Player Matchup

Anubis
Anubis
Elacan
Anubis
Level 127
God Stats
61W - 58L
1,554 SR
Queue Stats
622W - 652L
1,489 Elo+
Solo
Amaterasu
Amaterasu
Reideros
Amaterasu
Level 27
God Stats
3W - 2L
1,665 SR
Queue Stats
23W - 25L
1,469 Elo+
Party 1
Bellona
Bellona
drago1044
Bellona
Level 47
God Stats
1W - 1L
1,689 SR
Queue Stats
38W - 41L
1,444 Elo+
Party 1
Team Averages
Level 67
1,636 SR
1,467 Elo+

VS

Team Averages
Level 100
1,378 SR
1,441 Elo+
King Arthur
King Arthur
merleef
King Arthur
Level 129
God Stats
8W - 11L
1,460 SR
Queue Stats
129W - 154L
1,398 Elo+
Solo
Da Ji
Da Ji
solert5
Da Ji
Level 125
God Stats
1W - 0L
1,341 SR
Queue Stats
37W - 35L
1,517 Elo+
Solo
Sol
Sol
tywole
Sol
Level 47
God Stats
6W - 4L
1,334 SR
Queue Stats
19W - 22L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elacan
Anubis
15
4 / 4 / 1
10,714
765
10,165
9,792
6,138
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Reideros
Amaterasu
12
0 / 4 / 4
8,813
630
8,892
20,711
20,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
drago1044
Bellona
11
1 / 4 / 2
8,394
600
8,912
19,601
20,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
merleef
King Arthur
14
1 / 1 / 10
9,615
687
21,231
14,572
14,797
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
solert5
Da Ji
15
6 / 2 / 5
10,328
738
12,726
17,581
14,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
tywole
Sol
16
5 / 2 / 5
10,761
769
10,726
9,409
3,716
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
12
12
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Elacan
Anubis
4
4
1
1.13
L
Amaterasu
Reideros
Amaterasu
0
4
4
0.5
L
Bellona
drago1044
Bellona
1
4
2
0.5
W
King Arthur
merleef
King Arthur
1
1
10
6
W
Da Ji
solert5
Da Ji
6
2
5
4.25
W
Sol
tywole
Sol
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,969
Damage
44,683
50,104
Taken
41,562
47,074
Mitigated
32,769
8,331
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Elacan
Anubis
10,165
863
0
3,251
9,792
6,138
0
1,818
7,974
44,308
0
L
Amaterasu
Reideros
Amaterasu
8,892
3,812
464
3,632
20,711
20,092
91
4,670
16,041
0
15,514
L
Bellona
drago1044
Bellona
8,912
3,186
226
758
19,601
20,844
55
4,355
15,246
0
20,447
W
King Arthur
merleef
King Arthur
21,231
1,805
0
3,799
14,572
14,797
87
3,570
11,002
0
50,749
W
Da Ji
solert5
Da Ji
12,726
3,071
0
5,266
17,581
14,256
728
5,423
12,158
0
35,053
W
Sol
tywole
Sol
10,726
2,303
0
3,454
9,409
3,716
1,828
2,068
7,341
51,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,921
Gold Earned
30,704
124
Minions Killed
168
3
Camps Cleared
10
764,231
Distance Traveled
789,090
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,714
765
85
6
3
206,512
5
L
Amaterasu
8,813
630
17
1
0
294,666
2
L
Bellona
8,394
600
22
2
0
263,053
1
W
King Arthur
9,615
687
49
4
1
279,156
4
W
Da Ji
10,328
738
34
2
5
253,175
4
W
Sol
10,761
769
85
6
4
256,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role