Player Matchup

Heimdallr
Heimdallr
Tajumz
Heimdallr
Level 78
God Stats
9W - 13L
1,402 SR
Queue Stats
132W - 162L
1,313 Elo+
Solo
Pele
Pele
jayp3202
Pele
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
81W - 84L
1,381 Elo+
Solo
Amaterasu
Amaterasu
sickestkills
Amaterasu
Level 42
God Stats
1W - 1L
1,761 SR
Queue Stats
45W - 63L
1,348 Elo+
Solo
Geb
Geb
soupoftheday9
Geb
Level 125
God Stats
15W - 8L
1,582 SR
Queue Stats
504W - 547L
1,363 Elo+
Solo
Hera
Hera
つばさえ
Hera
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 79
1,502 SR
1,381 Elo+

VS

Team Averages
Level 49
1,384 SR
1,192 Elo+
Ganesha
Ganesha
DarkPhoenix1016
Ganesha
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 24L
1,179 Elo+
Party 1
Charybdis
Charybdis
JOAOv-vG006
Charybdis
Level 30
God Stats
6W - 13L
1,302 SR
Queue Stats
40W - 70L
1,130 Elo+
Party 1
Loki
Loki
M3RC3LlT3
Loki
Level 59
God Stats
21W - 27L
1,228 SR
Queue Stats
21W - 27L
1,049 Elo+
Solo
Hades
Hades
RJTHEGREATYT
Hades
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 152L
1,334 Elo+
Solo
Kukulkan
Kukulkan
Scarpbook
Kukulkan
Level 37
God Stats
6W - 11L
1,392 SR
Queue Stats
29W - 64L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Tajumz
Heimdallr
15
5 / 6 / 6
9,401
495
11,741
15,950
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Pele
16
7 / 3 / 1
10,161
535
9,362
13,896
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
sickestkills
Amaterasu
18
7 / 2 / 1
10,278
541
14,030
18,184
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 8
8,915
469
6,359
21,351
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 2 / 0
6,219
327
587
5,053
1,826
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 7
10,189
536
5,644
17,086
19,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
JOAOv-vG006
Charybdis
14
4 / 5 / 6
9,812
516
11,250
14,548
5,430
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
4 / 6 / 1
11,010
579
11,787
18,949
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 2
10,170
535
8,259
11,778
6,354
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Scarpbook
Kukulkan
16
6 / 4 / 4
11,152
587
10,521
11,689
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
20
Kills
17
20
Deaths
23
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
7
1.1
W
Charybdis
JOAOv-vG006
Charybdis
4
5
6
1.4
W
Loki
4
6
1
0.75
W
1
3
2
0.67
W
Kukulkan
Scarpbook
Kukulkan
6
4
4
2
L
Heimdallr
Tajumz
Heimdallr
5
6
6
1.33
L
Pele
7
3
1
2.5
L
Amaterasu
sickestkills
Amaterasu
7
2
1
3.75
L
1
7
8
0.71
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,079
Damage
47,461
74,434
Taken
74,050
45,075
Mitigated
44,951
15,364
Healing
17,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,644
1,222
0
3,206
17,086
19,418
1,014
2,869
14,217
35,208
0
W
Charybdis
JOAOv-vG006
Charybdis
11,250
7,282
0
1,014
14,548
5,430
489
2,541
12,004
0
54,901
W
Loki
11,787
4,003
0
5,724
18,949
7,885
437
1,221
17,728
0
92,591
W
8,259
969
54
5,169
11,778
6,354
2,017
0
11,778
60,483
0
W
Kukulkan
Scarpbook
Kukulkan
10,521
1,537
0
2,146
11,689
5,864
540
1,665
10,024
80,687
0
L
Heimdallr
Tajumz
Heimdallr
11,741
6,195
0
1,963
15,950
6,993
2,077
5,253
10,697
0
44,917
L
Pele
9,362
3,045
0
4,318
13,896
6,037
494
2,445
11,451
0
66,678
L
Amaterasu
sickestkills
Amaterasu
14,030
6,132
0
4,828
18,184
11,269
0
7,242
10,942
0
82,168
L
6,359
893
426
3,829
21,351
18,950
392
6,749
14,602
33,863
0
L
587
260
0
0
5,053
1,826
0
2,735
2,318
23,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
52,333
371
Minions Killed
485
0
Camps Cleared
0
1,567,292
Distance Traveled
1,741,881
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,189
536
38
2
0
336,385
7
W
Charybdis
9,812
516
85
4
0
409,315
3
W
Loki
11,010
579
136
7
0
314,027
6
W
Hades
10,170
535
99
5
0
333,902
1
W
Kukulkan
11,152
587
127
7
0
348,252
4
L
Heimdallr
9,401
495
66
3
0
340,331
1
L
Pele
10,161
535
120
6
0
326,746
2
L
Amaterasu
10,278
541
123
6
0
379,721
1
L
Geb
8,915
469
32
2
0
361,816
8
L
Hera
6,219
327
30
2
0
158,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role