Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SAIYANGOD671515
Bellona
Level 68
God Stats
2W - 1L
1,599 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
ViperVenom300
Tyr
Level 108
God Stats
84W - 63L
1,568 SR
Queue Stats
193W - 186L
1,501 Elo+
Solo
Ymir
Ymir
Yajirobe07
Ymir
Level 89
God Stats
2W - 0L
1,463 SR
Queue Stats
3W - 1L
1,287 Elo+
Party 1
Team Averages
Level 104
1,526 SR
1,457 Elo+

VS

Team Averages
Level 93
1,604 SR
1,476 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Aquafinka
Serqet
Level 129
God Stats
2W - 5L
1,629 SR
Queue Stats
131W - 119L
1,575 Elo+
Solo
Danzaburou
Danzaburou
CyricLacroix
Danzaburou
Level 28
God Stats
3W - 5L
1,639 SR
Queue Stats
144W - 173L
1,340 Elo+
Solo
Chaac
Chaac
Darck-azrael
Chaac
Level 142
God Stats
2W - 1L
1,559 SR
Queue Stats
667W - 726L
1,484 Elo+
Solo
Sylvanus
Sylvanus
TFR BLUNT MAN
Sylvanus
Level 138
God Stats
15W - 13L
1,694 SR
Queue Stats
238W - 248L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 2 / 4
10,587
706
20,843
13,649
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
 
Hou Yi
18
2 / 1 / 4
10,407
694
14,272
8,693
4,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 7
9,606
640
9,891
15,294
10,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 1 / 4
10,458
697
8,751
13,852
13,855
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 2
10,104
674
5,579
17,197
15,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 1 / 6
9,629
642
11,884
9,860
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Aquafinka
Serqet
16
3 / 1 / 4
9,626
642
10,096
14,130
15,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
CyricLacroix
Danzaburou
16
0 / 4 / 5
9,295
620
11,901
14,028
7,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 0 / 6
10,440
696
10,663
14,056
13,578
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
TFR BLUNT MAN
Sylvanus
15
0 / 3 / 7
9,532
635
8,179
21,808
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
9
Kills
9
9
Deaths
9
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
4
1.5
W
Hou Yi
 
Hou Yi
2
1
4
4
L
Nox
 
Nox
3
1
6
6
L
Serqet
Aquafinka
Serqet
3
1
4
5
L
Danzaburou
CyricLacroix
Danzaburou
0
4
5
0.63
L
3
0
6
6
W
1
3
7
1.5
L
Sylvanus
TFR BLUNT MAN
Sylvanus
0
3
7
1.17
W
2
1
4
4
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,336
Damage
52,723
68,685
Taken
73,882
50,014
Mitigated
57,816
18,292
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,843
5,194
0
6,311
13,649
6,318
1,827
3,835
9,483
65,618
0
W
Hou Yi
 
Hou Yi
14,272
5,189
0
1,948
8,693
4,169
2,838
1,869
6,508
0
44,289
L
Nox
 
Nox
11,884
1,349
344
289
9,860
5,304
580
3,819
6,005
22,048
0
L
Serqet
Aquafinka
Serqet
10,096
2,738
0
2,849
14,130
15,265
0
4,153
9,839
0
25,033
L
Danzaburou
CyricLacroix
Danzaburou
11,901
3,256
0
1,741
14,028
7,060
345
5,600
8,348
0
46,308
L
10,663
1,257
0
5,306
14,056
13,578
289
4,883
9,157
270
40,754
W
9,891
2,764
576
3,411
15,294
10,155
136
3,110
11,705
0
30,811
L
Sylvanus
TFR BLUNT MAN
Sylvanus
8,179
748
8,157
10,717
21,808
16,609
336
7,847
13,793
14,860
0
W
8,751
899
0
3,041
13,852
13,855
387
4,595
8,894
0
31,075
W
5,579
387
71
2,934
17,197
15,517
320
6,081
10,752
19,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,162
Gold Earned
48,522
310
Minions Killed
212
0
Camps Cleared
0
1,534,257
Distance Traveled
1,395,399
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,587
706
113
8
0
286,564
0
W
Hou Yi
10,407
694
85
6
0
295,830
2
L
Nox
9,629
642
23
2
0
249,500
0
L
Serqet
9,626
642
35
2
0
326,717
3
L
Danzaburou
9,295
620
66
4
0
241,966
5
L
Chaac
10,440
696
64
4
0
316,564
4
W
Bellona
9,606
640
29
2
0
312,913
0
L
Sylvanus
9,532
635
24
2
0
260,652
2
W
Tyr
10,458
697
48
3
0
348,597
1
W
Ymir
10,104
674
35
2
0
290,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role