Player Matchup

Lancelot
Lancelot
Alexblueblood
Lancelot
Level 80
God Stats
9W - 11L
1,466 SR
Queue Stats
507W - 510L
1,434 Elo+
Solo
Medusa
Medusa
DiianaRBB
Medusa
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,159 Elo+
Solo
Chang'e
Chang'e
Erekishgal
Chang'e
Level 103
God Stats
26W - 25L
1,815 SR
Queue Stats
237W - 247L
1,426 Elo+
Solo
Yemoja
Yemoja
Widowgamer76
Yemoja
Level 49
God Stats
4W - 8L
1,385 SR
Queue Stats
144W - 167L
1,450 Elo+
Solo
Achilles
Achilles
ZeR04570
Achilles
Level 68
God Stats
3W - 4L
1,607 SR
Queue Stats
83W - 79L
1,437 Elo+
Solo
Team Averages
Level 66
1,554 SR
1,381 Elo+

VS

Team Averages
Level 96
1,582 SR
1,450 Elo+
Izanami
Izanami
I3_Dragonscurse
Izanami
Level 84
God Stats
2W - 1L
1,379 SR
Queue Stats
141W - 144L
1,425 Elo+
Party 1
Ratatoskr
Ratatoskr
KzeneTiks
Ratatoskr
Level 103
God Stats
9W - 4L
1,702 SR
Queue Stats
96W - 90L
1,473 Elo+
Solo
Chang'e
Chang'e
dye4pizza
Chang'e
Level 155
God Stats
8W - 9L
1,442 SR
Queue Stats
421W - 493L
1,421 Elo+
Solo
King Arthur
King Arthur
scary_mp3
King Arthur
Level 45
God Stats
28W - 37L
1,510 SR
Queue Stats
102W - 119L
1,418 Elo+
Party 1
Atlas
Atlas
temp-461791
Atlas
Level 94
God Stats
6W - 1L
1,876 SR
Queue Stats
102W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alexblueblood
Lancelot
16
1 / 5 / 1
9,858
469
5,337
16,642
11,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
DiianaRBB
Medusa
14
3 / 6 / 0
8,832
421
10,361
18,659
7,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Erekishgal
Chang'e
15
3 / 6 / 2
9,722
463
14,183
24,034
10,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 1 / 2
9,240
440
6,435
11,236
9,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
ZeR04570
Achilles
15
4 / 5 / 2
9,849
469
15,088
23,294
11,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,120
482
10,474
13,868
5,395
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
KzeneTiks
Ratatoskr
18
8 / 1 / 1
11,093
528
13,562
17,393
8,057
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
dye4pizza
Chang'e
17
3 / 5 / 6
10,506
500
14,135
18,168
8,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
scary_mp3
King Arthur
18
6 / 2 / 5
11,381
542
20,217
17,951
18,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 1 / 5
10,296
490
8,267
13,478
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
11
Kills
22
23
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alexblueblood
Lancelot
1
5
1
0.3
L
Medusa
DiianaRBB
Medusa
3
6
0
0.5
L
Chang'e
Erekishgal
Chang'e
3
6
2
0.67
W
2
2
7
2.75
W
Ratatoskr
KzeneTiks
Ratatoskr
8
1
1
8.5
L
Yemoja
0
1
2
1
L
Achilles
ZeR04570
Achilles
4
5
2
1
W
Chang'e
dye4pizza
Chang'e
3
5
6
1.2
W
King Arthur
scary_mp3
King Arthur
6
2
5
4.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,404
Damage
66,655
93,865
Taken
80,858
50,889
Mitigated
54,392
31,448
Healing
27,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alexblueblood
Lancelot
5,337
904
0
5,396
16,642
11,315
780
1,626
15,016
0
62,071
L
Medusa
DiianaRBB
Medusa
10,361
4,128
0
4,253
18,659
7,813
0
3,532
15,127
0
76,556
L
Chang'e
Erekishgal
Chang'e
14,183
1,782
1,542
6,026
24,034
10,461
319
8,014
16,020
70,453
0
W
10,474
8,708
0
5,112
13,868
5,395
2,186
2,885
10,983
0
101,277
W
Ratatoskr
KzeneTiks
Ratatoskr
13,562
3,559
0
6,370
17,393
8,057
0
4,191
13,202
0
89,840
L
Yemoja
6,435
1,240
6,209
2,906
11,236
9,516
0
3,882
7,354
38,911
0
L
Achilles
ZeR04570
Achilles
15,088
5,978
0
5,116
23,294
11,784
0
5,348
17,946
0
72,771
W
Chang'e
dye4pizza
Chang'e
14,135
1,596
1,857
8,790
18,168
8,151
0
8,057
10,111
87,791
0
W
King Arthur
scary_mp3
King Arthur
20,217
2,363
0
2,532
17,951
18,153
453
3,130
14,821
0
86,855
W
8,267
2,477
0
2,632
13,478
14,636
45
2,873
10,605
33,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
53,396
480
Minions Killed
612
0
Camps Cleared
0
1,859,560
Distance Traveled
1,964,014
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,858
469
122
6
0
401,208
2
L
Medusa
8,832
421
96
5
0
373,452
5
L
Chang'e
9,722
463
100
5
0
313,293
4
W
Izanami
10,120
482
179
9
0
374,404
0
W
Ratatoskr
11,093
528
119
6
0
432,993
3
L
Yemoja
9,240
440
77
4
0
352,550
1
L
Achilles
9,849
469
85
4
0
419,057
5
W
Chang'e
10,506
500
137
7
0
352,933
5
W
King Arthur
11,381
542
138
7
0
414,185
6
W
Atlas
10,296
490
39
2
0
389,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role