Player Matchup

Heimdallr
Heimdallr
Anubis223451
Heimdallr
Level 61
God Stats
1W - 2L
1,813 SR
Queue Stats
87W - 48L
1,600 Elo+
Party 2
Anubis
Anubis
Roselty
Anubis
Level 115
God Stats
4W - 0L
1,810 SR
Queue Stats
191W - 146L
1,622 Elo+
Party 2
Ares
Ares
warkris123
Ares
Level 123
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 21L
1,536 Elo+
Party 2
Team Averages
Level 100
1,701 SR
1,586 Elo+

VS

Team Averages
Level 47
1,271 SR
1,332 Elo+
Neith
Neith
AlecFletcher
Neith
Level 67
God Stats
1W - 4L
1,473 SR
Queue Stats
7W - 12L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
FunnyNutt
Cthulhu
Level 14
God Stats
0W - 5L
1,138 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 1
Anubis
Anubis
KhaosArts
Anubis
Level 60
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 7L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anubis223451
Heimdallr
12
2 / 0 / 7
7,281
728
6,602
3,866
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Roselty
Anubis
12
7 / 0 / 2
8,104
810
9,779
5,952
3,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 0 / 9
7,669
767
4,166
7,385
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,722
572
4,530
3,372
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
FunnyNutt
Cthulhu
9
0 / 4 / 0
6,217
622
3,521
11,573
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
KhaosArts
Anubis
9
0 / 4 / 0
5,549
555
3,022
8,765
3,814
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Heimdallr
Anubis223451
Heimdallr
2
0
7
5.5
L
Cthulhu
FunnyNutt
Cthulhu
0
4
0
0
L
Anubis
KhaosArts
Anubis
0
4
0
0
W
Anubis
Roselty
Anubis
7
0
2
8
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
11,073
17,203
Taken
23,710
11,220
Mitigated
14,578
6,921
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
1,956
146
1,066
3,372
1,789
0
2,014
1,358
0
15,053
W
Heimdallr
Anubis223451
Heimdallr
6,602
1,278
0
839
3,866
1,811
0
1,713
2,153
0
26,002
L
Cthulhu
FunnyNutt
Cthulhu
3,521
258
65
611
11,573
8,975
0
7,077
4,496
11,209
0
L
Anubis
KhaosArts
Anubis
3,022
141
0
1,517
8,765
3,814
0
4,947
3,818
14,702
0
W
Anubis
Roselty
Anubis
9,779
376
0
4,012
5,952
3,265
605
2,508
3,444
36,121
0
W
4,166
31
0
2,070
7,385
6,144
207
2,615
4,770
9,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,054
Gold Earned
17,488
118
Minions Killed
77
8
Camps Cleared
1
522,063
Distance Traveled
537,820
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,722
572
35
4
0
163,465
2
W
Heimdallr
7,281
728
45
5
4
188,265
3
L
Cthulhu
6,217
622
20
2
1
176,403
1
L
Anubis
5,549
555
22
2
0
197,952
1
W
Anubis
8,104
810
60
6
2
159,206
1
W
Ares
7,669
767
13
1
2
174,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role