Player Matchup

Baron Samedi
Baron Samedi
BoundingAsh38
Baron Samedi
Level 83
God Stats
11W - 6L
1,620 SR
Queue Stats
79W - 76L
1,547 Elo+
Solo
Izanami
Izanami
HiyoriChi
Izanami
Level 8
God Stats
2W - 3L
1,346 SR
Queue Stats
6W - 10L
1,275 Elo+
Party 1
Khepri
Khepri
okWish
Khepri
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,392 Elo+
Party 1
Team Averages
Level 49
1,489 SR
1,405 Elo+

VS

Team Averages
Level 94
1,430 SR
1,589 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaosreigns456
King Arthur
Level 114
God Stats
0W - 1L
1,289 SR
Queue Stats
69W - 71L
1,598 Elo+
Party 2
Nox
Nox
GuanFool
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoundingAsh38
Baron Samedi
18
6 / 1 / 3
12,783
710
21,934
16,457
9,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HiyoriChi
Izanami
16
4 / 3 / 5
11,830
657
19,774
18,138
9,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
okWish
Khepri
15
0 / 1 / 9
12,032
668
4,518
10,854
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 6 / 1
10,937
608
15,231
21,185
7,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Chaosreigns456
King Arthur
16
1 / 4 / 2
10,460
581
11,573
25,481
23,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 0 / 5
11,632
646
13,478
10,218
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
10
Kills
5
5
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
6
1
0.75
W
Baron Samedi
BoundingAsh38
Baron Samedi
6
1
3
7.5
L
King Arthur
Chaosreigns456
King Arthur
1
4
2
0.5
L
0
0
5
2.5
W
Izanami
HiyoriChi
Izanami
4
3
5
2.17
W
Khepri
okWish
Khepri
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,226
Damage
40,282
45,449
Taken
56,884
31,773
Mitigated
39,776
12,319
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
15,231
1,930
0
5,568
21,185
7,425
0
9,752
10,891
0
51,831
W
Baron Samedi
BoundingAsh38
Baron Samedi
21,934
1,923
2,519
7,171
16,457
9,105
994
5,023
11,434
60,756
0
L
King Arthur
Chaosreigns456
King Arthur
11,573
312
104
1,959
25,481
23,456
0
10,249
14,650
0
43,207
L
13,478
1,329
0
5,192
10,218
8,895
234
5,997
3,754
38,869
0
W
Izanami
HiyoriChi
Izanami
19,774
13,345
0
1,125
18,138
9,864
1,798
5,092
13,046
0
53,725
W
Khepri
okWish
Khepri
4,518
634
0
1,504
10,854
12,804
215
3,413
7,441
13,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,645
Gold Earned
33,029
204
Minions Killed
191
4
Camps Cleared
11
989,221
Distance Traveled
947,201
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,937
608
53
3
8
321,334
2
W
Baron Samedi
12,783
710
105
6
4
333,025
3
L
King Arthur
10,460
581
57
3
1
321,247
1
L
Nox
11,632
646
81
5
2
304,620
3
W
Izanami
11,830
657
81
5
0
314,198
5
W
Khepri
12,032
668
18
1
0
341,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role