Player Matchup

Cupid
Cupid
Charmy255
Cupid
Level 82
God Stats
2W - 0L
1,692 SR
Queue Stats
28W - 29L
1,496 Elo+
Solo
Bellona
Bellona
Kenshin0z
Bellona
Level 85
God Stats
5W - 4L
1,576 SR
Queue Stats
63W - 69L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
MarxWarrBR
Baron Samedi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,359 Elo+
Solo
Team Averages
Level 102
1,589 SR
1,448 Elo+

VS

Team Averages
Level 90
1,610 SR
1,489 Elo+
Artio
Artio
KingRCreed
Artio
Level 110
God Stats
36W - 21L
1,645 SR
Queue Stats
134W - 143L
1,552 Elo+
Party 1
Tiamat
Tiamat
MilTetas
Tiamat
Level 148
God Stats
1W - 3L
1,684 SR
Queue Stats
183W - 250L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
T2Desolation
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Charmy255
Cupid
17
9 / 5 / 8
13,182
824
27,524
17,773
7,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kenshin0z
Bellona
17
4 / 3 / 12
13,392
837
13,873
19,831
22,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MarxWarrBR
Baron Samedi
15
4 / 2 / 7
11,518
720
20,387
14,666
7,387
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 5 / 6
11,915
745
9,789
27,089
39,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
MilTetas
Tiamat
16
6 / 6 / 2
12,605
788
12,146
22,643
37,114
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
T2Desolation
Sun Wukong
14
1 / 6 / 4
10,183
636
9,415
26,314
23,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
10
10
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
Charmy255
Cupid
9
5
8
2.6
W
Bellona
Kenshin0z
Bellona
4
3
12
3.33
L
Artio
3
5
6
1.2
W
Baron Samedi
MarxWarrBR
Baron Samedi
4
2
7
3.75
L
Tiamat
MilTetas
Tiamat
6
6
2
1.17
L
Sun Wukong
T2Desolation
Sun Wukong
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,784
Damage
31,350
52,270
Taken
76,046
37,881
Mitigated
99,814
21,117
Healing
18,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Charmy255
Cupid
27,524
18,453
717
6,399
17,773
7,973
1,222
8,863
8,910
0
64,962
W
Bellona
Kenshin0z
Bellona
13,873
5,772
0
6,247
19,831
22,521
306
7,537
12,294
0
34,061
L
Artio
9,789
812
2,711
5,603
27,089
39,529
14
8,108
18,981
33,311
0
W
Baron Samedi
MarxWarrBR
Baron Samedi
20,387
2,425
2,605
5,149
14,666
7,387
1,392
6,327
8,339
46,636
0
L
Tiamat
MilTetas
Tiamat
12,146
1,241
908
4,807
22,643
37,114
0
6,759
15,884
32,751
0
L
Sun Wukong
T2Desolation
Sun Wukong
9,415
1,943
636
4,088
26,314
23,171
0
6,437
19,877
0
31,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
34,703
141
Minions Killed
116
7
Camps Cleared
4
799,743
Distance Traveled
768,935
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,182
824
51
3
3
245,642
1
W
Bellona
13,392
837
39
2
1
281,572
2
L
Artio
11,915
745
43
3
0
253,139
1
W
Baron Samedi
11,518
720
51
3
3
272,529
3
L
Tiamat
12,605
788
43
3
4
250,287
2
L
Sun Wukong
10,183
636
30
2
0
265,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role