Player Matchup

Sol
Sol
 
Sol
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AngryPandazZ
Vulcan
Level 122
God Stats
2W - 6L
1,205 SR
Queue Stats
245W - 291L
1,401 Elo+
Party 2
Fafnir
Fafnir
DarkAngelFL
Fafnir
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 204L
1,418 Elo+
Party 2
Lancelot
Lancelot
Rimulu
Lancelot
Level 49
God Stats
4W - 6L
1,520 SR
Queue Stats
263W - 255L
1,460 Elo+
Solo
Neith
Neith
eltotolpqtp
Neith
Level 160
God Stats
418W - 438L
1,517 SR
Queue Stats
1,171W - 1,219L
1,361 Elo+
Solo
Team Averages
Level 83
1,448 SR
1,428 Elo+

VS

Team Averages
Level 81
1,474 SR
1,413 Elo+
Ganesha
Ganesha
Glyl
Ganesha
Level 107
God Stats
3W - 2L
1,628 SR
Queue Stats
28W - 35L
1,431 Elo+
Party 1
Poseidon
Poseidon
LowLevelS
Poseidon
Level 49
God Stats
1W - 2L
1,237 SR
Queue Stats
77W - 71L
1,426 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Magiik13
Ah Muzen Cab
Level 117
God Stats
2W - 0L
1,457 SR
Queue Stats
53W - 52L
1,439 Elo+
Party 1
Apollo
Apollo
Mozehh
Apollo
Level 117
God Stats
7W - 7L
1,502 SR
Queue Stats
28W - 36L
1,429 Elo+
Party 1
Neith
Neith
vRize
Neith
Level 15
God Stats
6W - 4L
1,547 SR
Queue Stats
48W - 57L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
6,816
568
4,211
8,251
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vulcan
10
2 / 3 / 0
6,376
531
5,021
5,748
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
0 / 2 / 1
6,503
542
2,614
10,580
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Rimulu
Lancelot
9
1 / 3 / 0
5,703
475
4,046
9,640
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,874
490
4,178
7,915
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Glyl
Ganesha
10
0 / 0 / 7
6,778
565
3,880
9,271
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
LowLevelS
Poseidon
11
0 / 2 / 2
5,873
489
3,523
7,207
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Magiik13
Ah Muzen Cab
13
5 / 1 / 0
7,787
649
8,537
9,061
3,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
Mozehh
Apollo
13
7 / 1 / 1
7,608
634
7,621
9,249
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
vRize
Neith
11
1 / 0 / 3
6,300
525
4,800
2,762
993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
13
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Vulcan
2
3
0
0.67
L
Fafnir
0
2
1
0.25
W
Ganesha
Glyl
Ganesha
0
0
7
3.5
W
Poseidon
LowLevelS
Poseidon
0
2
2
0.5
W
Ah Muzen Cab
Magiik13
Ah Muzen Cab
5
1
0
5
W
Apollo
Mozehh
Apollo
7
1
1
7.5
L
Lancelot
Rimulu
Lancelot
1
3
0
0.33
L
1
3
0
0.33
W
Neith
vRize
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
28,361
42,134
Taken
37,550
20,656
Mitigated
17,904
8,785
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,211
2,029
0
2,913
8,251
2,543
2,248
1,213
7,038
45,137
0
L
Vulcan
5,021
655
0
250
5,748
2,307
57
2,522
3,226
41,694
0
L
Fafnir
2,614
998
0
2,265
10,580
8,884
0
1,139
9,441
21,787
0
W
Ganesha
Glyl
Ganesha
3,880
252
0
3,401
9,271
7,039
238
2,439
6,832
18,364
0
W
Poseidon
LowLevelS
Poseidon
3,523
283
0
1,794
7,207
2,719
84
4,405
2,802
38,095
0
W
Ah Muzen Cab
Magiik13
Ah Muzen Cab
8,537
4,206
0
4,050
9,061
3,809
1,562
3,759
5,302
0
53,563
W
Apollo
Mozehh
Apollo
7,621
4,114
0
1,329
9,249
3,344
2,297
937
8,312
0
56,491
L
Lancelot
Rimulu
Lancelot
4,046
794
0
634
9,640
4,061
0
667
8,973
0
35,926
L
4,178
2,027
0
2,723
7,915
2,861
0
1,862
6,053
0
31,803
W
Neith
vRize
Neith
4,800
2,332
0
1,476
2,762
993
92
471
2,291
0
34,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
34,346
344
Minions Killed
337
0
Camps Cleared
0
1,163,846
Distance Traveled
1,167,132
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,816
568
113
9
0
216,743
1
L
Vulcan
6,376
531
77
6
0
259,947
3
L
Fafnir
6,503
542
49
4
0
220,194
3
W
Ganesha
6,778
565
3
0
0
254,092
1
W
Poseidon
5,873
489
70
6
0
249,361
4
W
Ah Muzen Cab
7,787
649
91
8
0
218,347
0
W
Apollo
7,608
634
92
8
0
237,471
1
L
Lancelot
5,703
475
59
5
0
285,519
0
L
Neith
5,874
490
46
4
0
181,443
4
W
Neith
6,300
525
81
7
0
207,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role