Player Matchup

Raijin
Raijin
AgravatedPanda6
Raijin
Level 6
God Stats
0W - 2L
1,359 SR
Queue Stats
2W - 8L
1,302 Elo+
Party 1
Shiva
Shiva
M_A_C_A_Q_U_E209
Shiva
Level 160
God Stats
2W - 1L
1,783 SR
Queue Stats
80W - 67L
1,617 Elo+
Party 1
Medusa
Medusa
SknK Rage
Medusa
Level 117
God Stats
4W - 13L
1,316 SR
Queue Stats
145W - 143L
1,575 Elo+
Solo
Team Averages
Level 94
1,486 SR
1,498 Elo+

VS

Team Averages
Level 151
1,487 SR
1,564 Elo+
Bastet
Bastet
FATALMISTAKE777
Bastet
Level 160
God Stats
399W - 260L
1,604 SR
Queue Stats
1,642W - 1,155L
1,576 Elo+
Party 2
Merlin
Merlin
Foxfire909
Merlin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 110L
1,440 Elo+
Party 2
Terra
Terra
stonedmind7435
Terra
Level 149
God Stats
2W - 3L
1,358 SR
Queue Stats
416W - 324L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,805
581
2,569
9,933
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 2 / 1
7,305
731
7,488
8,922
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
SknK Rage
Medusa
9
0 / 6 / 0
5,939
594
3,461
12,195
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
7,328
733
6,249
6,304
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Foxfire909
Merlin
14
9 / 1 / 3
8,707
871
13,337
6,407
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
3 / 1 / 10
8,153
815
6,712
10,968
11,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
1
7
5.5
W
Merlin
Foxfire909
Merlin
9
1
3
10.5
L
2
2
1
1.25
L
Medusa
SknK Rage
Medusa
0
6
0
0
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
26,298
31,050
Taken
23,679
14,561
Mitigated
16,028
3,436
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,569
1,108
0
480
9,933
3,904
0
7,533
2,400
9,100
0
W
6,249
1,208
0
1,121
6,304
2,135
368
1,028
5,060
0
18,447
W
Merlin
Foxfire909
Merlin
13,337
907
0
480
6,407
2,319
0
699
5,583
37,911
0
L
7,488
1,636
292
1,811
8,922
5,546
0
4,064
4,858
0
16,353
L
Medusa
SknK Rage
Medusa
3,461
1,348
0
853
12,195
5,111
0
8,894
3,301
0
19,765
W
6,712
1,608
1,082
5,134
10,968
11,574
198
1,187
9,607
17,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
24,188
83
Minions Killed
112
3
Camps Cleared
6
482,830
Distance Traveled
554,599
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,805
581
8
1
0
137,940
1
W
Bastet
7,328
733
21
2
2
180,269
0
W
Merlin
8,707
871
69
7
2
172,726
0
L
Shiva
7,305
731
26
3
1
186,906
1
L
Medusa
5,939
594
49
5
2
157,984
1
W
Terra
8,153
815
22
2
2
201,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role