Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
MillsBBSwag
Artemis
Level 61
God Stats
3W - 4L
1,551 SR
Queue Stats
73W - 84L
1,419 Elo+
Party 1
Terra
Terra
MoistHapy
Terra
Level 49
God Stats
9W - 10L
1,286 SR
Queue Stats
80W - 90L
1,430 Elo+
Party 1
Pele
Pele
SafetyToast
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,415 Elo+
Party 1
Sol
Sol
TreeBurnN
Sol
Level 33
God Stats
11W - 14L
1,220 SR
Queue Stats
201W - 231L
1,580 Elo+
Solo
Team Averages
Level 56
1,412 SR
1,469 Elo+

VS

Team Averages
Level 70
1,335 SR
1,439 Elo+
Sylvanus
Sylvanus
BADASSNICKD
Sylvanus
Level 113
God Stats
1W - 3L
1,244 SR
Queue Stats
218W - 224L
1,501 Elo+
Party 2
Baron Samedi
Baron Samedi
CncGhost
Baron Samedi
Level 101
God Stats
3W - 6L
1,284 SR
Queue Stats
207W - 193L
1,458 Elo+
Party 2
Thor
Thor
JungleOrTroll_0
Thor
Level 27
God Stats
27W - 22L
1,522 SR
Queue Stats
270W - 286L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
NDalts
Sun Wukong
Level 64
God Stats
1W - 1L
1,273 SR
Queue Stats
38W - 47L
1,432 Elo+
Party 3
Skadi
Skadi
Threeevi
Skadi
Level 47
God Stats
4W - 8L
1,354 SR
Queue Stats
26W - 47L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 2
9,056
533
12,511
15,865
14,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MillsBBSwag
Artemis
12
1 / 4 / 1
7,436
437
7,278
12,518
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
MoistHapy
Terra
11
0 / 6 / 1
7,026
413
4,300
18,399
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 3
8,479
499
11,398
16,600
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 1
8,852
521
10,414
10,570
4,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BADASSNICKD
Sylvanus
14
5 / 1 / 10
9,162
539
7,788
13,076
13,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
CncGhost
Baron Samedi
14
2 / 5 / 6
8,587
505
10,002
11,981
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 5
9,080
534
13,070
16,349
7,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
NDalts
Sun Wukong
14
1 / 5 / 1
7,907
465
7,863
15,921
13,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
Threeevi
Skadi
14
4 / 1 / 7
8,901
524
12,020
10,306
4,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
18
18
Deaths
14
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
2
2
2.5
W
Sylvanus
BADASSNICKD
Sylvanus
5
1
10
10
W
Baron Samedi
CncGhost
Baron Samedi
2
5
6
1
W
6
2
5
4.25
L
Artemis
MillsBBSwag
Artemis
1
4
1
0.38
L
Terra
MoistHapy
Terra
0
6
1
0.08
W
Sun Wukong
NDalts
Sun Wukong
1
5
1
0.3
L
4
4
3
1.38
W
Skadi
Threeevi
Skadi
4
1
7
7.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
50,743
73,952
Taken
67,633
47,167
Mitigated
45,411
20,914
Healing
24,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,511
1,993
0
3,982
15,865
14,867
0
706
14,044
0
61,593
W
Sylvanus
BADASSNICKD
Sylvanus
7,788
2,714
3,464
5,974
13,076
13,964
170
3,802
9,274
28,654
0
W
Baron Samedi
CncGhost
Baron Samedi
10,002
606
1,267
3,339
11,981
6,120
695
7,467
4,514
57,688
0
W
13,070
3,141
0
5,375
16,349
7,254
271
1,352
14,997
0
56,902
L
Artemis
MillsBBSwag
Artemis
7,278
3,448
0
6,552
12,518
4,586
0
3,083
9,435
0
50,622
L
Terra
MoistHapy
Terra
4,300
851
649
2,664
18,399
16,522
0
4,958
13,441
35,636
0
W
Sun Wukong
NDalts
Sun Wukong
7,863
1,235
0
3,734
15,921
13,850
370
0
15,921
2,975
53,463
L
11,398
2,261
0
3,510
16,600
6,939
0
3,506
13,094
0
61,949
W
Skadi
Threeevi
Skadi
12,020
4,706
0
1,776
10,306
4,223
645
2,203
8,103
0
71,094
L
10,414
3,271
0
3,557
10,570
4,253
1,374
5,988
4,582
68,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,849
Gold Earned
43,637
446
Minions Killed
400
0
Camps Cleared
0
1,535,460
Distance Traveled
1,500,133
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,056
533
107
6
0
304,222
1
W
Sylvanus
9,162
539
31
2
0
244,944
4
W
Baron Samedi
8,587
505
103
6
0
301,746
3
W
Thor
9,080
534
76
4
0
338,605
2
L
Artemis
7,436
437
102
6
0
275,051
5
L
Terra
7,026
413
44
3
0
301,755
1
W
Sun Wukong
7,907
465
82
5
0
315,711
5
L
Pele
8,479
499
79
5
0
356,526
5
W
Skadi
8,901
524
108
6
0
299,127
6
L
Sol
8,852
521
114
7
0
297,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role