Player Matchup

Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Noelz14
Sun Wukong
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,777 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saul11
Tsukuyomi
Level 138
God Stats
1W - 0L
1,518 SR
Queue Stats
9W - 12L
1,560 Elo+
Party 1
Team Averages
Level 110
1,506 SR
1,612 Elo+

VS

Team Averages
Level 61
1,591 SR
1,503 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
EkisdeXI
He Bo
Level 105
God Stats
1W - 1L
1,683 SR
Queue Stats
57W - 51L
1,521 Elo+
Solo
Mulan
Mulan
Telfandeh
Mulan
Level 45
God Stats
6W - 4L
1,590 SR
Queue Stats
22W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 3 / 6
9,933
710
8,562
8,807
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Noelz14
Sun Wukong
15
3 / 1 / 9
10,294
735
7,331
8,479
9,393
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Saul11
Tsukuyomi
17
8 / 4 / 3
11,108
793
14,629
11,767
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 6 / 4
8,870
634
5,936
12,022
5,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
EkisdeXI
He Bo
14
5 / 4 / 2
9,757
697
5,720
11,480
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Telfandeh
Mulan
13
2 / 2 / 5
9,000
643
10,093
14,296
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
12
Kills
8
8
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
3
6
1.33
L
Ne Zha
 
Ne Zha
1
6
4
0.5
L
He Bo
EkisdeXI
He Bo
5
4
2
1.5
W
Sun Wukong
Noelz14
Sun Wukong
3
1
9
7.5
W
Tsukuyomi
Saul11
Tsukuyomi
8
4
3
2.38
L
Mulan
Telfandeh
Mulan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
21,749
29,053
Taken
37,798
18,097
Mitigated
23,405
3,922
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,562
387
0
901
8,807
3,731
475
3,020
5,383
45,703
0
L
Ne Zha
 
Ne Zha
5,936
1,428
0
1,148
12,022
5,340
0
2,447
9,575
0
23,330
L
He Bo
EkisdeXI
He Bo
5,720
228
0
765
11,480
4,019
0
3,016
8,464
32,418
0
W
Sun Wukong
Noelz14
Sun Wukong
7,331
556
293
639
8,479
9,393
377
1,198
6,880
821
22,339
W
Tsukuyomi
Saul11
Tsukuyomi
14,629
5,323
0
2,089
11,767
4,973
859
1,630
9,787
0
41,226
L
Mulan
Telfandeh
Mulan
10,093
856
0
2,939
14,296
14,046
256
3,847
10,449
102
23,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
27,627
171
Minions Killed
139
10
Camps Cleared
3
828,928
Distance Traveled
750,237
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,933
710
98
7
6
253,523
3
L
Ne Zha
8,870
634
48
3
1
244,595
2
L
He Bo
9,757
697
71
5
1
254,207
2
W
Sun Wukong
10,294
735
26
2
1
287,174
4
W
Tsukuyomi
11,108
793
47
3
3
288,231
4
L
Mulan
9,000
643
20
1
1
251,435
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role