
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ImTriixX
Vamana
19
7 / 3 / 8
12,296
559
12,732
20,662
12,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
PHKarpinski
Xing Tian
14
0 / 2 / 11
10,271
467
5,439
20,870
23,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 3 / 9
11,702
532
17,073
11,191
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 0 / 6
13,422
610
17,238
15,138
17,548
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
19
3 / 3 / 3
12,416
564
10,997
13,616
5,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
11
Kills
19
19
Deaths
11
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
ImTriixX
Vamana
7
3
8
3.67
L
Ao Kuang
IsCrooksy
Ao Kuang
4
2
0
2
W
Xing Tian
PHKarpinski
Xing Tian
0
2
11
2.75
L
Bellona
XArrow550
Bellona
1
8
4
0.38
W
1
3
9
1.83
L
Serqet
Zee97
Serqet
0
3
5
0.83
L
4
1
5
6.5
L
Merlin
moxiea
Merlin
2
5
3
0.7
W
8
0
6
11
W
Medusa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
63,479
92,264
Taken
81,477
75,809
Mitigated
64,868
24,032
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ImTriixX
Vamana
12,732
6,407
0
4,886
20,662
12,353
1,045
6,198
14,404
0
109,452
L
Ao Kuang
IsCrooksy
Ao Kuang
8,188
1,134
0
8,034
17,057
8,646
0
2,294
14,763
67,637
12,075
W
Xing Tian
PHKarpinski
Xing Tian
5,439
552
0
4,059
20,870
23,987
0
6,378
14,446
26,119
0
L
Bellona
XArrow550
Bellona
7,764
2,751
0
5,265
23,976
26,563
0
5,032
18,944
0
64,079
W
17,073
1,013
249
2,287
11,191
4,989
347
1,652
9,449
128,738
0
L
Serqet
Zee97
Serqet
4,603
724
0
5,299
17,670
20,058
0
6,435
11,235
365
27,700
L
12,315
6,219
0
4,279
18,531
12,712
0
3,213
15,318
0
139,893
L
Merlin
moxiea
Merlin
12,794
232
0
1,155
15,030
7,830
0
5,538
9,492
103,523
0
W
17,238
2,922
201
4,412
15,138
17,548
509
2,222
12,634
0
103,014
W
Medusa
10,997
5,710
0
2,902
13,616
5,991
27
4,950
8,254
0
114,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
60,107
637
Minions Killed
711
0
Camps Cleared
0
2,236,722
Distance Traveled
2,267,628
23
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,296
559
138
6
0
482,915
12
L
Ao Kuang
10,672
485
136
6
0
463,734
7
W
Xing Tian
10,271
467
16
1
0
443,901
9
L
Bellona
9,756
443
121
6
0
407,079
0
W
Agni
11,702
532
191
9
0
422,003
3
L
Serqet
8,974
408
26
1
0
460,705
6
L
Vamana
12,209
555
178
8
0
508,614
7
L
Merlin
10,878
494
176
8
0
396,590
3
W
Shiva
13,422
610
168
8
0
512,029
10
W
Medusa
12,416
564
198
9
0
406,780
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role