Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Eclipse Monkeyy
Chiron
Level 160
God Stats
2W - 1L
1,678 SR
Queue Stats
117W - 95L
1,637 Elo+
Solo
Hera
Hera
Startmen
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 52L
1,539 Elo+
Solo
Ares
Ares
Stasis Eagle
Ares
Level 108
God Stats
8W - 15L
1,349 SR
Queue Stats
381W - 405L
1,583 Elo+
Solo
Izanami
Izanami
咸鱼锅巴
Izanami
Level 63
God Stats
0W - 1L
1,762 SR
Queue Stats
21W - 18L
1,555 Elo+
Solo
Team Averages
Level 107
1,558 SR
1,563 Elo+

VS

Team Averages
Level 86
1,589 SR
1,575 Elo+
Shiva
Shiva
 
Shiva
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KronikKellz
Discordia
Level 86
God Stats
12W - 12L
1,557 SR
Queue Stats
69W - 77L
1,486 Elo+
Solo
Chang'e
Chang'e
Kwinu_
Chang'e
Level 124
God Stats
34W - 27L
1,550 SR
Queue Stats
141W - 149L
1,414 Elo+
Solo
Bellona
Bellona
VilVilBil
Bellona
Level 86
God Stats
19W - 14L
1,541 SR
Queue Stats
712W - 548L
1,708 Elo+
Party 1
Izanami
Izanami
yidaq
Izanami
Level 45
God Stats
16W - 5L
1,799 SR
Queue Stats
559W - 234L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 3 / 2
10,199
1,020
10,470
15,812
7,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 2 / 2
10,225
1,023
18,713
16,455
9,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
1 / 8 / 2
9,593
959
9,211
17,238
7,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 4
10,243
1,024
7,413
13,466
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
咸鱼锅巴
Izanami
15
1 / 5 / 3
9,837
984
9,499
15,386
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 0 / 11
12,865
1,287
30,341
18,851
23,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
KronikKellz
Discordia
16
0 / 1 / 12
9,858
986
12,157
5,682
2,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Kwinu_
Chang'e
16
0 / 1 / 8
9,497
950
5,493
9,921
7,308
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
VilVilBil
Bellona
16
9 / 1 / 4
11,980
1,198
14,095
11,021
12,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
yidaq
Izanami
16
3 / 2 / 11
10,777
1,078
13,721
15,546
6,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
5
Kills
19
19
Deaths
5
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
Shiva
 
Shiva
7
0
11
12.5
L
2
2
2
1.5
W
Discordia
KronikKellz
Discordia
0
1
12
6
W
Chang'e
Kwinu_
Chang'e
0
1
8
4
L
Hera
1
8
2
0.25
L
0
1
4
2
W
Bellona
VilVilBil
Bellona
9
1
4
11
W
Izanami
yidaq
Izanami
3
2
11
4.25
L
Izanami
咸鱼锅巴
Izanami
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
75,807
78,357
Taken
61,021
49,339
Mitigated
52,187
14,173
Healing
17,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,470
700
4,980
4,652
15,812
7,414
0
3,608
12,204
37,009
0
W
Shiva
 
Shiva
30,341
3,263
2,384
4,830
18,851
23,199
0
8,879
9,489
0
45,406
L
18,713
6,952
824
1,842
16,455
9,190
0
5,987
10,468
0
43,236
W
Discordia
KronikKellz
Discordia
12,157
378
124
865
5,682
2,294
0
1,545
4,137
20,124
0
W
Chang'e
Kwinu_
Chang'e
5,493
472
2,294
2,252
9,921
7,308
0
4,369
5,552
28,816
0
L
Hera
9,211
1,917
0
425
17,238
7,918
0
2,626
14,612
21,711
0
L
7,413
500
0
1,450
13,466
17,243
0
3,269
10,197
13,540
0
W
Bellona
VilVilBil
Bellona
14,095
4,120
0
1,641
11,021
12,473
0
5,055
5,966
68
29,479
W
Izanami
yidaq
Izanami
13,721
10,513
0
3,397
15,546
6,913
0
7,246
8,300
0
45,382
L
Izanami
咸鱼锅巴
Izanami
9,499
6,367
0
0
15,386
7,574
0
2,207
13,179
0
30,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
54,977
211
Minions Killed
210
9
Camps Cleared
7
931,888
Distance Traveled
1,050,473
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,199
1,020
76
8
3
203,551
0
W
Shiva
12,865
1,287
17
2
0
251,503
0
L
Chiron
10,225
1,023
53
5
4
180,742
0
W
Discordia
9,858
986
17
2
1
189,788
0
W
Chang'e
9,497
950
45
5
1
179,954
2
L
Hera
9,593
959
26
3
1
190,406
4
L
Ares
10,243
1,024
2
0
0
180,885
0
W
Bellona
11,980
1,198
34
3
4
233,585
0
W
Izanami
10,777
1,078
97
10
1
195,643
1
L
Izanami
9,837
984
54
5
1
176,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role