Player Matchup

Cthulhu
Cthulhu
CrypticPain
Cthulhu
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 107L
1,652 Elo+
Party 1
Agni
Agni
ILLEGALGAMER21
Agni
Level 39
God Stats
4W - 6L
1,779 SR
Queue Stats
37W - 29L
1,625 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NottaLady
Cu Chulainn
Level 87
God Stats
4W - 2L
1,729 SR
Queue Stats
176W - 141L
1,667 Elo+
Party 1
Persephone
Persephone
QueenLoneRider
Persephone
Level 67
God Stats
10W - 12L
1,569 SR
Queue Stats
166W - 144L
1,639 Elo+
Party 1
Kali
Kali
xR iBatman r
Kali
Level 123
God Stats
6W - 6L
1,299 SR
Queue Stats
175W - 183L
1,455 Elo+
Solo
Team Averages
Level 81
1,575 SR
1,608 Elo+

VS

Team Averages
Level 52
1,365 SR
1,440 Elo+
Hades
Hades
BlueDreams_666
Hades
Level 32
God Stats
11W - 10L
1,164 SR
Queue Stats
140W - 187L
1,356 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Cerebella9096
Morgan Le Fay
Level 128
God Stats
8W - 4L
1,516 SR
Queue Stats
28W - 34L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
Trashpanda3604
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,199 Elo+
Party 2
Mercury
Mercury
Veasna_aI
Mercury
Level 68
God Stats
4W - 9L
1,143 SR
Queue Stats
192W - 242L
1,419 Elo+
Party 3
Susano
Susano
haloking5505
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrypticPain
Cthulhu
17
4 / 1 / 18
10,097
777
13,615
13,648
14,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 0 / 12
11,018
848
12,928
7,973
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
NottaLady
Cu Chulainn
18
6 / 2 / 14
10,520
809
11,049
12,458
13,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
QueenLoneRider
Persephone
19
8 / 0 / 13
11,754
904
16,743
6,726
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 1 / 9
11,222
863
8,287
11,991
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,798
677
3,464
15,635
7,453
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Cerebella9096
Morgan Le Fay
16
2 / 7 / 1
9,479
729
9,661
16,264
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 0
8,287
637
4,249
17,884
17,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Veasna_aI
Mercury
15
0 / 7 / 3
9,121
702
5,458
15,263
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
15
0 / 5 / 0
8,499
654
2,718
12,880
10,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
8
32
Kills
4
4
Deaths
32
66
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Morgan Le Fay
Cerebella9096
Morgan Le Fay
2
7
1
0.36
W
Cthulhu
CrypticPain
Cthulhu
4
1
18
13
W
8
0
12
14
W
Cu Chulainn
NottaLady
Cu Chulainn
6
2
14
6.5
W
Persephone
QueenLoneRider
Persephone
8
0
13
14.5
L
1
7
0
0.14
L
Mercury
Veasna_aI
Mercury
0
7
3
0.21
L
Susano
0
5
0
0
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,622
Damage
25,550
52,796
Taken
77,926
41,853
Mitigated
50,636
13,017
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
215
161
1,020
15,635
7,453
86
11,026
4,609
15,542
0
L
Morgan Le Fay
Cerebella9096
Morgan Le Fay
9,661
357
0
1,855
16,264
7,981
448
10,219
5,634
28,662
0
W
Cthulhu
CrypticPain
Cthulhu
13,615
845
859
1,212
13,648
14,885
126
4,064
9,471
25,252
0
W
12,928
1,202
386
1,911
7,973
3,696
1,625
4,265
3,673
37,842
0
W
Cu Chulainn
NottaLady
Cu Chulainn
11,049
2,334
0
768
12,458
13,718
165
3,484
8,774
4,103
30,564
W
Persephone
QueenLoneRider
Persephone
16,743
1,272
0
2,084
6,726
3,213
1,674
1,189
5,441
53,042
0
L
4,249
801
0
504
17,884
17,199
264
8,553
9,096
14,501
0
L
Mercury
Veasna_aI
Mercury
5,458
1,697
0
775
15,263
7,456
0
6,345
8,877
0
26,338
L
Susano
2,718
209
0
337
12,880
10,547
346
7,496
5,225
0
18,569
W
8,287
3,653
0
5,797
11,991
6,341
2,444
3,868
8,063
0
33,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
44,184
264
Minions Killed
181
0
Camps Cleared
0
1,435,740
Distance Traveled
1,217,987
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,798
677
18
1
0
236,487
0
L
Morgan Le Fay
9,479
729
43
3
0
235,873
0
W
Cthulhu
10,097
777
17
1
0
272,796
2
W
Agni
11,018
848
65
5
0
290,567
0
W
Cu Chulainn
10,520
809
43
3
0
281,966
0
W
Persephone
11,754
904
85
7
0
279,568
2
L
Cthulhu
8,287
637
30
2
0
227,778
1
L
Mercury
9,121
702
48
4
0
280,318
0
L
Susano
8,499
654
42
3
0
237,531
0
W
Kali
11,222
863
54
4
0
310,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role