Player Matchup

Hercules
Hercules
KSBXXX
Hercules
Level 124
God Stats
12W - 19L
1,386 SR
Queue Stats
354W - 346L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
OstionP
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,156 Elo+
Solo
Sylvanus
Sylvanus
PruZZZraK
Sylvanus
Level 84
God Stats
2W - 3L
1,165 SR
Queue Stats
60W - 57L
1,539 Elo+
Party 1
Merlin
Merlin
XXXtentacionRip
Merlin
Level 126
God Stats
6W - 7L
1,639 SR
Queue Stats
635W - 661L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
Zokned
Baba Yaga
Level 84
God Stats
4W - 2L
1,518 SR
Queue Stats
62W - 58L
1,539 Elo+
Party 1
Team Averages
Level 89
1,442 SR
1,427 Elo+

VS

Team Averages
Level 52
1,464 SR
1,472 Elo+
Sobek
Sobek
Birscurse
Sobek
Level 107
God Stats
0W - 2L
1,320 SR
Queue Stats
36W - 29L
1,598 Elo+
Solo
Chronos
Chronos
TKovak78
Chronos
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Solo
Horus
Horus
Vinc5713
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 105L
1,251 Elo+
Solo
Anubis
Anubis
WolfOfWar189
Anubis
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
104W - 95L
1,510 Elo+
Solo
Bakasura
Bakasura
hHelma
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KSBXXX
Hercules
20
9 / 3 / 13
12,799
711
21,974
43,629
34,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ratatoskr
OstionP
Ratatoskr
16
3 / 7 / 11
10,722
596
11,567
20,420
13,547
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
PruZZZraK
Sylvanus
19
1 / 2 / 19
12,548
697
13,681
21,492
18,231
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 3 / 9
12,570
698
31,536
15,007
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Zokned
Baba Yaga
20
9 / 2 / 16
13,900
772
33,759
21,197
12,951
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Birscurse
Sobek
20
4 / 4 / 11
11,144
619
25,778
30,017
45,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos
TKovak78
Chronos
15
1 / 9 / 8
10,097
561
7,669
19,993
9,757
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vinc5713
Horus
19
2 / 4 / 9
10,706
595
13,950
38,330
42,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
9 / 4 / 4
12,440
691
28,882
22,331
15,140
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
hHelma
Bakasura
10
1 / 6 / 5
8,410
467
5,428
10,503
5,265
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
54
27
Kills
17
17
Deaths
27
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
Birscurse
Sobek
4
4
11
2.38
W
Hercules
KSBXXX
Hercules
9
3
13
5.17
W
Ratatoskr
OstionP
Ratatoskr
3
7
11
1.21
W
Sylvanus
PruZZZraK
Sylvanus
1
2
19
5.25
L
Chronos
TKovak78
Chronos
1
9
8
0.56
L
Horus
Vinc5713
Horus
2
4
9
1.63
L
Anubis
9
4
4
2.75
W
5
3
9
3.17
W
Baba Yaga
Zokned
Baba Yaga
9
2
16
8.5
L
Bakasura
hHelma
Bakasura
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,517
Damage
81,707
121,745
Taken
121,174
86,446
Mitigated
118,235
75,676
Healing
55,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Birscurse
Sobek
25,778
774
3,536
13,088
30,017
45,730
0
17,106
12,483
40,119
0
W
Hercules
KSBXXX
Hercules
21,974
2,969
4,372
23,007
43,629
34,232
2,153
16,993
25,374
379
33,113
W
Ratatoskr
OstionP
Ratatoskr
11,567
1,412
0
1,823
20,420
13,547
841
11,901
7,956
0
14,620
W
Sylvanus
PruZZZraK
Sylvanus
13,681
3,092
20,556
10,850
21,492
18,231
1,247
14,811
6,240
24,604
0
L
Chronos
TKovak78
Chronos
7,669
2,001
114
1,652
19,993
9,757
0
16,490
3,401
17,714
0
L
Horus
Vinc5713
Horus
13,950
5,257
6,567
19,074
38,330
42,343
0
22,944
14,932
0
19,847
L
Anubis
28,882
521
1,859
7,985
22,331
15,140
0
17,154
5,096
57,571
0
W
31,536
1,480
3,414
2,721
15,007
7,485
2,279
7,492
7,393
62,417
0
W
Baba Yaga
Zokned
Baba Yaga
33,759
3,892
3,703
5,230
21,197
12,951
1,115
9,277
11,387
66,364
0
L
Bakasura
hHelma
Bakasura
5,428
3,179
114
1,101
10,503
5,265
0
5,420
4,988
191
5,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,539
Gold Earned
52,797
190
Minions Killed
142
0
Camps Cleared
0
1,690,011
Distance Traveled
1,416,834
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,144
619
41
2
0
366,443
3
W
Hercules
12,799
711
17
1
0
355,112
0
W
Ratatoskr
10,722
596
9
1
0
340,373
0
W
Sylvanus
12,548
697
28
2
0
314,941
1
L
Chronos
10,097
561
22
1
0
311,101
0
L
Horus
10,706
595
18
1
0
310,869
1
L
Anubis
12,440
691
48
3
0
285,823
0
W
Merlin
12,570
698
67
4
0
318,895
0
W
Baba Yaga
13,900
772
69
4
0
360,690
2
L
Bakasura
8,410
467
13
1
0
142,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role