Player Matchup

Skadi
Skadi
SilkT
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,457 Elo+
Party 2
Chaac
Chaac
Tyten
Chaac
Level 40
God Stats
9W - 9L
1,502 SR
Queue Stats
46W - 95L
1,385 Elo+
Solo
Hel
Hel
twoods1848
Hel
Level 126
God Stats
0W - 2L
1,583 SR
Queue Stats
37W - 38L
1,508 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,450 Elo+

VS

Team Averages
Level 112
1,726 SR
1,712 Elo+
Ares
Ares
AnaISimulator
Ares
Level 55
God Stats
2W - 0L
1,896 SR
Queue Stats
10W - 3L
1,860 Elo+
Party 1
Fenrir
Fenrir
Hypersomniia
Fenrir
Level 120
God Stats
10W - 10L
1,553 SR
Queue Stats
261W - 258L
1,539 Elo+
Party 1
Sol
Sol
erthia
Sol
Level 160
God Stats
2W - 1L
1,729 SR
Queue Stats
294W - 93L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
SilkT
Skadi
7
1 / 4 / 1
5,190
741
6,050
8,015
3,234
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Tyten
Chaac
9
0 / 5 / 1
4,887
698
5,860
9,940
5,173
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 1
4,773
682
3,047
8,548
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 12
7,165
1,024
6,863
11,287
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
12 / 1 / 4
8,147
1,164
6,635
8,666
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
erthia
Sol
12
2 / 0 / 14
6,958
994
11,271
6,139
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
16
16
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Fenrir
12
1
4
14
L
Skadi
SilkT
Skadi
1
4
1
0.38
L
Chaac
Tyten
Chaac
0
5
1
0.1
W
Sol
erthia
Sol
2
0
14
9
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,957
Damage
24,769
26,503
Taken
26,092
11,781
Mitigated
16,798
3,818
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,863
658
498
4,817
11,287
9,696
0
1,699
9,588
14,208
0
W
Fenrir
6,635
1,339
0
2,272
8,666
4,267
689
1,746
6,920
0
24,036
L
Skadi
SilkT
Skadi
6,050
2,139
0
300
8,015
3,234
0
6,131
1,884
0
16,972
L
Chaac
Tyten
Chaac
5,860
1,243
0
894
9,940
5,173
0
6,195
3,745
0
10,837
W
Sol
erthia
Sol
11,271
4,233
0
3,817
6,139
2,835
1,955
824
5,315
35,652
4,030
L
3,047
199
1,142
1,482
8,548
3,374
0
4,476
4,072
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,850
Gold Earned
22,270
61
Minions Killed
94
0
Camps Cleared
7
381,450
Distance Traveled
448,314
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,165
1,024
11
2
1
150,346
3
W
Fenrir
8,147
1,164
25
4
3
166,184
2
L
Skadi
5,190
741
24
3
0
131,893
0
L
Chaac
4,887
698
23
3
0
127,406
1
W
Sol
6,958
994
58
8
3
131,784
1
L
Hel
4,773
682
14
2
0
122,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role