Player Matchup

Izanami
Izanami
 
Izanami
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Shiоzu
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
Takamorik
Jing Wei
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,441 Elo+
Party 1
Charybdis
Charybdis
TheZvoz
Charybdis
Level 110
God Stats
0W - 3L
1,203 SR
Queue Stats
141W - 128L
1,456 Elo+
Solo
Artio
Artio
valorMan
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 67L
1,528 Elo+
Solo
Team Averages
Level 93
1,441 SR
1,464 Elo+

VS

Team Averages
Level 105
1,471 SR
1,472 Elo+
Athena
Athena
Kero45120
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,488 Elo+
Solo
Heimdallr
Heimdallr
KoshakO
Heimdallr
Level 116
God Stats
7W - 4L
1,550 SR
Queue Stats
149W - 173L
1,455 Elo+
Solo
Osiris
Osiris
WordierGnome884
Osiris
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 107L
1,436 Elo+
Solo
Persephone
Persephone
ZeMDe
Persephone
Level 147
God Stats
10W - 11L
1,305 SR
Queue Stats
646W - 675L
1,486 Elo+
Solo
Sol
Sol
wrobeleq
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 7 / 7
9,922
661
11,617
17,112
9,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Shiоzu
Ares
16
3 / 6 / 7
10,229
682
14,588
28,075
28,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
Takamorik
Jing Wei
17
3 / 6 / 5
10,208
681
11,633
16,810
9,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheZvoz
Charybdis
17
5 / 6 / 6
10,646
710
17,080
17,880
9,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
valorMan
Artio
17
2 / 8 / 9
10,138
676
10,708
30,708
40,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kero45120
Athena
18
1 / 2 / 25
11,719
781
5,824
18,983
21,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
KoshakO
Heimdallr
19
9 / 4 / 19
12,112
807
24,676
19,281
12,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 23
12,070
805
13,431
22,827
27,539
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
ZeMDe
Persephone
20
7 / 2 / 18
12,735
849
23,347
12,222
6,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 4 / 16
12,566
838
26,499
18,820
9,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
134
14
Kills
33
33
Deaths
15
34
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
7
0.64
W
Athena
Kero45120
Athena
1
2
25
6.75
W
Heimdallr
KoshakO
Heimdallr
9
4
19
4.63
L
Ares
Shiоzu
Ares
3
6
7
1.08
L
Jing Wei
Takamorik
Jing Wei
3
6
5
0.92
L
Charybdis
TheZvoz
Charybdis
5
6
6
1.33
W
3
3
23
4.83
W
Persephone
ZeMDe
Persephone
7
2
18
8
L
Artio
valorMan
Artio
2
8
9
0.81
W
13
4
16
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,626
Damage
93,777
110,585
Taken
92,133
96,789
Mitigated
77,539
35,077
Healing
36,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,617
7,409
930
1,964
17,112
9,777
1,895
10,155
6,957
0
35,671
W
Athena
Kero45120
Athena
5,824
1,433
1,934
4,067
18,983
21,778
494
4,922
14,061
12,931
0
W
Heimdallr
KoshakO
Heimdallr
24,676
13,449
1,268
4,591
19,281
12,067
2,748
6,312
12,969
0
44,193
L
Ares
Shiоzu
Ares
14,588
1,256
1,890
6,372
28,075
28,199
0
12,418
15,657
19,066
0
L
Jing Wei
Takamorik
Jing Wei
11,633
9,485
2,467
3,709
16,810
9,168
1,765
12,703
4,107
0
22,766
L
Charybdis
TheZvoz
Charybdis
17,080
7,002
2,184
4,208
17,880
9,532
1,677
8,644
9,236
0
27,093
W
13,431
4,556
5,812
5,617
22,827
27,539
756
5,245
17,582
0
20,794
W
Persephone
ZeMDe
Persephone
23,347
1,368
3,033
2,510
12,222
6,200
1,581
3,833
8,186
54,473
0
L
Artio
valorMan
Artio
10,708
839
3,623
7,730
30,708
40,113
180
11,750
18,954
20,287
0
W
26,499
10,046
1,412
6,061
18,820
9,955
3,614
4,984
13,836
47,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
61,202
128
Minions Killed
167
0
Camps Cleared
0
1,238,005
Distance Traveled
1,405,056
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,922
661
67
4
0
205,327
0
W
Athena
11,719
781
14
1
0
315,367
0
W
Heimdallr
12,112
807
28
2
0
245,355
2
L
Ares
10,229
682
3
0
0
187,247
1
L
Jing Wei
10,208
681
24
2
0
247,033
0
L
Charybdis
10,646
710
23
2
0
270,054
2
W
Osiris
12,070
805
13
1
0
305,775
4
W
Persephone
12,735
849
66
4
0
285,846
0
L
Artio
10,138
676
11
1
0
328,344
1
W
Sol
12,566
838
46
3
0
252,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role